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calcmysky-0.3.4-1.mga10 RPM for aarch64

From Mageia Cauldron for aarch64 / media / core / release

Name: calcmysky Distribution: Mageia
Version: 0.3.4 Vendor: Mageia.Org
Release: 1.mga10 Build date: Sun Mar 23 18:41:19 2025
Group: Sciences/Astronomy Build host: localhost
Size: 2423212 Source RPM: calcmysky-0.3.4-1.mga10.src.rpm
Packager: daviddavid <daviddavid>
Url: https://github.com/10110111/CalcMySky
Summary: Simulator of light scattering by planetary atmospheres
CalcMySky is a software package that simulates scattering of light by
the atmosphere to render daytime and twilight skies (without
stars). Its primary purpose is to enable realistic view of the sky in
applications such as planetaria. Secondary objective is to make it
possible to explore atmospheric effects such as glories, fogbows etc.,
as well as simulate unusual environments such as on Mars or an
exoplanet orbiting a star with a non-solar spectrum of radiation.

Provides

Requires

License

GPLv3

Changelog

* Sun Mar 23 2025 daviddavid <daviddavid> 0.3.4-1.mga10
  + Revision: 2169248
  - new version: 0.3.4
* Tue Sep 10 2024 daviddavid <daviddavid> 0.3.3-1.mga10
  + Revision: 2094799
  - new version: 0.3.3
* Thu Sep 28 2023 papoteur <papoteur> 0.3.1-1.mga10
  + Revision: 1991751
  - new 0.3.1
* Wed Mar 29 2023 daviddavid <daviddavid> 0.3.0-1.mga9
  + Revision: 1950672
  - new version: 0.3.0
  - now lib major is 15
  - remove merged upstream patches
* Mon Mar 27 2023 daviddavid <daviddavid> 0.2.1-4.mga9
  + Revision: 1950480
  - backport some upstream master branch updates

Files

/usr/bin/calcmysky
/usr/bin/showmysky
/usr/lib/.build-id
/usr/lib/.build-id/af
/usr/lib/.build-id/af/33732a0a7bb2d9ad2be01c27fa386eac74cf06
/usr/lib/.build-id/e7
/usr/lib/.build-id/e7/b402a2caf47b13b484ef92eebbdd3e3c5b58e3
/usr/share/CalcMySky
/usr/share/CalcMySky/shaders
/usr/share/CalcMySky/shaders/accumulate-single-scattering-texture.frag
/usr/share/CalcMySky/shaders/calc-view-dir.h.glsl
/usr/share/CalcMySky/shaders/common-functions.frag
/usr/share/CalcMySky/shaders/common-functions.h.glsl
/usr/share/CalcMySky/shaders/compute-direct-irradiance.frag
/usr/share/CalcMySky/shaders/compute-eclipsed-double-scattering.frag
/usr/share/CalcMySky/shaders/compute-eclipsed-single-scattering.frag
/usr/share/CalcMySky/shaders/compute-indirect-irradiance.frag
/usr/share/CalcMySky/shaders/compute-light-pollution-multiple-scattering.frag
/usr/share/CalcMySky/shaders/compute-light-pollution-single-scattering.frag
/usr/share/CalcMySky/shaders/compute-multiple-scattering.frag
/usr/share/CalcMySky/shaders/compute-scattering-density.frag
/usr/share/CalcMySky/shaders/compute-single-scattering.frag
/usr/share/CalcMySky/shaders/compute-transmittance-functions.h.glsl
/usr/share/CalcMySky/shaders/compute-transmittance.frag
/usr/share/CalcMySky/shaders/copy-scattering-texture-2d.frag
/usr/share/CalcMySky/shaders/copy-scattering-texture-3d.frag
/usr/share/CalcMySky/shaders/direct-irradiance.frag
/usr/share/CalcMySky/shaders/direct-irradiance.h.glsl
/usr/share/CalcMySky/shaders/eclipsed-direct-irradiance.frag
/usr/share/CalcMySky/shaders/eclipsed-direct-irradiance.h.glsl
/usr/share/CalcMySky/shaders/multiple-scattering-light-pollution.frag
/usr/share/CalcMySky/shaders/multiple-scattering-light-pollution.h.glsl
/usr/share/CalcMySky/shaders/multiple-scattering.frag
/usr/share/CalcMySky/shaders/multiple-scattering.h.glsl
/usr/share/CalcMySky/shaders/render.frag
/usr/share/CalcMySky/shaders/shader.geom
/usr/share/CalcMySky/shaders/shader.vert
/usr/share/CalcMySky/shaders/single-scattering-eclipsed.frag
/usr/share/CalcMySky/shaders/single-scattering-eclipsed.h.glsl
/usr/share/CalcMySky/shaders/single-scattering-light-pollution.frag
/usr/share/CalcMySky/shaders/single-scattering-light-pollution.h.glsl
/usr/share/CalcMySky/shaders/single-scattering.frag
/usr/share/CalcMySky/shaders/single-scattering.h.glsl
/usr/share/CalcMySky/shaders/texture-coordinates.frag
/usr/share/CalcMySky/shaders/texture-coordinates.h.glsl
/usr/share/CalcMySky/shaders/texture-sampling-functions.frag
/usr/share/CalcMySky/shaders/texture-sampling-functions.h.glsl
/usr/share/CalcMySky/shaders/version.h.glsl
/usr/share/doc/calcmysky
/usr/share/doc/calcmysky/README.mdown
/usr/share/doc/calcmysky/doc
/usr/share/doc/calcmysky/doc/CMakeLists.txt
/usr/share/doc/calcmysky/doc/Doxyfile.cmake
/usr/share/doc/calcmysky/doc/Makefile
/usr/share/doc/calcmysky/doc/data-dependencies.dot.m4
/usr/share/doc/calcmysky/doc/gradual-clipping-plot.svg
/usr/share/doc/calcmysky/doc/gradual-color-clipping-off.png
/usr/share/doc/calcmysky/doc/gradual-color-clipping-on.png
/usr/share/doc/calcmysky/doc/header.html
/usr/share/doc/calcmysky/doc/installation.md
/usr/share/doc/calcmysky/doc/logo.png
/usr/share/doc/calcmysky/doc/mainpage.md
/usr/share/doc/calcmysky/doc/model_generation.md
/usr/share/doc/calcmysky/doc/model_preview.md
/usr/share/doc/calcmysky/doc/phase-function-500nm-10um-water.svg
/usr/share/doc/calcmysky/doc/showmysky-screenshot.png
/usr/share/doc/calcmysky/doc/showmysky_api.md
/usr/share/doc/calcmysky/doc/single-multiple-scattering.md
/usr/share/doc/calcmysky/doc/sunrise-from-50km.png
/usr/share/doc/calcmysky/doc/using_in_stellarium.md
/usr/share/doc/calcmysky/doc/whatis.md
/usr/share/licenses/calcmysky
/usr/share/licenses/calcmysky/COPYING


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Fabrice Bellet, Wed Mar 26 06:09:42 2025