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Name: calcmysky | Distribution: Mageia |
Version: 0.3.4 | Vendor: Mageia.Org |
Release: 1.mga10 | Build date: Sun Mar 23 18:41:19 2025 |
Group: Sciences/Astronomy | Build host: localhost |
Size: 2423212 | Source RPM: calcmysky-0.3.4-1.mga10.src.rpm |
Packager: daviddavid <daviddavid> | |
Url: https://github.com/10110111/CalcMySky | |
Summary: Simulator of light scattering by planetary atmospheres |
CalcMySky is a software package that simulates scattering of light by the atmosphere to render daytime and twilight skies (without stars). Its primary purpose is to enable realistic view of the sky in applications such as planetaria. Secondary objective is to make it possible to explore atmospheric effects such as glories, fogbows etc., as well as simulate unusual environments such as on Mars or an exoplanet orbiting a star with a non-solar spectrum of radiation.
GPLv3
* Sun Mar 23 2025 daviddavid <daviddavid> 0.3.4-1.mga10 + Revision: 2169248 - new version: 0.3.4 * Tue Sep 10 2024 daviddavid <daviddavid> 0.3.3-1.mga10 + Revision: 2094799 - new version: 0.3.3 * Thu Sep 28 2023 papoteur <papoteur> 0.3.1-1.mga10 + Revision: 1991751 - new 0.3.1 * Wed Mar 29 2023 daviddavid <daviddavid> 0.3.0-1.mga9 + Revision: 1950672 - new version: 0.3.0 - now lib major is 15 - remove merged upstream patches * Mon Mar 27 2023 daviddavid <daviddavid> 0.2.1-4.mga9 + Revision: 1950480 - backport some upstream master branch updates
/usr/bin/calcmysky /usr/bin/showmysky /usr/lib/.build-id /usr/lib/.build-id/af /usr/lib/.build-id/af/33732a0a7bb2d9ad2be01c27fa386eac74cf06 /usr/lib/.build-id/e7 /usr/lib/.build-id/e7/b402a2caf47b13b484ef92eebbdd3e3c5b58e3 /usr/share/CalcMySky /usr/share/CalcMySky/shaders /usr/share/CalcMySky/shaders/accumulate-single-scattering-texture.frag /usr/share/CalcMySky/shaders/calc-view-dir.h.glsl /usr/share/CalcMySky/shaders/common-functions.frag /usr/share/CalcMySky/shaders/common-functions.h.glsl /usr/share/CalcMySky/shaders/compute-direct-irradiance.frag /usr/share/CalcMySky/shaders/compute-eclipsed-double-scattering.frag /usr/share/CalcMySky/shaders/compute-eclipsed-single-scattering.frag /usr/share/CalcMySky/shaders/compute-indirect-irradiance.frag /usr/share/CalcMySky/shaders/compute-light-pollution-multiple-scattering.frag /usr/share/CalcMySky/shaders/compute-light-pollution-single-scattering.frag /usr/share/CalcMySky/shaders/compute-multiple-scattering.frag /usr/share/CalcMySky/shaders/compute-scattering-density.frag /usr/share/CalcMySky/shaders/compute-single-scattering.frag /usr/share/CalcMySky/shaders/compute-transmittance-functions.h.glsl /usr/share/CalcMySky/shaders/compute-transmittance.frag /usr/share/CalcMySky/shaders/copy-scattering-texture-2d.frag /usr/share/CalcMySky/shaders/copy-scattering-texture-3d.frag /usr/share/CalcMySky/shaders/direct-irradiance.frag /usr/share/CalcMySky/shaders/direct-irradiance.h.glsl /usr/share/CalcMySky/shaders/eclipsed-direct-irradiance.frag /usr/share/CalcMySky/shaders/eclipsed-direct-irradiance.h.glsl /usr/share/CalcMySky/shaders/multiple-scattering-light-pollution.frag /usr/share/CalcMySky/shaders/multiple-scattering-light-pollution.h.glsl /usr/share/CalcMySky/shaders/multiple-scattering.frag /usr/share/CalcMySky/shaders/multiple-scattering.h.glsl /usr/share/CalcMySky/shaders/render.frag /usr/share/CalcMySky/shaders/shader.geom /usr/share/CalcMySky/shaders/shader.vert /usr/share/CalcMySky/shaders/single-scattering-eclipsed.frag /usr/share/CalcMySky/shaders/single-scattering-eclipsed.h.glsl /usr/share/CalcMySky/shaders/single-scattering-light-pollution.frag /usr/share/CalcMySky/shaders/single-scattering-light-pollution.h.glsl /usr/share/CalcMySky/shaders/single-scattering.frag /usr/share/CalcMySky/shaders/single-scattering.h.glsl /usr/share/CalcMySky/shaders/texture-coordinates.frag /usr/share/CalcMySky/shaders/texture-coordinates.h.glsl /usr/share/CalcMySky/shaders/texture-sampling-functions.frag /usr/share/CalcMySky/shaders/texture-sampling-functions.h.glsl /usr/share/CalcMySky/shaders/version.h.glsl /usr/share/doc/calcmysky /usr/share/doc/calcmysky/README.mdown /usr/share/doc/calcmysky/doc /usr/share/doc/calcmysky/doc/CMakeLists.txt /usr/share/doc/calcmysky/doc/Doxyfile.cmake /usr/share/doc/calcmysky/doc/Makefile /usr/share/doc/calcmysky/doc/data-dependencies.dot.m4 /usr/share/doc/calcmysky/doc/gradual-clipping-plot.svg /usr/share/doc/calcmysky/doc/gradual-color-clipping-off.png /usr/share/doc/calcmysky/doc/gradual-color-clipping-on.png /usr/share/doc/calcmysky/doc/header.html /usr/share/doc/calcmysky/doc/installation.md /usr/share/doc/calcmysky/doc/logo.png /usr/share/doc/calcmysky/doc/mainpage.md /usr/share/doc/calcmysky/doc/model_generation.md /usr/share/doc/calcmysky/doc/model_preview.md /usr/share/doc/calcmysky/doc/phase-function-500nm-10um-water.svg /usr/share/doc/calcmysky/doc/showmysky-screenshot.png /usr/share/doc/calcmysky/doc/showmysky_api.md /usr/share/doc/calcmysky/doc/single-multiple-scattering.md /usr/share/doc/calcmysky/doc/sunrise-from-50km.png /usr/share/doc/calcmysky/doc/using_in_stellarium.md /usr/share/doc/calcmysky/doc/whatis.md /usr/share/licenses/calcmysky /usr/share/licenses/calcmysky/COPYING
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Fabrice Bellet, Wed Mar 26 06:09:42 2025