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Name: OpenShadingLanguage-common-headers | Distribution: openSUSE Leap 15.2 |
Version: 1.10.7 | Vendor: openSUSE |
Release: lp152.1.8 | Build date: Sat May 30 10:48:04 2020 |
Group: Development/Languages/Other | Build host: build70 |
Size: 52909 | Source RPM: OpenShadingLanguage-1.10.7-lp152.1.8.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://github.com/imageworks/OpenShadingLanguage | |
Summary: OSL standard library and auxiliary headers |
Open Shading Language (OSL) is a language for programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation. This package contains the OSL standard library headers, as well as some additional headers useful for writing shaders.
BSD-3-Clause
* Wed Nov 06 2019 Stefan Brüns <stefan.bruens@rwth-aachen.de> - Properly rebase 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch avoid workarounds in the spec file. - Remove conditional code for Leap 42.x - Reflect required versions of OpenIIO and Clang in the spec file. * Wed Nov 06 2019 Dave Plater <davejplater@gmail.com> - Update to release 1.10.7 which fixes build with new llvm. - Rebased: 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch - Recent upstream changes: * Adjust for deprecated material in more recent Qt releases. #1043 * Fixes for MinGW compiler. #1047 * Texture "missingalpha" optional parameter generated incorrect code and crashed. #1044 * Fix incorrect optimizations surrounding 'exit()' calls in the middle of certain shader code blocks. #1051 * LLVM 9 / clang 9 compatibility. #1058 * Fixes to Travis CI system to keep up with OIIO master recently upgrading its minimum required CMake. #1065 * Sun Jan 13 2019 Stefan Brüns <stefan.bruens@rwth-aachen.de> - Fix lookup of stdosl.h from oslc (bnc#1123254): Dropped OpenShadingLanguage-shaderinstalldir.patch Added 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch - Cleaned up spec file (defattr) - Correct LLVM_MCJIT_LIBRARY value, add comment - Use current LLVM for building (bnc#1123252) - Split shaders in common-headers, MaterialX-shaders and example-shaders subpackages. stdosl.h in common-headers is required by oslc in the main package (bnc#1123254). - Correct clang-devel package name for Leap 42.3 * Tue Jan 08 2019 Jan Engelhardt <jengelh@inai.de> - Spruce up descriptions a bit. * Mon Dec 31 2018 davejplater@gmail.com - Initial version 1.9.13 created for blender see boo#1120406 - Blender fails to build with 1.10.x versions - Added OpenShadingLanguage-shaderinstalldir.patch shaders are installed directly under /usr see: https://github.com/imageworks/OpenShadingLanguage/issues/955
/usr/share/OpenShadingLanguage /usr/share/OpenShadingLanguage/shaders /usr/share/OpenShadingLanguage/shaders/color2.h /usr/share/OpenShadingLanguage/shaders/color4.h /usr/share/OpenShadingLanguage/shaders/matrix33.h /usr/share/OpenShadingLanguage/shaders/oslutil.h /usr/share/OpenShadingLanguage/shaders/stdosl.h /usr/share/OpenShadingLanguage/shaders/vector2.h /usr/share/OpenShadingLanguage/shaders/vector4.h
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Fabrice Bellet, Tue Jul 9 11:31:35 2024