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endless-sky-debugsource-0.10.10-1.mga10 RPM for armv7hl

From Mageia Cauldron for armv7hl / media / debug / core / release

Name: endless-sky-debugsource Distribution: Mageia
Version: 0.10.10 Vendor: Mageia.Org
Release: 1.mga10 Build date: Mon Oct 28 18:53:33 2024
Group: Development/Debug Build host: localhost
Size: 2869688 Source RPM: endless-sky-0.10.10-1.mga10.src.rpm
Packager: daviddavid <daviddavid>
Url: https://endless-sky.github.io
Summary: Debug sources for package endless-sky
This package provides debug sources for package endless-sky.
Debug sources are useful when developing applications that use this
package or when debugging this package.

Provides

Requires

License

GPLv3+ and CC-BY-SA 3.0 and CC-BY-SA 4.0 and CC-BY 4.0 and Public Domain

Changelog

* Mon Oct 28 2024 daviddavid <daviddavid> 0.10.10-1.mga10
  + Revision: 2111627
  - new version: 0.10.10
* Wed Jun 26 2024 daviddavid <daviddavid> 0.10.8-1.mga10
  + Revision: 2076872
  - new version: 0.10.8
* Mon Jun 03 2024 daviddavid <daviddavid> 0.10.7-1.mga10
  + Revision: 2069572
  - new version: 0.10.7
* Sat Mar 23 2024 daviddavid <daviddavid> 0.10.6-1.mga10
  + Revision: 2051459
  - new version: 0.10.6
* Thu Feb 01 2024 daviddavid <daviddavid> 0.10.5-1.mga10
  + Revision: 2036645
  - new version: 0.10.5
* Thu Nov 02 2023 daviddavid <daviddavid> 0.10.4-1.mga10
  + Revision: 2003639
  - new version: 0.10.4
* Sat Oct 14 2023 daviddavid <daviddavid> 0.10.3-1.mga10
  + Revision: 1996243
  - new version: 0.10.3
* Thu Sep 21 2023 daviddavid <daviddavid> 0.10.2-1.mga10
  + Revision: 1989133
  - new version: 0.10.2
  - switch to cmake build system
* Thu Dec 29 2022 daviddavid <daviddavid> 0.9.16.1-1.mga9
  + Revision: 1927870
  - new version: 0.9.16.1

Files

/usr/src/debug/endless-sky-0.10.10-1.mga10.arm
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/build
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/build/source
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/AI.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/AI.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Account.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Account.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/AlertLabel.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/AlertLabel.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/AmmoDisplay.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/AmmoDisplay.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Angle.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Angle.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Animate.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Armament.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Armament.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/AsteroidField.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/AsteroidField.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/BankPanel.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/BankPanel.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/BatchDrawList.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/BatchDrawList.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/BatchShader.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/BatchShader.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Bitset.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Bitset.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/BoardingPanel.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/BoardingPanel.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Body.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Body.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/CaptureOdds.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/CaptureOdds.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/CargoHold.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/CargoHold.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/CategoryList.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/CategoryList.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/CategoryTypes.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/ClickZone.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Collision.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Collision.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/CollisionSet.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/CollisionSet.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/CollisionType.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Color.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Color.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Command.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Command.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/ConditionSet.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/ConditionSet.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/ConditionsStore.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/ConditionsStore.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Conversation.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Conversation.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/ConversationPanel.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/ConversationPanel.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/CoreStartData.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/CoreStartData.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/DamageDealt.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/DamageProfile.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/DamageProfile.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/DataFile.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/DataFile.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/DataNode.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/DataNode.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/DataWriter.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/DataWriter.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Date.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Date.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Depreciation.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Depreciation.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Dialog.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Dialog.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Dictionary.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Dictionary.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/DistanceCalculationSettings.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/DistanceCalculationSettings.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/DistanceMap.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/DistanceMap.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Distribution.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Distribution.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/DrawList.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/DrawList.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Effect.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Effect.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Engine.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Engine.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/EsUuid.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/EsUuid.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/EscortDisplay.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/EscortDisplay.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/ExclusiveItem.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/FighterHitHelper.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/File.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/File.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Files.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Files.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/FillShader.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/FillShader.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/FireCommand.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/FireCommand.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Fleet.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Fleet.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/FleetCargo.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/FleetCargo.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Flotsam.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Flotsam.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/FogShader.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/FogShader.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/FormationPattern.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/FormationPattern.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/FormationPositioner.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/FormationPositioner.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/FrameTimer.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/FrameTimer.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Galaxy.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Galaxy.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/GameAction.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/GameAction.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/GameData.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/GameData.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/GameEvent.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/GameEvent.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/GameLoadingPanel.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/GameLoadingPanel.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/GameWindow.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/GameWindow.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Gamerules.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Gamerules.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Government.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Government.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/HailPanel.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/HailPanel.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Hardpoint.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Hardpoint.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Hazard.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Hazard.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/HiringPanel.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/HiringPanel.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/InfoPanelState.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/InfoPanelState.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Information.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Information.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Interface.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Interface.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/ItemInfoDisplay.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/ItemInfoDisplay.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/JumpTypes.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/LineShader.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/LineShader.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/LoadPanel.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/LoadPanel.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/LocationFilter.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/LocationFilter.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/LogbookPanel.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/LogbookPanel.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Logger.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Logger.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MainPanel.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MainPanel.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MapDetailPanel.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MapDetailPanel.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MapOutfitterPanel.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MapOutfitterPanel.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MapPanel.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MapPanel.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MapPlanetCard.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MapPlanetCard.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MapSalesPanel.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MapSalesPanel.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MapShipyardPanel.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MapShipyardPanel.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MenuAnimationPanel.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MenuAnimationPanel.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MenuPanel.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MenuPanel.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MessageLogPanel.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MessageLogPanel.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Messages.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Messages.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Minable.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Minable.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Mission.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Mission.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MissionAction.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MissionAction.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MissionPanel.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/MissionPanel.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Mortgage.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Mortgage.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/NPC.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/NPC.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/NPCAction.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/NPCAction.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/News.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/News.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Outfit.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Outfit.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/OutfitInfoDisplay.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/OutfitInfoDisplay.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/OutfitterPanel.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/OutfitterPanel.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/OutlineShader.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/OutlineShader.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Panel.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Panel.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Paragraphs.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Paragraphs.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Person.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Person.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Personality.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Personality.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Phrase.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Phrase.h
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Planet.cpp
/usr/src/debug/endless-sky-0.10.10-1.mga10.arm/source/Planet.h
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