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Name: Box2D-debugsource | Distribution: Fedora Project |
Version: 2.4.2 | Vendor: Fedora Project |
Release: 1.fc40 | Build date: Mon Aug 12 18:23:03 2024 |
Group: Development/Debug | Build host: buildhw-x86-16.iad2.fedoraproject.org |
Size: 603366 | Source RPM: Box2D-2.4.2-1.fc40.src.rpm |
Packager: Fedora Project | |
Url: http://box2d.org/ | |
Summary: Debug sources for package Box2D |
This package provides debug sources for package Box2D. Debug sources are useful when developing applications that use this package or when debugging this package.
Zlib
* Mon Aug 12 2024 Gwyn Ciesla <gwync@protonmail.com> - 2.4.2-1 - 2.4.2 * Wed Jul 17 2024 Fedora Release Engineering <releng@fedoraproject.org> - 2.4.1-15 - Rebuilt for https://fedoraproject.org/wiki/Fedora_41_Mass_Rebuild * Mon Jan 22 2024 Fedora Release Engineering <releng@fedoraproject.org> - 2.4.1-14 - Rebuilt for https://fedoraproject.org/wiki/Fedora_40_Mass_Rebuild * Fri Jan 19 2024 Fedora Release Engineering <releng@fedoraproject.org> - 2.4.1-13 - Rebuilt for https://fedoraproject.org/wiki/Fedora_40_Mass_Rebuild * Thu Jan 18 2024 Fedora Release Engineering <releng@fedoraproject.org> - 2.4.1-12 - Rebuilt for https://fedoraproject.org/wiki/Fedora_40_Mass_Rebuild * Wed Jul 19 2023 Fedora Release Engineering <releng@fedoraproject.org> - 2.4.1-11 - Rebuilt for https://fedoraproject.org/wiki/Fedora_39_Mass_Rebuild * Fri Mar 03 2023 Gwyn Ciesla <gwync@protonmail.com> - 2.4.1-10 - migrated to SPDX license * Wed Jan 18 2023 Fedora Release Engineering <releng@fedoraproject.org> - 2.4.1-9 - Rebuilt for https://fedoraproject.org/wiki/Fedora_38_Mass_Rebuild
/usr/src/debug/Box2D-2.4.2-1.fc40.x86_64 /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_block_allocator.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_body.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_broad_phase.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_chain_shape.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_circle_shape.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_collision.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_common.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_contact.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_contact_manager.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_distance.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_distance_joint.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_draw.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_dynamic_tree.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_edge_shape.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_fixture.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_friction_joint.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_gear_joint.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_growable_stack.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_joint.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_math.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_motor_joint.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_mouse_joint.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_polygon_shape.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_prismatic_joint.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_pulley_joint.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_revolute_joint.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_rope.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_settings.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_shape.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_stack_allocator.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_time_of_impact.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_time_step.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_timer.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_types.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_weld_joint.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_wheel_joint.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_world.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/include/box2d/b2_world_callbacks.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/collision /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/collision/b2_broad_phase.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/collision/b2_chain_shape.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/collision/b2_circle_shape.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/collision/b2_collide_circle.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/collision/b2_collide_edge.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/collision/b2_collide_polygon.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/collision/b2_collision.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/collision/b2_distance.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/collision/b2_dynamic_tree.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/collision/b2_edge_shape.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/collision/b2_polygon_shape.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/collision/b2_time_of_impact.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/common /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/common/b2_block_allocator.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/common/b2_draw.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/common/b2_math.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/common/b2_settings.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/common/b2_stack_allocator.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/common/b2_timer.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_body.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_chain_circle_contact.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_chain_circle_contact.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_chain_polygon_contact.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_chain_polygon_contact.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_circle_contact.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_circle_contact.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_contact.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_contact_manager.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_contact_solver.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_contact_solver.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_distance_joint.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_edge_circle_contact.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_edge_circle_contact.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_edge_polygon_contact.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_edge_polygon_contact.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_fixture.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_friction_joint.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_gear_joint.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_island.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_island.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_joint.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_motor_joint.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_mouse_joint.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_polygon_circle_contact.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_polygon_circle_contact.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_polygon_contact.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_polygon_contact.h /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_prismatic_joint.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_pulley_joint.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_revolute_joint.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_weld_joint.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_wheel_joint.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_world.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/dynamics/b2_world_callbacks.cpp /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/rope /usr/src/debug/Box2D-2.4.2-1.fc40.x86_64/src/rope/b2_rope.cpp
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Fabrice Bellet, Tue Nov 19 04:06:55 2024