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Name: blender-lang | Distribution: openSUSE Leap 15.2 |
Version: 2.82a | Vendor: openSUSE |
Release: lp152.4.4 | Build date: Tue Jun 9 17:38:00 2020 |
Group: System/Localization | Build host: lamb68 |
Size: 32493570 | Source RPM: blender-2.82a-lp152.4.4.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://www.blender.org/ | |
Summary: Translations for package blender |
Provides translations for the "blender" package.
GPL-2.0-or-later
* Thu May 14 2020 Stefan Brüns <stefan.bruens@rwth-aachen.de> - Readjust _constraints, x86_64 had the lowest constraint, but the most enabled features. The constraint was raised twice due to merging changes. 4G for anything but x86_64 is sufficient. * Tue May 12 2020 Stefan Brüns <stefan.bruens@rwth-aachen.de> - Replace blender-bad-override.patch with upstream change, blender-add-OSL-1_11-compat.patch. The previous patch was just wrong, removing an override specifier just silences the compiler, ignoring the error it is meant to catch. * Fri Apr 24 2020 Dave Plater <davejplater@gmail.com> - Add blender-bad-override.patch to fix build with OpenShadingLanguage >= 2.0.0 * Fri Apr 03 2020 Bernhard Wiedemann <bwiedemann@suse.com> - Add reproducible.patch to sort file lists to make package build reproducible (boo#1041090) * Fri Mar 13 2020 Hans-Peter Jansen <hpj@urpla.net> - Update to version 2.82a: * Move 2.82a from beta to release * Fix shader build error * Fix T74425: Cannot texture paint an images sequence anymore * Fix T73369: corner pin & sun-beam nodes gizmos are too big * Fix T63892: Tools cannot be registered into some contexts (e.g. PAINT_TEXTURE) * Fix T74225: Image (from sequence) cannot be loaded * Fix Vertex weight gradient tool show wrong weight/strength values in the UI * Fix bone envelopes displaying wrong when armature is scaled * Fix T72028: Crash switching to vertex paint * Keymap: Add front/back Alt-MMB absolute view axis switching - Use git scm service to fetch the source * Sat Feb 29 2020 Hans-Peter Jansen <hpj@urpla.net> - remove lang recommends - provide/obsolete blender-282-devel * Sun Feb 23 2020 Hans-Peter Jansen <hpj@urpla.net> - Add SUSE-NVIDIA-GPU-rendering.txt * Wed Feb 19 2020 Hans-Peter Jansen <hpj@urpla.net> - improve cuda configuration * Tue Feb 18 2020 Marcus Rueckert <mrueckert@suse.de> - Update to version 2.82: https://wiki.blender.org/wiki/Reference/Release_Notes/2.82 - dropped patches: 0001-Fix-T71680-_PyObject_LookupAttr-memory-leak.patch 0006-add_ppc64el-s390x_support.patch - refreshed patches: - make_python_3.6_compatible.patch dropped the memory leak fix from the patch - track series file in spec file to make quilt easier - enable _smp_mflags. seems to work with 2.82 - drop unused options from the spec file: WITH_RAYOPTIMIZATION WITH_MOD_SMOKE * Wed Feb 05 2020 Hans-Peter Jansen <hpj@urpla.net> - Update to version 2.81a: bugfix release, check: https://wiki.blender.org/wiki/Reference/Release_Notes/2.81/a * Sun Jan 12 2020 Hans-Peter Jansen <hpj@urpla.net> - Recommends lang package - Add Provides to deal with suffixed blender packages (blender-xxx) gracefully * Tue Nov 26 2019 Hans-Peter Jansen <hpj@urpla.net> - Add patch 0001-Fix-T71680-_PyObject_LookupAttr-memory-leak.patch Stefan's Python 3.6 compatibility patch revealed a memory leak, that is plugged upstream in master already. Fix either with applying this patch or make_python_3.6_compatible.patch. * Tue Nov 26 2019 Hans-Peter Jansen <hpj@urpla.net> - Enable OIDN again * Mon Nov 25 2019 Hans-Peter Jansen <hpj@urpla.net> - Disable OIDN for all builds, until accepted in Factory * Thu Nov 21 2019 Hans-Peter Jansen <hpj@urpla.net> - Update to version 2.81: * way* too many changes to list here, for an overview, check: https://wiki.blender.org/wiki/Reference/Release_Notes/2.81 - Add OpenImageDenoise support - Sync build options with blender_release.cmake - Remove SSE compile options, they are enabled for x86_64 by default - Rebase both patches: * 0006-add_ppc64el-s390x_support.patch * make_python_3.6_compatible.patch - delete make_python_3.6_compatible.diff by renaming. * Wed Nov 20 2019 Hans-Peter Jansen <hpj@urpla.net> - use build conditionals for python_36 selection - remove superflous WITH_SYSTEM_OPENJPEG build flag * Tue Nov 19 2019 Stefan Brüns <stefan.bruens@rwth-aachen.de> - Replace two uses of _PyObject_LookupAttr (Python 3.7 C API) with equivalent calls from Python 3.6, Python 3.6 is sufficient now. * Add make_python_3.6_compatible.diff - Replace cmake(TBB) BuildRequires with equivalent tbb-devel, the latter is also available on Leap 15.x. - Correct URL and Source, http causes a permanent redirect. * Fri Nov 08 2019 Stefan Brüns <stefan.bruens@rwth-aachen.de> - Use upstream default for JACK_DYNLOAD (i.e. off), this is a feature for portable builds (see https://developer.blender.org/D878), Jack is already pulled in via libav*. * Thu Nov 07 2019 Stefan Brüns <stefan.bruens@rwth-aachen.de> - Set proper memory constraints. About 5.5G are required on x86_64, which has more features like embree (and builds on e.g. build32/build33 with 2.2+2G recurrently failed). - Remove LTO mangling, it did not reduce the memory required for linking, and disabling LTO altogether dependent on available memory makes the build unreproducible. * Thu Nov 07 2019 Hans-Peter Jansen <hpj@urpla.net> - raise memory constraints (phys: 2 -> 4 GB, total: 4 -> 8 GB) * Mon Nov 04 2019 Hans-Peter Jansen <hpj@urpla.net> - distinguishable menu entry * Tue Oct 15 2019 Hans-Peter Jansen <hpj@urpla.net> - Don't remove 0-length files would mostly remove __init__.py files, which is harmful - Remove wplayer build conditional (option not available anymore) * Wed Oct 02 2019 Dave Plater <davejplater@gmail.com> - Fix ppc build with 0006-add_ppc64el-s390x_support.patch. * Sun Sep 29 2019 Dave Plater <davejplater@gmail.com> - If $_threads are less than 4 undefine _lto_cflags as the value of 3 or less fails at link time also build with one thread. * Wed Sep 25 2019 Dave Plater <davejplater@gmail.com> - Ensure that _lto_cflags are defined as nil if multi threaded make fails. * Sun Sep 22 2019 Dave Plater <davejplater@gmail.com> - Worked around %limit_build macro's failure to provide -flto= with the correct value. * Fri Sep 20 2019 Hans-Peter Jansen <hpj@urpla.net> - Enable OpenSubdiv, openvdb, alembic. - Enable embree for x86_64. - Order dependencies properly, build conditionals rearward * Sat Aug 31 2019 Dave Plater <davejplater@gmail.com> - Disable OpenSubdiv, openvdb and alembic until they are accepted to Factory * Fri Aug 23 2019 Hans-Peter Jansen <hpj@urpla.net> - Enable OpenSubdiv, openvdb and alembic * Fri Aug 02 2019 Hans-Peter Jansen <hpj@urpla.net> - Update to version 2.80 * way* too many changes to list here, for an overview, check: https://wiki.blender.org/wiki/Reference/Release_Notes/2.80 - specify CYCLES_CUDA_BINARIES_ARCH - adhere more closely to upstream release build options - add missing boost libs - use openjpeg2 - use sndfile - enable openmp suppprt - define the supported cuda binary archs - clean up spec - remove patches, fixed upstream - 0001-Added-extra-const-to-satisfy-the-strict-clang-versio.patch - 0001-Cycles-Fix-bad-register-cast-in-sseb.patch - 0001-Fix-PyRNA-class-registration-w-Python-3.7.patch - 0008-fix_building_with_latest_versions_of_FFmpeg.patch - 0001-Fix-for-GCC9-new-OpenMP-data-sharing.patch * Thu Jul 25 2019 Dave Plater <davejplater@gmail.com> - Move the limit_build macro to the top of the build section to limit lto processes to the number of threads. * Sat Jul 13 2019 Stefan Brüns <stefan.bruens@rwth-aachen.de> - Fix building with GCC9, add 0001-Fix-for-GCC9-new-OpenMP-data-sharing.patch - Switch back to GCC, to fix issues with LTO now enabled in Tumbleweed * Thu May 30 2019 Hans-Peter Jansen <hpj@urpla.net> - switch compiler to clang * Fri Mar 22 2019 plater <davejplater@gmail.com> - Enabled spacenav input, requested by Lo Matrix. - Build all of blender in one %limit_build makes this possible. * Thu Mar 21 2019 Stefan Brüns <stefan.bruens@rwth-aachen.de> - Properly fix Boost dependencies, Boost 1.69 no longer pulls in libboost_system-devel. If it is missing, the configure logic silently omits boost_locale from the link libraries. - Reduce build time by replacing the open coded job limit with the limit_build macro. * Tue Mar 19 2019 plater <davejplater@gmail.com> - Fix build with new boost by adding linker flag -lboost_locale. - This fixes boo#1129626 - Refreshed patches * Thu Feb 14 2019 bjorn.lie@gmail.com - Add 0008-fix_building_with_latest_versions_of_FFmpeg.patch: Fix build with current ffmpeg v4. - Following the above patch, no longer force ffmpeg-3 versions of pkgconfig(libav*). * Tue Feb 12 2019 davejplater@gmail.com - Fix boo#1124964 with patch from blender git: 0001-Fix-PyRNA-class-registration-w-Python-3.7.patch * Mon Jan 28 2019 Jan Engelhardt <jengelh@inai.de> - Properly accessing the RPM source directory makes quilt work again. * Thu Jan 10 2019 Stefan Brüns <stefan.bruens@rwth-aachen.de> - Cleanup spec file * Replace gtk-update-icon-cache with icon_theme_cache_post{,un} macros * Use bcond_with/bcond_without * Drop obsolete blender-2.78-C++11-build-fix.patch * Remove BuildRequires for some unused boost-devel subpackages - Allow latest LLVM package, instead of forcing LLVM5 * Tue Jan 01 2019 davejplater@gmail.com - Enabled build with Open Shading Language using initial OpenShadingLanguage version 1.9.13. See boo#1120406 - Renamed blender-devel to blender-cycles-devel which better reflects the sub packages use and also ensures that the OSL headers are installed with OSL enabled blender. * Tue Aug 28 2018 jengelh@inai.de - Put back %_smp_mflags ahead of %_jobs so that "-l" arguments from smp_mflags are preserved. - Remove silly "break" inside "if..then" - Use xargs right * Sun Aug 26 2018 stefan.bruens@rwth-aachen.de - Replace macro for limiting parallel builds with a working one. - Increase memory constraints to 2GB physical/4GB total. This is the typical minimum available anyway. - Increase limit for parallel builds from 2 to 4. * Sun Aug 26 2018 stefan.bruens@rwth-aachen.de - Remove x-blend.desktop, it does not do what it claims (opening templates), and duplicates the existing one (bnc#1102918). - Remove xpm file and any icons in /usr/share/pixmaps/. The latter has been deprecated in favor of the themable /usr/share/icons/ for a long time. * Fri Jun 22 2018 wbauer@tmo.at - Add upstream patches to fix build with gcc8: * 0001-Added-extra-const-to-satisfy-the-strict-clang-versio.patch * 0001-Cycles-Fix-bad-register-cast-in-sseb.patch * Tue Jun 05 2018 davejplater@gmail.com - Only allow headers for x86_64 arch. * Sat Jun 02 2018 davejplater@gmail.com - Only allow headers for x86_64 arch. * Fri Jun 01 2018 davejplater@gmail.com - Package blender cycles headers in blender-devel sub package to fix boo#1094777. - Remove Compatibility_Warning.txt. * Tue Mar 27 2018 davejplater@gmail.com - Update to release 2.79b. - Upstream changes: This is a bug fix release. * Tue Mar 27 2018 crrodriguez@opensuse.org - Remove xorg-x11-devel from buildrequires. - Reorder/rework buildrequires, packages libao-devel, libdrm-devel, libexpat-devel,libvorbis-devel,openssl-devel, libsamplerate-devel are not required and were removed. - Build using -DWITH_SYSTEM_LZO so lzo-devel is actually used. * Fri Mar 02 2018 davejplater@gmail.com - Update to release 2.79a - Upstream changes: Blender 2.79a features a new Denoiser, PBR Shader, Shadow Catcher, Filmic Color Management, AMD OpenCL improvements and much more. All of that plus over a massive 900 bug fixes! * Tue Oct 03 2017 dimstar@opensuse.org - Do not BuildRequire openSUSE-release: in TW, this is a daily changing package, invalidating blender daily. There is no information a package would require, which is not also available in distribution-release (which exists for this very purpose and can be used across SUSE distributions, incl. Leap/SLE). * Wed Sep 20 2017 davejplater@gmail.com - Update to release 2.79 - Remove blender-system-audaspace.patch incorporated in this version - Now build with ffmpeg and cyles unconditionaly. - Added blender-2.78-C++11-build-fix.patch for future openvdb build. - Specifically require audaspace-plugins to fix boo#1057965. - Add Compatibility_Warning.txt to warn about 2.78/2.79 compatibility problems on installation. - Upstream changes: * Cycles: Built-in Denoising, Shadow catcher,Principled shader, AMD OpenCL optimizations. * Grease Pencil: New frame interpolation tools, per-layer onion skinning. * Alembic: Improvements to compatibility, stability and support. * User Interface: Initial support for reusable custom configurations, automatic DPI scaling. * Twenty Three new and several updated add-ons. * 100s of bug fixes and other improvements! * Compatibility Warning Due to various issues with drivers for AMD GCN 1.0 architecture , those cards are no longer supported for Cycles rendering When using add-ons in Blender 2.79 that take advantage of the new data-block pointer properties, the resulting .blend files can't be opened in earlier versions of Blender. Attempting to open such .blend files in Blender 2.78c and earlier may crash. Some Interface Themes may need to be reloaded to work properly. The text color contained in a layout.box() is now defined in User Preferences » Themes » User Interface » Box section Rig compatibility: Changes to IK snapping may affect rigs that use non-uniform IK scaling. (rigs created in the 2.78 builds.) During the 2.78 series: IK snapping was partly broken. This has been fixed for Blender 2.79 Rigs created in Blender 2.78 may not be compatible with 2.79. Rigs created in Blender 2.77 may still work. When using the add-on Rigify, please note: Compatibility is broken for this release. There's no guarantee rigs created in previous Blender versions will work correctly. Rigs created in Blender 2.78 may not be compatible with 2.79. Rigs created in Blender 2.77 may still work. Save your work before attempting upgrading your rigs. - See:https://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.79 For a comprehensive list. * Thu May 18 2017 ideasman42@gmail.com - Remove doxygen (only documents internal source code, not public / scripting API's). * Thu May 18 2017 ideasman42@gmail.com - Remove yasm (was only needed for extern/ codecs) now removed. - Remove ruby (Blender doesn't use Ruby). * Wed May 17 2017 ideasman42@gmail.com - Remove extern paths which no longer exist, also epydoc which isn't used since 2.4x. * Fri Apr 07 2017 davejplater@gmail.com - Enabled system audaspace with blender-system-audaspace.patch which fixes the crash. see boo#1027923 and github audaspace #7 * Sun Mar 05 2017 davejplater@gmail.com - Disabled system audaspace due to email crash report. * Wed Mar 01 2017 davejplater@gmail.com - Update to 2.78c - Upstream changes: Port all changes for automated Cycles testing. Fix for wrong render result of hair with BVH motion steps. Fix compilation error of GLSL viewport when using Light Path node. Fix wrong Brick texture in material viewport. Fix crash with material preview and image sequences. Fix T50512: Linked Backround scene with animation not updating with new depsgraph. Fix T50687: Cycles baking time estimate and progress bar doesn't work / progress when baking with high samples. Fix T50748: Render Time incorrect when refreshing rendered preview in GPU mode. Fix wrong render results with texture limit and half-float textures. Fix Cycles still saving render output when error happened. * Fri Feb 10 2017 davejplater@gmail.com - Build with system audaspace. * Fri Feb 10 2017 davejplater@gmail.com - Update to version 2.78b - Bugfix version * Wed Feb 01 2017 adam.majer@suse.de - use individual libboost-*-devel packages instead of boost-devel * Sun Nov 13 2016 davejplater@gmail.com - Use %mime_database_post macro instead of calling direct. * Wed Nov 02 2016 davejplater@gmail.com - Update to version 2.78a. - Upstream changes: * For 2.78a, 69 bugs were fixed,the two outstanding points being: * Cycles is now using Cuda8 for all GPUs, performances issues with “old” ones have been fixed. * Several issues were fixed in new data-blocks management code, including some crashers, and bad “append” behaviors. * Fix T49629: Graph editor normalize function doesn't work on f-curves with a constant key value (rB8ebc7565e7). * Fix T49571: 2d stabilize keys not visible in the Graph Editor and Dope Sheet (rBd1f5c0fe48). * Fix T49622: Grease pencil not rendering out of VSE (rB9d4e3b0e63). * Fix unreported: Fix: Grease Pencil palettes were missing a RNA path callback (rB0b734f0b59). * Fix unreported: Fix export image generated by export UV layout (rB3bf9cbe7a2). * Fix T49471: Vertex Connect randomly broken (rB949b23d29b). * Fix T49478: triangulate of face hangs Blender (rB08e4846540). * Fix unreported: Fix assert in the wrong place, should be moved earlier to do anything (rB8030c4832a). * Fix T49464: Data Transfer modifier slows down redraw of window (rBff27b58b4c). * Fix T49595: bpy - negative skin_vertices radius crashes Blender (rB02eec191fb). * Fix unreported: Normal edit modifier: Fix relation builder for the new dependency graph (rB106ff0df99). * Fix T49548: Entering Cycles Rendered Viewport Unlinks Material from Objects (rB4640bf890e). * Fix T49827: L Crash linking material while in Material viewport shading mode (rB452d43b1c8). * Fix unreported: Fix mistake in BKE_mesh_new_from_object handling of materials in MetaBall case (rB602b2dbd8c). * Fix T49460: Particle group instance 'Use Count' value gets reset on file-load (rB8aa04160ba). * Fix T49608: runtime-only particle's boid->ground Object pointer was left dangling to invalid value in read code (rB29fdcbbf9f). * Fix T49738: Hair Add Brush doesn't work (rB50751d62e9). * Fix unreported: Ammend torB00dc0666b3fe: forgot to fix boid->ground of first particle (rB7ab972fd63). * Fix T49461: Dynamic paint wetmap flickers (rBa88af3e576). * Fix T49636: material draw mode crash with displacement and missing group input node (rBc9b5253cfc). * Fix T49789: Compositor mix node interpolation bug (rBe1cf002ee6). * Fix T49523: very slow normal map tangent computation for rendering in 2.78 (rB0d1bc587fa). * Fix T49609: Point density textures: vertex colors are not properly averaged in BI (rB880ebfff58). * Fix T49623: Immediately crash trying to render attached file in Cycles (rBbe254b52dc). * Fix T49640: Cycles constant folding incorrect for texture coordinates (rB10598c084e). * Fix T49750: Cycles wrong ray differentials for perspective and stereo cameras (rB4c94e327a2). * Fix T49818: Crash when rendering with motion blur (rB66ed7d7566). * Fix unreported: Cycles: Fix typo in shader cancel routines (rB08d21ff582). * Fix unreported: Fix wrong Cycles GLSL pointiness, still not supported but should be neutral 0.5 (rB4da266f48c). * Fix unreported: Fix Cycles CUDA performance on CUDA 8.0 (rBfd0dea585c). * Fix unreported: Cycles: Fix OpenCL split kernel compilation after recent CUDA 8 performance fix (rB117329ae6d). * Fix unreported: Cycles: Fix use of uninitialized variable in SSS (rBb42e4c3c40). * Fix unreported: Cycles: Fix uninitialized variable from the previous commit (rBf55221e0a1). * Fix unreported: Cycles: Fix static initialization order fiasco (rBf0adb875cf). * Fix unreported: Fix Cycles address space OpenCL error after recent fix (rB759b5fb2a6). * Fix unreported: Cycles: Fix shadowing variable which also causes use of uninitialized variable (rB21bf863934). * Fix unreported: Fix missing outliner redraw when adding VSE strip (rB00d08c909d). * Fix T49534: 2.78 Wrong texture scaling in material viewport (rB3fb0c1b8e7). * Fix unreported: Fix missing properties editor update when changing 3D View camera (rB483b4f0567). * Fix unreported: UPBGE: Fix crash when calling shade_light texture when mtex has no tex (rBf978deddf8). * Fix unreported: Fix viewport camera gets out of sync in certain cases (rBcdedd082f3). * Fix T49506: Remove unused File Browser theme settings (rB11120c2981). * Fix T49631: radial control operators not using DPI properly (rB97bba76e8c). * Fix T49635: column_flow Layout - last column is too small (rB03f935961a). * Fix T49646: Switching from large to small image can get stuck zoom at max zoom distance (rBe6d9b15ab3). * Fix T49601: Material menu length problem (rBdacb53ff71). * Fix T49746: crash loading user preferences with missing operators (rBa6220f459b). * Fix unreported: Fix missing new eyedropper keymap entry in keyconfig_utils.py (rB07508c8b93). * Fix unreported: Fix memory leak caused by unknown opeartor of keymap item (rB4d14bd10c0). * Fix unreported: Fix wrong separator line width after drawing vec icon (rB2525c4e129). * Fix T49520: broken vertex colors in the game engine (rBe96e66b05b). * Fix T49764: Audio strips crackle when animating the volume (rB1bcddea00e). * Fix T49656: Crash when starting playback while using JACK audio with A/V sync (rB7b311c07ee). * Fix T49423: Data Preview of group containing only group instances is empty (rBa05f9bef3f). * Fix T49502: file browser on OS X not highlighting system folders and bookmarks (rB9fea90ba36). * Fix T49501: Animations imported via alembic render with wrong or no motion blur (rBe65e5045de). * Fix T49502: file browser on OS X not highlighting external drives (rB4736664da6). * Fix unreported: Fix missing operator-type registration (rBe145990fdd). * Fix T49466: Stupid typo in logicbricks new copy code fromrB776a8548f03a (rBd78a4b0c62). * Fix T49489: Pose marker in camera action + marker bound to camera -> crash (rB7b43307508). * Fix T49553: Blender 2.78 crashes when File->Data Previews - >Refresh Datablock Previews (rBb8194a52a0). * Fix T49722: Appending Bug (Groups) (rB44372d6441). * Fix T49775: Appending data with internal dependency cycles prevents correct clearing of linked data-blocks (rB3da4560143). * Fix unreported: Fix Scene datablocks being created with a real user while never having any real datablock user (rBcb9d010421). * Fix unreported: Fix OLD pre-git links in the API, add missing factory-startup option to blender executions (rBfd9aa06440). * Fix T49797: Exception from scene update handler might leak external engine descriptors (rBdac53963a8). * Fix unreported: BLI_task: fix case were some pool could work in more threads than allowed (rB4dbcbf5ba9). * Fix unreported: Fix a few compile errors with C++11 on macOS (rBcb6c43b61c). * Sun Oct 02 2016 davejplater@gmail.com - Update to release 2.78 - Removed blender-2.58-python_include.patch, no longer relevant. - Upstream changes: The Blender Foundation and online developer community are proud to present Blender 2.78, released September 30th 2016! This release aims to be a very stable one, so that developers can focus better on Blender 2.8 work. Some of the highlights: Spherical Stereo images rendering support for VR Grease Pencil is now a full 2D drawing & animation tool! Viewport Rendering improvements New Freehand curves drawing over surfaces! Bendy Bones, powerful new options for B-Bones Alembic support: import/export basic operators Cloth Physics: new Dynamic Base Mesh and Simulation Speed option New Add-ons, individual preferences, Python APIs changes, and a lot of new & updated add-ons! For more details see: https://www.blender.org/features/2-78/ Bugfixes, too many for this changelog, see: https://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.78/Bug_Fixes * Wed Aug 10 2016 badshah400@gmail.com - Add blender.appdata.xml as a source file and install it to %{_datadir}/appdata/. This makes blender show up in appstores like GNOME Software and KDE Discover, making it more easily discoverable and installable. * Mon Jun 20 2016 davejplater@gmail.com - Ensure that package is uninstallable in systems with a lower python3 version than blender was built against. * Fri Jun 17 2016 adrian@suse.de - use sse compiler options only on supported architectures - fix build on ppc by skipping colormanagement - drop SUPPORT_SSE2_BUILD since it is not used by cmake anymore * Mon Jun 06 2016 davejplater@gmail.com - Moved %{_datadir}/%{name}/%{_version}/datafiles/ back to main package after it somehow ended up in the language package. See boo#983064. - Added build requirements to bring package in line with the official blender build. * Thu Apr 21 2016 davejplater@gmail.com - Added debugbuild macro to the spec file to enable debugging. See boo#976293. * Sat Apr 16 2016 olaf@aepfle.de - Use pkgconfig instead of libffmpeg-devel * Wed Apr 13 2016 davejplater@gmail.com - Update to release 2.77a - Removed patch blender-2.77-bufferoverflow.patch upstream fixed. - Upstream changes: For 2.77a many fixes for OpenGL display and simulation were made, as well as various fixes to rendering, sequencer and modeling. This bugfix release also solved some regressions in the particle system. * Wed Mar 23 2016 davejplater@gmail.com - Update to version 2.77 - Upstream changes: Cycles: Better Subsurface Scattering, GPU support for Smoke/Fire and Point Density. Grease pencil stroke sculpting and improved workflow. OpenVDB caching for smoke/volumetric simulations. Reworked library handling to manage missing and deleted datablocks. Redesigned progress bar. Edit mode boolean tool, better decimate modifier. Improved extruding and weight painting tools for sculpting/painting. And: 100s of bug fixes and other improvements! - Added blender-2.77-bufferoverflow.patch to correct incorrect use of strncat. Reported upstream and already corrected in git. * Mon Dec 28 2015 davejplater@gmail.com - Added conditionals to enable blender to build without cycles and openCOLLADA for openSUSE:13.2 see boo#960234 * Fri Dec 18 2015 olaf@aepfle.de - Use a build conditional for ffmpeg to enable it in Evergreen * Tue Dec 08 2015 davejplater@gmail.com - Removed libffmpeg-devel build requirement, ffmpeg-devel is now enough. * Sat Dec 05 2015 davejplater@gmail.com - Altered _constraints file to apply to all architectures. * Fri Nov 06 2015 davejplater@gmail.com - Spec file additions to allow build in other build service instances. * Thu Nov 05 2015 mrueckert@suse.de - update to 2.76b - Fix bug#46437: Make progress report py helper resitent to 'zero steps' passed value... - Fix bug#44048: freestyle lines in Cycles are in the wrong color space. - Fix bug#45152: multiviewithstereo render not working with Freestyle + Cycles. - Fix bug#46441: texture paint soften brush at 0 strength works at full strength. - Cycles: Increase number of textures allowed for OpenCL render - Fix bug#46444: Crash importing DAE with empty armature - Fix bug#46434: Shear with local-center & editmode fails - Fix bug#46446: texture nodes image node not working with image sequences. - Fix bug#46447: fix build on non-x86 platforms. - Fix bug#46458: BGE Crash on load - Fix bug#46450: Seams from islands, wont show 'Sharp' - Fix bug#46002: mathutils.geometry.intersect_line_line_2d doesn't operate on lines, but on line segments. - Fix bug#46467: Clean Keyframes removes the channels. - Fix bug#46453: JPEG quality not stored in file - Fix bug#46487: OpenSubdiv objects are invisible in Blender Internal "Rendered" viewport mode - BGE: Fix animations update when scene is suspended. - Fix bug#46223: multiview image sequences crashing. - Fix related to bug#46223: memory leak when loading multilayer multiview images. - Fix bug#46483: vertex/edge slide with correct UVs sometimes pinning UVs. - Fix bug#45900: Allow again white spaces in file names. - Fix bug#46465: Lag scrubbing with PlayAnim - Fix memory leaks in PlayAnim - Fix bug#46493: Wrong camera zoom blur with non-unit pixel aspect - Fix crash with PlayAnim & long filenames - Fix crash pressing +/- in file-selector - Fix bug#46503: Snap scale fails using corner pivot - Fix bug#46502: Linked dupli-group lost on reload - Fix for missing id_lib_extern, assigning ID's - Mesh remapping: fix loop 'best matching normals' not using transform space. - Fix bug#46508: data_transfer of normals fails in case objects are transformed. - Fix broken CD_NORMAL interpolation callback (would generate non-unit vectors). - Fix bug#46429: Movie clip is deformed by resolution multiplier when offset is added in sequence editor. - Fix bug#46524: Use Alpha (Straight/Premultiply) option missing in 2.76 for DDS files. - Fix bug#46520: mathutils.bvhtree crashes with distance input. - Fix bug#46531: Cannot use % in filenames. - Fix bug#46529: Unwrap UV with use-subsurf fails - BGE: Fix bug#46381 : last action frame not updated. - Fix bug#46544: Can't unpack generated image - BGE: Fix physics meshes conversion with modifiers. - Fix bug#46524: Use Alpha (Straight/Premultiply) option missing in 2.76, part II. - Fix bug#46565: Movie render crash with out permissions - Fix bug#46561: Crash in outliner delete hierarchy - Fix bug#46569: Crash with mask & locked-track enabled - Fix bug#46521: Python: bvh.ray_cast doesn't find a plane facing in the other direction under certain circumstances - Cycles: Fix for watertight intersection - Cycles: Watertight fix for SSS intersection - BGE: Fix bug#46556: check on null sound datablock pointer. - Fix snap-scale with axis constraint - Fix for error with RenderView in ImageView list - Fix ffmpeg saving long paths - Fix ffmpeg memory leaks - Fix related to bug#46538: do not popup choice menu of mark/clear seam UV editor op invoke when prop is already set! - Fix bug#46538: Mark and Clear Seam in UV Editor, assigning Hotkeys. - Fix invalid exceptions with preview API - Fix error in bone UI - Fix: X-axis values in Graph Editor should not be displayed as timecodes in "Drivers" mode - Fix: Missing update after scrubbing time in Graph Editor - Fix bug#46599: Copy Rotation behaves erratically when Use Y is disabled - Fix: Prevent warnings from popping up when trying to edit driver expressions from buttons - Freestyle: minor speed-up by omitting the calculation of the smallest edge size. - Fix bug#46604: Crash in ChainPredicateIterator instantiated without predicates. - Fix broken comment about our WM progress report for python (its not a progress bar at all). - Fix bug#46606: Trackball Rotate jumps releasing shift - OpenSubdiv: Fix wrong handling of vertex parent - Fix bug#46605: Compositing causes access violation when rendering from command line - Fix bug#44231: Freestyle causes crash on render. - Freestyle: Fix for 'Distance from Object' modifiers without a target object. - Fix bug#46617 File Output Node seems to save only black images into OpenEXR image data - Fix for crash when saving OpenEXR Multi-View from Image Editor - Fix bug#46626: Crash generating previews - Fix bug#46622: crash with metas & particles - Fix bug#46651: Select linked crash with wire seam edges * Tue Oct 27 2015 normand@linux.vnet.ibm.com - disable WITH_CYCLES for PowerPC architectures to avoid build failure of cycles/bvh with missing x86intrin.h (not sure this is the best bypass) Add _constraints file to avoid no space error on ppc64le * Mon Oct 26 2015 normand@linux.vnet.ibm.com - avoid -msse* for PowerPC architecture * Mon Oct 19 2015 davejplater@gmail.com - Fix python3 search paths and build libmv alone in an attempt to fix x86_64 intermitent out of memory build failures. - Added python3-requests to build requirements. * Sat Oct 17 2015 davejplater@gmail.com - Added python3-numpy-devel to build requirements. * Sat Oct 17 2015 davejplater@gmail.com - Added support for building against system audaspace. * Mon Oct 12 2015 mrueckert@suse.de - update to 2.76 - Initial support for Pixar's OpenSubdiv geometry subdivision technology. - A huge view-port performance boost. - Big file browser performance boost and arrow keys navigation support. - Node auto-offset feature that helps organizing node layouts. - Absolute grid snapping in the 3D view. - Sculpting with tiled strokes. - Text effect strips for the sequencer, supporting subtitle export - As usual, hundreds of bugs fixed and other improvements! For more see http://www.blender.org/features/2-76/ * Tue Aug 04 2015 davejplater@gmail.com - Enabled collada again after updating openCOLLADA to latest Fedora build. * Sun Jul 19 2015 stephan.barth@suse.com - Some spec file clean-up. graphviz and liblcms-devel were listed twice - Make "-DWITH_OPENCOLLADA:BOOL=on" conditional, by using the value from "%define collada". Only use it when not installing openSUSE openCOLLADA. At the moment the upstream version doesn't work. - Update to version 2.75a Short list of upstream changes for 2.75 - Blender now supports a fully integrated Multi-View and Stereo 3D pipeline - Cycles has much awaited initial support for AMD GPUs, and a new Light Portals feature. - UI now allows font previews in the file browser. - High quality options for viewport depth of field were added - Modeling has a new Corrective Smooth modifier. - The Decimate modifier was improved significantly. - 3D viewport painting now supports symmetry and the distribution of Dynamic Topology was improved - Video Sequence Editor: Placeholders can now replace missing frames of image sequences - Game Engine now allows smoother LOD transitions, and supports mist attributes animation - And: 100s of bug fixes and smaller feature improvements. The full list of features for 2.75: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.75 A list of all bugfixes for 2.75 and 2.75a: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.75/Bug_Fixes * Tue May 19 2015 stephan.barth@suse.com - Update to version 2.74 Short list of upstream changes: - Cycles got several precision, noise, speed, memory improvements, new Pointiness attribute. - Viewport has new cool compositing features, outliner now manages orphan datablocks better. - Modeling now allows custom normals, and transferring data layers between meshes! - Massive improvements to hair dynamics and editing tools: a big step forward with more to come... - A new tool “Cavity Mask” was added to sculpting/painting, along with other improvements. - Great memory consumption optimization in Freestyle NPR stroke rendering. - Grease pencil and Game engine improvements, and more... See a full list of changes under: http://www.blender.org/features/2-74/ * Tue Mar 03 2015 davejplater@gmail.com - Enable build with cycles - see bnc#905649 * Mon Feb 23 2015 khyota@redhyena.net - Use SDL explicitly * Sun Feb 15 2015 stephan.barth@suse.com - Removed blender-freetype-2.5.4.patch - update to version 2.73a Important upstream changes for 2.73a: * Fix invalid memory access in gradient brushes - could cause a crash in. (ae18fd5) * Fix crash in texture paint sampling when sampling materials without. (def2ef8) * Fix for GTest. (73955e2) * Fix texture sampling with generative modifiers - sample backbuffer. (b996871) * Fix for regression in bmesh connect-pair. (dec523d) * Fix T43204: Shrinkwrap constraint, project mode: Space ignored in bone case. (599c8a2) * Fix T43208 material flickering in edit mode. (1864253) * Fix BMesh regression: behavior for select more/less. (dcd662c) * Fix T43229: Knife-project regression (broke knife-project). (b77dd13) * Fix T43156: Cycles incorrect final render, proper viewport with moblur disabled. (3f0113b) * SDL wrangler: Support loading SDL2 libraries of different names. (653c6f2) * Sequencer: Don't crash when trying to rebuild proxy without having sequence edits. (1994e84) * Fix T43301: Three of the 'mirror keyframes' tools were mirroring along wrong axis. (6e97db7) * Fix own error in freestyle api. (704494e) * Bugfix T43293: Crash when editing shared GPencil datablock in VSE. (32ffc63) * Fix for security issue loading blend's. (45dfb3b) * Fix T43311: using displacement shader crashes blender. (7fd4c44) * Fix error in freestyle api. (967f93d) - removed blender-freetype-2.5.4.patch, which is not necessary anymore - create %{_mandir}/man1 if it doesn't exist - Update to version 2.73 List of important new features from upstream: * User Interface + A new fullscreen mode without any buttons or other "annoying" elements to improve the UI + The 3D View got an option to display the world background right from the viewport + Pie Menus: - Confirm Threshold to confirm a pie menu without releasing the original key - Nested Pie Menus (a Pie Menu within a Pie Menu) are now supported + Chinese and Japanese complex character input * Modeling + Knife-tool: - Cuts can now be created using free-hand drawing - Cut-loops can now be closed by double click + Selection: - A new selection method "Select Similar Regions" was added - You can now skip adjacent faces while using the select more/less function * Sculpting/Painting + Texture Painting: - The Add Simple Uvs operator for texture painting now uses a simpler unwrap method for better quick UV layouts - Face-mask edges are now hidden to give proper visual feedback while working with masks + Brushes: - Changing brush size, detail size and strength can now be done using numeric keyboard input - Brush strength can now also be changed for Grab and Snake Hook brushes * Sequencer + A Backdrop similar to Compositor is now implemented for the Sequencer as well + Strips: - Strips can now be snapped to other strip's start- and endpoints - A new slip Tool allows moving content within the strip itself * Freestyle NPR Rendering + Freestyle got a new SVG exporter, implemented as an add-on + View maps can now be cached + More options for chain selection and chain sorting were added * Animation + Grease Pencil (which got a major upgrade): - It is now possible to edit and animate strokes (!!!) - New draw styles were added, e.g. filled stroke interiors, volumetric strokes, ... - The Grease Pencil's user interface (which is now completely defined via Python) has gotten a general overhaul - Two quick access pie menus were added + Graph Editor: - Revised the set of operators for showing/hiding curves from the keyframe area - Circle selection for Curves was added * Add-ons + Collada Importer: - Importing rigs previously caused problems with leaf bones (end bone of a bone chain) so a fix was created for that. - Added an experimental bonechain Finder to predict the longest possible chains of connected bones. + The FBX Add-on now uses some advanced handling/tweaking options for importing and exporting armatures + The Copy and Paste Add-on is now using version 2.0 See full list of 2.73 features here: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.73 All 2.73 and 2.73a bug fixes: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.73/Bug_Fixes * Mon Dec 22 2014 dimstar@opensuse.org - Add blender-freetype-2.5.4.patch: Silence warnings when building against freetype 2.5.4 (which has a structure change on FT_Bitmap). * Tue Nov 18 2014 Led <ledest@gmail.com> - fix bashisms in post scripts * Thu Nov 13 2014 stephan.barth@suse.com - Update to version 2.72b, which is like 2.72a a bugfix release A list of fixes can be found here: 2.72a: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Bug_Fixes#Blender_2.72a:_Bug_Fixes 2.72b: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Bug_Fixes#Blender_2.72b:_Bug_Fixes
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