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Name: cal3d-debugsource | Distribution: Mageia |
Version: 0.11.0 | Vendor: Mageia.Org |
Release: 20.mga8 | Build date: Wed Feb 12 21:10:52 2020 |
Group: Development/Debug | Build host: localhost |
Size: 806441 | Source RPM: cal3d-0.11.0-20.mga8.src.rpm |
Packager: umeabot <umeabot> | |
Url: http://gna.org/projects/cal3d/ | |
Summary: Debug sources for package cal3d |
This package provides debug sources for package cal3d. Debug sources are useful when developing applications that use this package or when debugging this package.
LGPLv2+
* Wed Feb 12 2020 umeabot <umeabot> 0.11.0-20.mga8 + Revision: 1511161 - Mageia 8 Mass Rebuild + wally <wally> - replace deprecated %configure2_5x - replace deprecated %makeinstall_std * Sat Sep 22 2018 umeabot <umeabot> 0.11.0-19.mga7 + Revision: 1295849 - Mageia 7 Mass Rebuild
/usr/src/debug/cal3d-0.11.0-20.mga8.i386 /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/animation.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/animation.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/animation_action.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/animation_action.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/animation_cycle.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/animation_cycle.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/animcallback.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/bone.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/bone.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/buffersource.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/buffersource.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/cal3d_wrapper.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/cal3d_wrapper.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/coreanimation.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/coreanimation.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/corebone.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/corebone.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/corekeyframe.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/corekeyframe.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/corematerial.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/corematerial.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/coremesh.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/coremesh.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/coremodel.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/coremodel.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/coremorphanimation.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/coremorphanimation.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/coreskeleton.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/coreskeleton.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/coresubmesh.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/coresubmesh.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/coresubmorphtarget.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/coresubmorphtarget.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/coretrack.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/coretrack.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/datasource.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/error.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/error.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/global.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/hardwaremodel.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/hardwaremodel.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/loader.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/loader.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/matrix.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/matrix.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/mesh.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/mesh.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/mixer.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/mixer.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/model.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/model.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/morphtargetmixer.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/morphtargetmixer.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/physique.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/physique.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/platform.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/platform.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/quaternion.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/refcounted.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/refptr.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/renderer.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/renderer.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/saver.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/saver.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/skeleton.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/skeleton.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/springsystem.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/springsystem.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/streamsource.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/streamsource.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/submesh.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/submesh.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/tinyxml.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/tinyxml.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/tinyxmlerror.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/tinyxmlparser.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/vector.cpp /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d/vector.h /usr/src/debug/cal3d-0.11.0-20.mga8.i386/src/cal3d_converter.cpp
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