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Name: solarus-quest-editor-assets | Distribution: SUSE Linux Enterprise 15 SP4 |
Version: 1.6.5 | Vendor: openSUSE |
Release: bp154.1.43 | Build date: Thu May 12 03:09:16 2022 |
Group: Productivity/Graphics/Other | Build host: lamb18 |
Size: 58947196 | Source RPM: solarus-quest-editor-1.6.5-bp154.1.43.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://www.solarus-games.org/ | |
Summary: Assets for the Solarus Quest Editor |
This package contains assets for the Solarus Quest Editor.
CC-BY-SA-3.0 AND GPL-3.0-or-later
* Tue Apr 06 2021 Antoine Belvire <antoine.belvire@opensuse.org> - Update to version 1.6.5: * Map editor: Fix crash when generating contours with missing patterns (gl#solarus-games/solarus-quest-editor#494). * Map editor: Fix resize and edit shortcuts not working sometimes (gl#solarus-games/solarus-quest-editor#272). * Import dialog: Fix file count inconsistencies (gl#solarus-games/solarus-quest-editor#446). * Script editor: Fix crash when indenting wrapped lines (gl#solarus-games/solarus-quest-editor#440). - Drop 0001-Add-missing-include-directive-for-QPainterPath.patch: Fixed upstream. * Thu Jun 04 2020 Christophe Giboudeaux <christophe@krop.fr> - Add upstream patch to fix build with Qt 5.15: * 0001-Add-missing-include-directive-for-QPainterPath.patch * Sun Apr 12 2020 Antoine Belvire <antoine.belvire@opensuse.org> - Update to version 1.6.4: * Fix spin boxes breaking the UI on Windows (gl#solarus-games/solarus-quest-editor#486). * Sat Apr 11 2020 Antoine Belvire <antoine.belvire@opensuse.org> - Update to version 1.6.3: * Add Ocean Set tilesets to the initial quest (gl#solarus-games/solarus-quest-editor#478). * Map editor: fix contours generated tileset specific (gl#solarus-games/solarus-quest-editor#485). * Map editor: fix a crash when undoing changing the layer of entities (gl#solarus-games/solarus-quest-editor#471). * Tileset editor: save the update maps option when renaming patterns (gl#solarus-games/solarus-quest-editor#483). * Tileset editor: fix moving patterns to an overlapping position (gl#solarus-games/solarus-quest-editor#477). * Tileset editor: fix crash when a tileset file changes while dragging (gl#solarus-games/solarus-quest-editor#476). * Fix possible crash when closing the window. * Fix tiles getting unwanted enabled_at_start field in map data files. - Remove merged 0001-Use-pkg-config-to-get-more-search-paths.patch. - Set minimal CMake version to 3.1 as indicated in CMakeLists.txt. * Tue Mar 24 2020 Christophe Giboudeaux <christophe@krop.fr> - Add patch to find moonjit: * 0001-Use-pkg-config-to-get-more-search-paths.patch * Sat Aug 17 2019 Antoine Belvire <antoine.belvire@opensuse.org> - Update to version 1.6.2: * Fix crash when closing tileset views (#467). * Fix broken enemies in the initial quest (#466). * Automatically install translation files. * Update French translation. - Remove solarus-quest-editor-v1.6.1-install-translations.patch: Merged upstream. * Mon Aug 12 2019 antoine.belvire@opensuse.org - Install translations: * Add solarus-quest-editor-v1.6.1-install-translations.patch which allows installation of translation files with CMake. * Add lang subpackage. - Split assets into a noarch subpackage. - Drop obsolete build dependency on update-desktop-files. * Sat Aug 10 2019 antoine.belvire@opensuse.org - Update to version 1.6.1: * Allow to build a quest package (#431). * Map editor: allow teletransporters to have any size multiple of 8 pixels. * Map editor: improve performance of deleting multiple entities. * Map editor: fix performance of changing entities layer (#454). * Map editor: fix wrong selections after undoing changing layers. * Tileset editor: fix performance of removing multiple patterns (#456). * Sprite editor: fix persisting error message about missing source image (#451). * Dialogs editor: fix line wrapping. * Initial quest: remove proprietary file added by mistake. * Add Force Software Rendering option to 'Running' section. * Mon Dec 24 2018 antoine.belvire@opensuse.org - Update to version 1.6.0: * Allow to import files from other quests. * Quest tree: + Show all .png and .dat files. + Show all language files, map files and tileset files. + Allow to set the author and license information of files. + Automatically select the currently open file. + Allow to update sprites when renaming a .png file. + Allow to open folders with the system explorer. + Allow to select multiple files. + Allow to delete multiple files and directories. * Allow to view PNG files. * Map/tileset editor: allow to generate borders automatically (autotiles). * Map editor: + Add support of custom properties for entities by Maxs. + Allow to use multiple tilesets in the same map. + Allow to change the pattern of existing tiles. + Allow to change the pattern of all similar tiles at once. + Allow to change the origin of custom entities. + Allow to initially enable or disable any entity. + Allow to export the view as a PNG file. + Allow to lock layers. + Show the layer under the cursor in the status bar. + Add shortcuts to show/hide negative layers too. + Keep the selection after adding entities with ctrl or shift. + Add a shortcut to open the tileset by Akadream. + Don't reload the tileset if it is already open elsewhere. + Automatically reload the tileset when it has changed. * Tileset editor: + Allow to change the frame number and delay of patterns. + Allow to duplicate tile patterns. + Allow to move several patterns at once. * Sprite editor: + Allow to reorder directions by Maxs. + Allow to change the frame number graphically by Maxs. + The default origin is now 8,13 as usual in Solarus. + Fix precision issues when creating or moving directions. + Fix scrollbars reset when adding directions by Maxs. + Show the line and column number. + Allow a replace option to the find dialog by Akadream. * Allow to select map/tileset/sprite/etc. ids to copy-paste them. * Lua console: provide variables game, map, entities and function tp. * Clear the console when a quest is started. * Fix resource declaration not updated when renaming a directory. * Fix crash when opening quest in non-UTF8 filesystems. * Fix error message when opening a read-only quest. * Fix memory not released when closing an editor. * Initial quest: add some shaders. * Text editor: allow to set an external editor to be used instead of the built-in one. - Update build dependencies: * Add glm-devel: Was previously embedded in upstream tarball. * Add pkgconfig(Qt5Concurrent): New dependency. - Remove solarus-quest-editor-1.5.3-fix-compilation.patch: Fixed upstream. * Thu Nov 08 2018 antoine.belvire@opensuse.org - Add solarus-quest-editor-1.5.3-fix-compilation.patch: Fix build on Tumbleweed (boo#1115055). - Update source URL: Project has migrated to GitLab. - Minor spec file cleanup. * Wed Apr 11 2018 antoine.belvire@opensuse.org - Update to version 1.5.3: * Initial quest: add enemy killed animation from Diarandor. * Initial quest: fix the source image of the bomb sprite. * Initial quest: make musics loop without separate file for their intro. * Initial quest: add sounds from the Solarus Free Resource Pack. * Initial quest: play a sound with the Solarus logo. * Fix error message when converting from older formats to 1.5.2. - Remove upstreamed patch: * desktop-icons.patch. * luajit-5_1-2.1.patch. - Use %license instead of %doc for license files (boo#1082318). * Thu Jan 26 2017 jengelh@inai.de - Trim filler words * Wed Jan 25 2017 mailaender@opensuse.org - initial packaging of version 1.5.2 - Added luajit-5_1-2.1.patch - Added desktop-icons.patch
/usr/share/solarus-quest-editor/assets /usr/share/solarus-quest-editor/assets/initial_quest /usr/share/solarus-quest-editor/assets/initial_quest/data /usr/share/solarus-quest-editor/assets/initial_quest/data/enemies /usr/share/solarus-quest-editor/assets/initial_quest/data/enemies/chameleon.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/enemies/explosion.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/enemies/flame.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/enemies/generic_projectile.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/enemies/goblin_green.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/enemies/iceball.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/enemies/pterobat.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/enemies/shamablin_fire.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/enemies/skelfos.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/enemies/skullbat.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/enemies/slime_cyan.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/enemies/slime_egg.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/enemies/slime_green.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/enemies/slime_purple.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/enemies/slime_red.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/enemies/slime_yellow.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/enemies/slimy_green.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/fonts /usr/share/solarus-quest-editor/assets/initial_quest/data/fonts/8_bit.png /usr/share/solarus-quest-editor/assets/initial_quest/data/fonts/enter_command.ttf /usr/share/solarus-quest-editor/assets/initial_quest/data/items /usr/share/solarus-quest-editor/assets/initial_quest/data/items/gem.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/items/heart.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/items/money_bag.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/items/sword.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/items/tunic.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/languages /usr/share/solarus-quest-editor/assets/initial_quest/data/languages/en /usr/share/solarus-quest-editor/assets/initial_quest/data/languages/en/text /usr/share/solarus-quest-editor/assets/initial_quest/data/languages/en/text/dialogs.dat /usr/share/solarus-quest-editor/assets/initial_quest/data/languages/en/text/strings.dat /usr/share/solarus-quest-editor/assets/initial_quest/data/main.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/maps /usr/share/solarus-quest-editor/assets/initial_quest/data/maps/first_map.dat /usr/share/solarus-quest-editor/assets/initial_quest/data/maps/first_map.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/musics /usr/share/solarus-quest-editor/assets/initial_quest/data/musics/eduardo /usr/share/solarus-quest-editor/assets/initial_quest/data/musics/eduardo/boss.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/musics/eduardo/cave.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/musics/eduardo/dungeon_finished.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/musics/eduardo/fairy.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/musics/eduardo/fanfare.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/musics/eduardo/game_over.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/musics/eduardo/lunarius.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/musics/eduardo/mini_game.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/musics/eduardo/mountains.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/musics/eduardo/neptune_battle.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/musics/eduardo/overworld.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/musics/eduardo/soldiers.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/musics/eduardo/sword_fanfare.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/musics/eduardo/title_screen.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/musics/eduardo/village.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/musics/eduardo/witch_hut.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/project_db.dat /usr/share/solarus-quest-editor/assets/initial_quest/data/quest.dat /usr/share/solarus-quest-editor/assets/initial_quest/data/scripts /usr/share/solarus-quest-editor/assets/initial_quest/data/scripts/features.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/scripts/game_manager.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/scripts/hud /usr/share/solarus-quest-editor/assets/initial_quest/data/scripts/hud/action_icon.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/scripts/hud/attack_icon.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/scripts/hud/hearts.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/scripts/hud/hud.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/scripts/hud/hud_config.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/scripts/hud/hud_icon.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/scripts/hud/item_icon.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/scripts/hud/money.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/scripts/hud/pause_icon.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/scripts/initial_game.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/scripts/language_manager.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/scripts/menus /usr/share/solarus-quest-editor/assets/initial_quest/data/scripts/menus/dialog_box.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/scripts/menus/initial_menus_config.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/scripts/menus/solarus_logo.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/scripts/menus/start_game.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/scripts/multi_events.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/scripts/text_fx_helper.lua /usr/share/solarus-quest-editor/assets/initial_quest/data/shaders /usr/share/solarus-quest-editor/assets/initial_quest/data/shaders/grayscale.dat /usr/share/solarus-quest-editor/assets/initial_quest/data/shaders/grayscale.frag.glsl /usr/share/solarus-quest-editor/assets/initial_quest/data/shaders/hq2x.dat /usr/share/solarus-quest-editor/assets/initial_quest/data/shaders/hq2x.frag.glsl /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/arrow_hit.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/bird_chirp.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/bird_chirp1.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/bird_chirp2.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/bird_cute.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/bomb.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/boomerang.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/boss_charge.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/boss_fireball.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/boss_hurt.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/boss_killed.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/bounce.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/bow.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/bush.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/cane.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/cane2.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/cane3.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/cat.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/chest_appears.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/chest_open.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/cricket.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/crystal.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/crystal2.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/cursor.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/danger.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/diarandor /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/diarandor/solarus_logo.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/door_closed.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/door_open.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/door_unlocked.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/electrified.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/electrified2.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/enemy_awake.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/enemy_hurt.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/enemy_killed.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/explosion.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/falling_on_hole.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/falling_rock.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/fire_ball.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/fire_ball2.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/frost1.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/frost2.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/heart.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/heart_container.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/hero_dying.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/hero_falls.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/hero_hurt.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/hero_lands.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/hero_pushes.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/hero_seen.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/hookshot.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/item_fall.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/jump.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/key_fall.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/lamp.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/lift.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/magnet1.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/message_end.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/message_letter.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/money_counter.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/money_counter_end.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/monster_hurt.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/mouse.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/ok.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/open_lock.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/pause_closed.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/pause_open.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/picked_item.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/picked_money.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/picked_small_key.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/quake.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/running.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/running_obstacle.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/shield.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/shield2.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/shield3.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/soft_tap.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/splash.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/stairs_down_end.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/stairs_down_start.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/stairs_up_end.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/stairs_up_start.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/stone.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/swim.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/switch.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/switch_hero.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/sword1.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/sword2.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/sword3.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/sword4.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/sword_spin_attack_load.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/sword_spin_attack_release.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/sword_tapping.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/sword_tapping_weak_wall.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/teleporter.ogg /usr/share/solarus-quest-editor/assets/initial_quest/data/sounds/throw.ogg 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