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Name: rott | Distribution: SUSE Linux Enterprise 15 SP4 |
Version: 1.1.2+svn287 | Vendor: openSUSE |
Release: bp154.1.31 | Build date: Thu May 12 09:15:44 2022 |
Group: Amusements/Games/3D/Shoot | Build host: s390zp24 |
Size: 1997646 | Source RPM: rott-1.1.2+svn287-bp154.1.31.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://icculus.org/rott/ | |
Summary: Icculus SDL port of the Rise of the Triad engine |
The package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad". The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects.
GPL-2.0+
* Sun Jun 28 2015 jengelh@inai.de - Initial package (version 1.1.2.s287) for build.opensuse.org
/usr/bin/rott /usr/bin/rott-darkwar /usr/bin/rott-huntbgin /usr/bin/runrott.sh /usr/share/applications/rott.desktop /usr/share/doc/packages/rott /usr/share/doc/packages/rott/COPYING /usr/share/doc/packages/rott/README /usr/share/doc/packages/rott/cheats.txt /usr/share/doc/packages/rott/cmdline.txt /usr/share/icons/hicolor /usr/share/icons/hicolor/32x32 /usr/share/icons/hicolor/32x32/apps /usr/share/icons/hicolor/32x32/apps/rott.png /usr/share/icons/hicolor/32x32/apps/rott.xpm /usr/share/icons/hicolor/scalable /usr/share/icons/hicolor/scalable/apps /usr/share/icons/hicolor/scalable/apps/rott.svg /usr/share/man/man6/rott.6.gz
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Fabrice Bellet, Tue Jul 9 16:14:43 2024