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Name: wildmagic5-samples | Distribution: Fedora Project |
Version: 5.17 | Vendor: Fedora Project |
Release: 1.el7 | Build date: Sat Oct 14 13:16:16 2017 |
Group: Unspecified | Build host: buildvm-ppc64le-08.ppc.fedoraproject.org |
Size: 9969318 | Source RPM: wildmagic5-5.17-1.el7.src.rpm |
Packager: Fedora Project | |
Url: http://www.geometrictools.com | |
Summary: Samples files for wildmagic5 |
Graphics, Physics, Imagics and Mathematics directories containing sample files. Execute the sample files in a dedicated directory because they generate their own output files. Web page documentation: geometrictools.com/Documentation/Documentation.html
Boost
* Fri Oct 13 2017 Antonio Trande <sagitter@fedoraproject.org> - 5.17-1 - Update to 5.17 * Thu Aug 03 2017 Fedora Release Engineering <releng@fedoraproject.org> - 5.15-3 - Rebuilt for https://fedoraproject.org/wiki/Fedora_27_Binutils_Mass_Rebuild * Thu Jul 27 2017 Fedora Release Engineering <releng@fedoraproject.org> - 5.15-2 - Rebuilt for https://fedoraproject.org/wiki/Fedora_27_Mass_Rebuild * Fri Jun 09 2017 Antonio Trande <sagitter@fedoraproject.org> - 5.15-1 - Update to 5.15 * Fri Feb 05 2016 Fedora Release Engineering <releng@fedoraproject.org> - 5.14-2 - Rebuilt for https://fedoraproject.org/wiki/Fedora_24_Mass_Rebuild * Tue Jan 12 2016 Antonio Trande <sagitter@fedoraproject.org> - 5.14-1 - Update to 5.14 * Thu Dec 10 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-13 - Fix compilation flags of 'libWm5Applications.so' library * Wed Nov 04 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-12 - Rebuild with -fPIC * Sat Oct 31 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-11 - Hardened builds on <F23 * Fri Jun 19 2015 Fedora Release Engineering <rel-eng@lists.fedoraproject.org> - 5.13-10 - Rebuilt for https://fedoraproject.org/wiki/Fedora_23_Mass_Rebuild * Wed Apr 29 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-9 - Added global ldflags - Defined global ldflags macro for EPEL6 * Tue Apr 28 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-8 - Added DistancePointEllipseEllipsoid patch * Sat Apr 25 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-7 - Fixed script's arguments - Installed additional data files for execution of the samples * Sat Apr 18 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-6 - Packaged some data files needed to graphic tests * Sat Apr 18 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-5 - Removed source code from Sample* directories - Packaged PDF documentation in the data sub-package * Thu Apr 16 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-4 - %build section re-arranged - Set LDFLAGS/CFLAGS separately - Built samples sub-package * Tue Apr 14 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-3 - Set LDFLAGS * Sun Apr 12 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-2 - Fixed BR packages - Set C/C++ optimization flags * Sun Apr 12 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-1 - First package
/usr/libexec/WildMagic /usr/libexec/WildMagic/SampleGraphics /usr/libexec/WildMagic/SampleGraphics/BillboardNodes /usr/libexec/WildMagic/SampleGraphics/BillboardNodes.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/BlendedAnimations /usr/libexec/WildMagic/SampleGraphics/BlendedAnimations.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/BlendedTerrain /usr/libexec/WildMagic/SampleGraphics/BlendedTerrain.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/BspNodes /usr/libexec/WildMagic/SampleGraphics/BspNodes.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/BumpMaps /usr/libexec/WildMagic/SampleGraphics/BumpMaps.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/CameraAndLightNodes /usr/libexec/WildMagic/SampleGraphics/CameraAndLightNodes.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/Castle /usr/libexec/WildMagic/SampleGraphics/Castle.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/ClodMeshes /usr/libexec/WildMagic/SampleGraphics/ClodMeshes.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/CubeMaps /usr/libexec/WildMagic/SampleGraphics/CubeMaps.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/DlodNodes /usr/libexec/WildMagic/SampleGraphics/DlodNodes.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/GlossMaps /usr/libexec/WildMagic/SampleGraphics/GlossMaps.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/InverseKinematics /usr/libexec/WildMagic/SampleGraphics/InverseKinematics.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/Lights /usr/libexec/WildMagic/SampleGraphics/Lights.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/MaterialTextures /usr/libexec/WildMagic/SampleGraphics/MaterialTextures.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/MorphControllers /usr/libexec/WildMagic/SampleGraphics/MorphControllers.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/MorphFaces /usr/libexec/WildMagic/SampleGraphics/MorphFaces.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/MultipleRenderTargets /usr/libexec/WildMagic/SampleGraphics/MultipleRenderTargets.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/NonuniformScale /usr/libexec/WildMagic/SampleGraphics/NonuniformScale.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/ParticleSystems /usr/libexec/WildMagic/SampleGraphics/ParticleSystems.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/PlanarReflections /usr/libexec/WildMagic/SampleGraphics/PlanarReflections.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/PlanarShadows /usr/libexec/WildMagic/SampleGraphics/PlanarShadows.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/PointSystems /usr/libexec/WildMagic/SampleGraphics/PointSystems.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/PolygonOffsets /usr/libexec/WildMagic/SampleGraphics/PolygonOffsets.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/Polysegments /usr/libexec/WildMagic/SampleGraphics/Polysegments.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/Portals /usr/libexec/WildMagic/SampleGraphics/Portals.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/ProjectedTextures /usr/libexec/WildMagic/SampleGraphics/ProjectedTextures.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/ReflectionsAndShadow /usr/libexec/WildMagic/SampleGraphics/ReflectionsAndShadow.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/RenderToTexture /usr/libexec/WildMagic/SampleGraphics/RenderToTexture.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/ScreenPolygons /usr/libexec/WildMagic/SampleGraphics/ScreenPolygons.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/ShadowMaps /usr/libexec/WildMagic/SampleGraphics/ShadowMaps.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/SkinnedBiped /usr/libexec/WildMagic/SampleGraphics/SkinnedBiped.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/Skinning /usr/libexec/WildMagic/SampleGraphics/Skinning.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/SortFaces /usr/libexec/WildMagic/SampleGraphics/SortFaces.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/SphereMaps /usr/libexec/WildMagic/SampleGraphics/SphereMaps.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/SurfaceMeshes /usr/libexec/WildMagic/SampleGraphics/SurfaceMeshes.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/SwitchNodes /usr/libexec/WildMagic/SampleGraphics/SwitchNodes.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/Terrains /usr/libexec/WildMagic/SampleGraphics/Terrains.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/TriStripsFans /usr/libexec/WildMagic/SampleGraphics/TriStripsFans.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/VertexTextures /usr/libexec/WildMagic/SampleGraphics/VertexTextures.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/VolumeFog /usr/libexec/WildMagic/SampleGraphics/VolumeFog.ReleaseDynamic /usr/libexec/WildMagic/SampleGraphics/VolumeTextures /usr/libexec/WildMagic/SampleGraphics/VolumeTextures.ReleaseDynamic /usr/libexec/WildMagic/SampleImagics /usr/libexec/WildMagic/SampleImagics/AdaptiveSkeletonClimbing2 /usr/libexec/WildMagic/SampleImagics/AdaptiveSkeletonClimbing2.ReleaseDynamic /usr/libexec/WildMagic/SampleImagics/AdaptiveSkeletonClimbing3 /usr/libexec/WildMagic/SampleImagics/AdaptiveSkeletonClimbing3.ReleaseDynamic /usr/libexec/WildMagic/SampleImagics/BinaryOperations /usr/libexec/WildMagic/SampleImagics/BinaryOperations.ReleaseDynamic /usr/libexec/WildMagic/SampleImagics/ConformalMapping /usr/libexec/WildMagic/SampleImagics/ConformalMapping.ReleaseDynamic /usr/libexec/WildMagic/SampleImagics/ExtractLevelCurves /usr/libexec/WildMagic/SampleImagics/ExtractLevelCurves.ReleaseDynamic /usr/libexec/WildMagic/SampleImagics/ExtractLevelSurfacesCubes /usr/libexec/WildMagic/SampleImagics/ExtractLevelSurfacesCubes.ReleaseDynamic /usr/libexec/WildMagic/SampleImagics/ExtractLevelSurfacesTetra /usr/libexec/WildMagic/SampleImagics/ExtractLevelSurfacesTetra.ReleaseDynamic /usr/libexec/WildMagic/SampleImagics/ExtractRidges /usr/libexec/WildMagic/SampleImagics/ExtractRidges.ReleaseDynamic /usr/libexec/WildMagic/SampleImagics/GpuGaussianBlur2 /usr/libexec/WildMagic/SampleImagics/GpuGaussianBlur2.ReleaseDynamic /usr/libexec/WildMagic/SampleImagics/GpuGaussianBlur3 /usr/libexec/WildMagic/SampleImagics/GpuGaussianBlur3.ReleaseDynamic /usr/libexec/WildMagic/SampleImagics/ImViewer /usr/libexec/WildMagic/SampleImagics/ImViewer.ReleaseDynamic /usr/libexec/WildMagic/SampleImagics/VolumeRenderer /usr/libexec/WildMagic/SampleImagics/VolumeRenderer.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics /usr/libexec/WildMagic/SampleMathematics/BSplineCurveFitter /usr/libexec/WildMagic/SampleMathematics/BSplineCurveFitter.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/BSplineFitContinuous /usr/libexec/WildMagic/SampleMathematics/BSplineFitContinuous.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/BSplineSurfaceFitter /usr/libexec/WildMagic/SampleMathematics/BSplineSurfaceFitter.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/Boolean2D /usr/libexec/WildMagic/SampleMathematics/Boolean2D.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/BooleanIntervalRectangle /usr/libexec/WildMagic/SampleMathematics/BooleanIntervalRectangle.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/ClipMesh /usr/libexec/WildMagic/SampleMathematics/ClipMesh.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/ClodPolyline /usr/libexec/WildMagic/SampleMathematics/ClodPolyline.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/ConvexHull2D /usr/libexec/WildMagic/SampleMathematics/ConvexHull2D.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/ConvexHull3D /usr/libexec/WildMagic/SampleMathematics/ConvexHull3D.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/Delaunay2D /usr/libexec/WildMagic/SampleMathematics/Delaunay2D.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/Delaunay2DInsertRemove /usr/libexec/WildMagic/SampleMathematics/Delaunay2DInsertRemove.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/Delaunay3D /usr/libexec/WildMagic/SampleMathematics/Delaunay3D.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/DistancePointEllipseEllipsoid /usr/libexec/WildMagic/SampleMathematics/DistancePointEllipseEllipsoid.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/DrawImplicitSurface /usr/libexec/WildMagic/SampleMathematics/DrawImplicitSurface.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/GeodesicHeightField /usr/libexec/WildMagic/SampleMathematics/GeodesicHeightField.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/GeodesicPaths /usr/libexec/WildMagic/SampleMathematics/GeodesicPaths.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/GpuRootFinder /usr/libexec/WildMagic/SampleMathematics/GpuRootFinder.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/IntersectConvexPolyhedra /usr/libexec/WildMagic/SampleMathematics/IntersectConvexPolyhedra.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/IntersectInfiniteCylinders /usr/libexec/WildMagic/SampleMathematics/IntersectInfiniteCylinders.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/IntersectTriangleCylinder /usr/libexec/WildMagic/SampleMathematics/IntersectTriangleCylinder.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/IntersectionEllipsesEllipsoids /usr/libexec/WildMagic/SampleMathematics/IntersectionEllipsesEllipsoids.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/MapTextureToQuad /usr/libexec/WildMagic/SampleMathematics/MapTextureToQuad.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/MeshEnvelope /usr/libexec/WildMagic/SampleMathematics/MeshEnvelope.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/MinimalCycleBasis /usr/libexec/WildMagic/SampleMathematics/MinimalCycleBasis.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/NoniterativeEigensolver /usr/libexec/WildMagic/SampleMathematics/NoniterativeEigensolver.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/NonlocalBlowup /usr/libexec/WildMagic/SampleMathematics/NonlocalBlowup.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/PointInPolyhedron /usr/libexec/WildMagic/SampleMathematics/PointInPolyhedron.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/QuadraticFreeForm2D /usr/libexec/WildMagic/SampleMathematics/QuadraticFreeForm2D.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/ThinPlateSplines /usr/libexec/WildMagic/SampleMathematics/ThinPlateSplines.ReleaseDynamic /usr/libexec/WildMagic/SampleMathematics/Triangulation /usr/libexec/WildMagic/SampleMathematics/Triangulation.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics /usr/libexec/WildMagic/SamplePhysics/BSplineCurveExamples /usr/libexec/WildMagic/SamplePhysics/BSplineCurveExamples.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/BallHill /usr/libexec/WildMagic/SamplePhysics/BallHill.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/BallRubberBand /usr/libexec/WildMagic/SamplePhysics/BallRubberBand.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/BeadSlide /usr/libexec/WildMagic/SamplePhysics/BeadSlide.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/BouncingBall /usr/libexec/WildMagic/SamplePhysics/BouncingBall.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/BouncingSpheres /usr/libexec/WildMagic/SamplePhysics/BouncingSpheres.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/BouncingTetrahedra /usr/libexec/WildMagic/SamplePhysics/BouncingTetrahedra.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/Cloth /usr/libexec/WildMagic/SamplePhysics/Cloth.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/CollisionsBoundTree /usr/libexec/WildMagic/SamplePhysics/CollisionsBoundTree.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/CollisionsMovingSphereTriangle /usr/libexec/WildMagic/SamplePhysics/CollisionsMovingSphereTriangle.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/CollisionsMovingSpheres /usr/libexec/WildMagic/SamplePhysics/CollisionsMovingSpheres.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/DoublePendulum /usr/libexec/WildMagic/SamplePhysics/DoublePendulum.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/ExtremalQuery /usr/libexec/WildMagic/SamplePhysics/ExtremalQuery.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/FlowingSkirt /usr/libexec/WildMagic/SamplePhysics/FlowingSkirt.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/Fluids2D /usr/libexec/WildMagic/SamplePhysics/Fluids2D.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/Fluids3D /usr/libexec/WildMagic/SamplePhysics/Fluids3D.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/FoucaultPendulum /usr/libexec/WildMagic/SamplePhysics/FoucaultPendulum.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/FreeFormDeformation /usr/libexec/WildMagic/SamplePhysics/FreeFormDeformation.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/FreeTopFixedTip /usr/libexec/WildMagic/SamplePhysics/FreeTopFixedTip.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/GelatinBlob /usr/libexec/WildMagic/SamplePhysics/GelatinBlob.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/GelatinCube /usr/libexec/WildMagic/SamplePhysics/GelatinCube.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/GpuFluids2D /usr/libexec/WildMagic/SamplePhysics/GpuFluids2D.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/HelixTubeSurface /usr/libexec/WildMagic/SamplePhysics/HelixTubeSurface.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/IntersectingBoxes /usr/libexec/WildMagic/SamplePhysics/IntersectingBoxes.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/IntersectingRectangles /usr/libexec/WildMagic/SamplePhysics/IntersectingRectangles.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/KeplerPolarForm /usr/libexec/WildMagic/SamplePhysics/KeplerPolarForm.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/MassPulleySpringSystem /usr/libexec/WildMagic/SamplePhysics/MassPulleySpringSystem.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/NURBSCurveExample /usr/libexec/WildMagic/SamplePhysics/NURBSCurveExample.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/PolygonDistance /usr/libexec/WildMagic/SamplePhysics/PolygonDistance.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/PolyhedronDistance /usr/libexec/WildMagic/SamplePhysics/PolyhedronDistance.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/Rope /usr/libexec/WildMagic/SamplePhysics/Rope.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/RoughPlaneFlatBoard /usr/libexec/WildMagic/SamplePhysics/RoughPlaneFlatBoard.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/RoughPlaneParticle1 /usr/libexec/WildMagic/SamplePhysics/RoughPlaneParticle1.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/RoughPlaneParticle2 /usr/libexec/WildMagic/SamplePhysics/RoughPlaneParticle2.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/RoughPlaneSolidBox /usr/libexec/WildMagic/SamplePhysics/RoughPlaneSolidBox.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/RoughPlaneThinRod1 /usr/libexec/WildMagic/SamplePhysics/RoughPlaneThinRod1.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/RoughPlaneThinRod2 /usr/libexec/WildMagic/SamplePhysics/RoughPlaneThinRod2.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/SimplePendulum /usr/libexec/WildMagic/SamplePhysics/SimplePendulum.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/SimplePendulumFriction /usr/libexec/WildMagic/SamplePhysics/SimplePendulumFriction.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/WaterDropFormation /usr/libexec/WildMagic/SamplePhysics/WaterDropFormation.ReleaseDynamic /usr/libexec/WildMagic/SamplePhysics/WrigglingSnake /usr/libexec/WildMagic/SamplePhysics/WrigglingSnake.ReleaseDynamic
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