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python-opengl-3.1.7-1 RPM for noarch

From OpenMandriva Cooker for aarch64 / main / release

Name: python-opengl Distribution: OpenMandriva Lx
Version: 3.1.7 Vendor: OpenMandriva
Release: 1 Build date: Thu Jul 27 01:15:00 2023
Group: System/Libraries Build host: altra-2.openmandriva.org
Size: 5737059 Source RPM: python-opengl-3.1.7-1.src.rpm
Packager: bero <bero@lindev.ch>
Url: http://pyopengl.sourceforge.net/
Summary: Python bindings for OpenGL
Python bindings for OpenGL

Provides

Requires

License

BSD

Files

/usr/lib/python3.11/site-packages/OpenGL
/usr/lib/python3.11/site-packages/OpenGL/AGL
/usr/lib/python3.11/site-packages/OpenGL/AGL/__init__.py
/usr/lib/python3.11/site-packages/OpenGL/EGL
/usr/lib/python3.11/site-packages/OpenGL/EGL/ANDROID
/usr/lib/python3.11/site-packages/OpenGL/EGL/ANDROID/__init__.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/ANDROID/blob_cache.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/ANDROID/framebuffer_target.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/ANDROID/image_native_buffer.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/ANDROID/native_fence_sync.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/ANDROID/recordable.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/ANGLE
/usr/lib/python3.11/site-packages/OpenGL/EGL/ANGLE/__init__.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/ANGLE/device_d3d.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/ANGLE/query_surface_pointer.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/ANGLE/window_fixed_size.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/ARM
/usr/lib/python3.11/site-packages/OpenGL/EGL/ARM/__init__.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/ARM/pixmap_multisample_discard.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT/__init__.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT/buffer_age.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT/client_extensions.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT/create_context_robustness.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT/device_base.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT/device_drm.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT/device_enumeration.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT/device_openwf.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT/device_query.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT/image_dma_buf_import.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT/multiview_window.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT/output_base.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT/output_drm.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT/output_openwf.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT/platform_base.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT/platform_device.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT/platform_wayland.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT/platform_x11.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT/protected_surface.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT/stream_consumer_egloutput.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT/swap_buffers_with_damage.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/EXT/yuv_surface.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/HI
/usr/lib/python3.11/site-packages/OpenGL/EGL/HI/__init__.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/HI/clientpixmap.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/HI/colorformats.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/IMG
/usr/lib/python3.11/site-packages/OpenGL/EGL/IMG/__init__.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/IMG/context_priority.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/__init__.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/cl_event.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/cl_event2.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/client_get_all_proc_addresses.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/config_attribs.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/create_context.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/create_context_no_error.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/debug.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/fence_sync.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/get_all_proc_addresses.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/gl_colorspace.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/gl_renderbuffer_image.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/gl_texture_2D_image.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/gl_texture_3D_image.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/gl_texture_cubemap_image.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/image.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/image_base.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/image_pixmap.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/lock_surface.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/lock_surface2.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/lock_surface3.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/partial_update.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/platform_android.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/platform_gbm.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/platform_wayland.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/platform_x11.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/reusable_sync.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/stream.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/stream_consumer_gltexture.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/stream_cross_process_fd.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/stream_fifo.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/stream_producer_aldatalocator.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/stream_producer_eglsurface.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/surfaceless_context.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/swap_buffers_with_damage.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/vg_parent_image.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/KHR/wait_sync.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/MESA
/usr/lib/python3.11/site-packages/OpenGL/EGL/MESA/__init__.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/MESA/drm_image.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/MESA/image_dma_buf_export.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/MESA/platform_gbm.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/NOK
/usr/lib/python3.11/site-packages/OpenGL/EGL/NOK/__init__.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/NOK/swap_region.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/NOK/swap_region2.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/NOK/texture_from_pixmap.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/NV
/usr/lib/python3.11/site-packages/OpenGL/EGL/NV/EGL_3dvision_surface.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/NV/__init__.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/NV/coverage_sample.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/NV/coverage_sample_resolve.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/NV/cuda_event.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/NV/depth_nonlinear.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/NV/device_cuda.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/NV/native_query.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/NV/post_convert_rounding.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/NV/post_sub_buffer.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/NV/stream_consumer_gltexture_yuv.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/NV/stream_metadata.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/NV/stream_sync.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/NV/sync.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/NV/system_time.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/TIZEN
/usr/lib/python3.11/site-packages/OpenGL/EGL/TIZEN/__init__.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/TIZEN/image_native_buffer.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/TIZEN/image_native_surface.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/VERSION
/usr/lib/python3.11/site-packages/OpenGL/EGL/VERSION/EGL_1_0.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/VERSION/EGL_1_1.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/VERSION/EGL_1_2.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/VERSION/EGL_1_3.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/VERSION/EGL_1_4.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/VERSION/EGL_1_5.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/VERSION/__init__.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/__init__.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/debug.py
/usr/lib/python3.11/site-packages/OpenGL/EGL/gbmdevice.py
/usr/lib/python3.11/site-packages/OpenGL/GL
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/__init__.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/blend_minmax_factor.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/conservative_depth.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/debug_output.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/depth_clamp_separate.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/draw_buffers_blend.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/framebuffer_multisample_advanced.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/framebuffer_sample_positions.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/gcn_shader.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/gpu_shader_half_float.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/gpu_shader_int16.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/gpu_shader_int64.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/interleaved_elements.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/multi_draw_indirect.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/name_gen_delete.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/occlusion_query_event.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/performance_monitor.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/pinned_memory.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/query_buffer_object.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/sample_positions.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/seamless_cubemap_per_texture.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/shader_atomic_counter_ops.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/shader_ballot.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/shader_explicit_vertex_parameter.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/shader_gpu_shader_half_float_fetch.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/shader_image_load_store_lod.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/shader_stencil_export.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/shader_trinary_minmax.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/sparse_texture.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/stencil_operation_extended.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/texture_gather_bias_lod.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/texture_texture4.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/transform_feedback4.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/vertex_shader_layer.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/vertex_shader_tessellator.py
/usr/lib/python3.11/site-packages/OpenGL/GL/AMD/vertex_shader_viewport_index.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ANGLE
/usr/lib/python3.11/site-packages/OpenGL/GL/ANGLE/__init__.py
/usr/lib/python3.11/site-packages/OpenGL/GL/APPLE
/usr/lib/python3.11/site-packages/OpenGL/GL/APPLE/__init__.py
/usr/lib/python3.11/site-packages/OpenGL/GL/APPLE/aux_depth_stencil.py
/usr/lib/python3.11/site-packages/OpenGL/GL/APPLE/client_storage.py
/usr/lib/python3.11/site-packages/OpenGL/GL/APPLE/element_array.py
/usr/lib/python3.11/site-packages/OpenGL/GL/APPLE/fence.py
/usr/lib/python3.11/site-packages/OpenGL/GL/APPLE/float_pixels.py
/usr/lib/python3.11/site-packages/OpenGL/GL/APPLE/flush_buffer_range.py
/usr/lib/python3.11/site-packages/OpenGL/GL/APPLE/object_purgeable.py
/usr/lib/python3.11/site-packages/OpenGL/GL/APPLE/rgb_422.py
/usr/lib/python3.11/site-packages/OpenGL/GL/APPLE/row_bytes.py
/usr/lib/python3.11/site-packages/OpenGL/GL/APPLE/specular_vector.py
/usr/lib/python3.11/site-packages/OpenGL/GL/APPLE/texture_range.py
/usr/lib/python3.11/site-packages/OpenGL/GL/APPLE/transform_hint.py
/usr/lib/python3.11/site-packages/OpenGL/GL/APPLE/vertex_array_object.py
/usr/lib/python3.11/site-packages/OpenGL/GL/APPLE/vertex_array_range.py
/usr/lib/python3.11/site-packages/OpenGL/GL/APPLE/vertex_program_evaluators.py
/usr/lib/python3.11/site-packages/OpenGL/GL/APPLE/ycbcr_422.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/ES2_compatibility.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/ES3_1_compatibility.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/ES3_2_compatibility.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/ES3_compatibility.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/__init__.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/arrays_of_arrays.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/base_instance.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/bindless_texture.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/blend_func_extended.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/buffer_storage.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/cl_event.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/clear_buffer_object.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/clear_texture.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/clip_control.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/color_buffer_float.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/compatibility.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/compressed_texture_pixel_storage.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/compute_shader.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/compute_variable_group_size.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/conditional_render_inverted.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/conservative_depth.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/copy_buffer.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/copy_image.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/cull_distance.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/debug_output.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/depth_buffer_float.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/depth_clamp.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/depth_texture.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/derivative_control.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/direct_state_access.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/draw_buffers.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/draw_buffers_blend.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/draw_elements_base_vertex.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/draw_indirect.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/draw_instanced.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/enhanced_layouts.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/explicit_attrib_location.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/explicit_uniform_location.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/fragment_coord_conventions.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/fragment_layer_viewport.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/fragment_program.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/fragment_program_shadow.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/fragment_shader.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/fragment_shader_interlock.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/framebuffer_no_attachments.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/framebuffer_object.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/framebuffer_sRGB.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/geometry_shader4.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/get_program_binary.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/get_texture_sub_image.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/gl_spirv.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/gpu_shader5.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/gpu_shader_fp64.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/gpu_shader_int64.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/half_float_pixel.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/half_float_vertex.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/imaging.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/indirect_parameters.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/instanced_arrays.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/internalformat_query.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/internalformat_query2.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/invalidate_subdata.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/map_buffer_alignment.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/map_buffer_range.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/matrix_palette.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/multi_bind.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/multi_draw_indirect.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/multisample.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/multitexture.py
/usr/lib/python3.11/site-packages/OpenGL/GL/ARB/occlusion_query.py
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Fabrice Bellet, Fri Nov 15 23:30:40 2024