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Name: dhewm3 | Distribution: SUSE Linux Enterprise 15 SP4 |
Version: 1.5.1 | Vendor: openSUSE |
Release: bp154.1.29 | Build date: Thu May 12 02:38:15 2022 |
Group: Unspecified | Build host: s390zp21 |
Size: 10666487 | Source RPM: dhewm3-1.5.1-bp154.1.29.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://github.com/dhewm/dhewm3 | |
Summary: DOOM 3 source port |
dhewm3 is a DOOM 3 GPL source port. Unlike the original DOOM 3, dhewm3 uses: - SDL for low level OS support, OpenGL and input handling - OpenAL for audio output, all OS specific audio backends are gone - OpenAL EFX for EAX reverb effects - Better support for widescreen (and arbitrary display resolutions)
GPL-3.0-only
* Sun Mar 14 2021 Martin Hauke <mardnh@gmx.de> - Update to 1.5.1: * Update savegame format. Old savegames still work, but new savegames can't be loaded with older versions of dhewm3! * dhewm3 now supports the Doom3 Demo gamedata. * Create the game window on the display the cursor is currently on (when using more than one display). * Added r_fullscreenDesktop CVar to set if fullscreen mode should be "classic" or "Desktop" which means a borderless window at. desktop resolution. * Fullscreen modes that are not at the current desktop resolution should work better now. * Several sound-related bugfixes. * Restore "Carmack's Reverse" Z-Fail stencil shadows; use glStencilOpSeparate() if available. * New CVar g_hitEffect: If set to 0, the player camera damage effects (like double-vision and extreme tilt) when being hit are disabled. * Fix lingering messages in HUD after loading savegame. * Fixed clipping bug in delta1. * Improve compatibility with some custom scripts. * Registering multiplayer servers at id's master-server fixed, so they can be found in the multiplayer menu. * Support for reproducible builds by setting the CMake option REPRODUCIBLE_BUILD. * Proper handling of paths with dots in directory names. * In the Spanish translation all the Alpha Lab autosaves got the same name, now the autosave name is based on the mapename instead which is distinct. - Remove patch * 0001-Remove-use-of-date-time-macros.patch (fixed by upstream) * Thu Oct 17 2019 Richard Brown <rbrown@suse.com> - Remove obsolete Groups tag (fate#326485) * Sat Feb 23 2019 Martin Herkt <9+suse@cirno.systems> - Update to 1.5.0 (no changelog) - Drop 0002-Lower-release-build-optimizations-to-O2.patch * Tue Jul 03 2018 9+suse@cirno.systems - Use %license macro - Add 0002-Lower-release-build-optimizations-to-O2.patch * Fixes some undefined behavior caused by higher optimization levels. Picked from git master. * Wed Jun 28 2017 jengelh@inai.de - Trim redundant mentions from summary and description. * Sat Jun 24 2017 9@cirno.systems - Initial commit, 1.4.1 * Fixed some (kinda rare) crashes due to assertion errors, especially observed in the last boss fights of both doom3 and the Resurrection of Evil Addon. * Improved compatibility with AZERTY keyboards (the row of keys with 1...9, 0 is now usable) * Fixed a crash (at least on FreeBSD) when loading Resurrection of Evil's last level * Video resolutions in menu now sorted, added 2880x1800 * Support for up to 8 mouse buttons
/usr/bin/dhewm3 /usr/lib64/dhewm3 /usr/lib64/dhewm3/base.so /usr/lib64/dhewm3/d3xp.so /usr/share/doc/packages/dhewm3 /usr/share/doc/packages/dhewm3/README.md /usr/share/licenses/dhewm3 /usr/share/licenses/dhewm3/COPYING.txt
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Fabrice Bellet, Tue Jul 9 16:14:43 2024