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Name: assaultcube-debugsource | Distribution: Mageia |
Version: 1.2.0.2 | Vendor: Mageia.Org |
Release: 8.mga8.nonfree | Build date: Fri Feb 21 11:56:37 2020 |
Group: Development/Debug | Build host: localhost |
Size: 1730542 | Source RPM: assaultcube-1.2.0.2-8.mga8.nonfree.src.rpm |
Packager: umeabot <umeabot> | |
Url: http://assault.cubers.net | |
Summary: Debug sources for package assaultcube |
This package provides debug sources for package assaultcube. Debug sources are useful when developing applications that use this package or when debugging this package.
Freeware
* Fri Feb 21 2020 umeabot <umeabot> 1.2.0.2-8.mga8 + Revision: 1548595 - Mageia 8 Mass Rebuild + wally <wally> - replace deprecated %setup_compile_flags * Sun Sep 23 2018 wally <wally> 1.2.0.2-7.mga7.nonfree + Revision: 1297106 - fix build on aarch64 * Sun Sep 23 2018 daviddavid <daviddavid> 1.2.0.2-6.mga7.nonfree + Revision: 1297013 - add patch to fix build with new gcc + umeabot <umeabot> - Mageia 7 Mass Rebuild
/usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/audiomanager.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/bot /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/bot/ac_bot.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/bot/ac_bot.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/bot/ac_bot_ai.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/bot/bot.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/bot/bot.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/bot/bot_ai.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/bot/bot_util.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/bot/bot_util.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/bot/bot_waypoint.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/bot/bot_waypoint.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/bot/botmanager.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/client.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/clientgame.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/clients2c.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/command.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/command.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/console.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/console.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/crypto.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/cube.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/docs.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/editing.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/entities.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/entity.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/geom.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/hudgun.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/i18n.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/i18n.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/jpegenc.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/log.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/main.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/md2.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/md3.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/menus.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/model.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/modelcache.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/oggstream.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/openal.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/packetqueue.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/physics.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/protocol.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/protocol.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/protos.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/rendercubes.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/rendergl.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/renderhud.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/rendermodel.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/renderparticles.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/rendertext.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/rndmap.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/scale.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/scoreboard.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/server.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/server.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/serveractions.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/serverbrowser.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/serverchecks.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/serverevents.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/serverfiles.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/serverms.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/shadow.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/sound.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/soundlocation.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/soundscheduler.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/stream.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/texture.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/tools.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/tools.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/tristrip.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/varray.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/vertmodel.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/water.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/weapon.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/weapon.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/wizard.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/world.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/world.h /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/worldio.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/worldlight.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/worldocull.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/worldrender.cpp /usr/src/debug/assaultcube-1.2.0.2-8.mga8.nonfree.arm/source/src/zip.cpp
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