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OpenShadingLanguage-common-headers-1.11.17.0-bp155.1.13 RPM for s390x

From OpenSuSE Leap 15.5 for s390x

Name: OpenShadingLanguage-common-headers Distribution: SUSE Linux Enterprise 15 SP5
Version: 1.11.17.0 Vendor: openSUSE
Release: bp155.1.13 Build date: Mon May 22 18:31:53 2023
Group: Development/Languages/Other Build host: s390zp29
Size: 49903 Source RPM: OpenShadingLanguage-1.11.17.0-bp155.1.13.src.rpm
Packager: https://bugs.opensuse.org
Url: https://github.com/AcademySoftwareFoundation/OpenShadingLanguage
Summary: OSL standard library and auxiliary headers
Open Shading Language (OSL) is a language for programmable shading
in advanced renderers and other applications, ideal for describing
materials, lights, displacement, and pattern generation.

This package contains the OSL standard library headers, as well
as some additional headers useful for writing shaders.

Provides

Requires

License

BSD-3-Clause

Changelog

* Tue Apr 26 2022 Stefan Brüns <stefan.bruens@rwth-aachen.de>
  - Fix compatibility with LLVM >= 14.0, add
    0001-Fix-compatibility-with-LLVM-14.patch
* Sun Apr 24 2022 Hans-Peter Jansen <hpj@urpla.net>
  - Fix build by requiring llvm and clang 12 versions
* Sun Apr 10 2022 Dirk Müller <dmueller@suse.com>
  - update to 1.11.17.0:
    * Fix in runtime optimizer where tracking of messages and unknown messages
      relied on uninitialized variables.
    * Minor changes related to OpenColorIO changing their master branch name to
      "main". #1431
    * Testing: Get texture3d tests operational again. #1437
    * Docs: Fix missing "errormessage" explanation for environment() and
      texture3d().
    * Build/cmake fixes: Make PROJECT_VERSION_RELEASE_TYPE and
      OSL_SUPPORTED_RELEASE be cache strings, so they can be overridden; change
      OSL_IS_SUBPROJECT to PROJECT_IS_TOP_LEVEL (and change its sense) to match
      CMake 21+ behavior; add a TIME_COMMANDS option to help debug performance of
      the build. #1443
  - drop 8682211d0bfe5c4be63a4a003d06037ff9721e66.diff, 1420.diff (upstream)
* Fri Apr 08 2022 Guillaume GARDET <guillaume.gardet@opensuse.org>
  - Disable partio on armv6/armv7 since it fails to build
* Wed Dec 22 2021 Hans-Peter Jansen <hpj@urpla.net>
  - Disable %ix86 because of build failures
* Sun Oct 17 2021 Hans-Peter Jansen <hpj@urpla.net>
  - Update to version 1.11.15.0
    + Changes for compatibility with OpenImageIO 2.3. #1393 #1388
    + Fix potential crashes (or at least undefined behavior) due to
      missing
    + virtual destructor of internal Symbol type. #1397
  - Apply 8682211d0bfe5c4be63a4a003d06037ff9721e66.diff and 1420.diff
    in order to build with LLVM 13.
  - Add partio library dependency
* Tue Aug 31 2021 Hans-Peter Jansen <hpj@urpla.net>
  - Fix source URL
* Mon Aug 30 2021 Hans-Peter Jansen <hpj@urpla.net>
  - Update to version 1.11.14.2
    + Fix warnings that occur when compiling with clang and C++17 mode. #1379
    + CI/testing: Additional CI tests for clang+c++17 (#1379), gcc11 (#1381),
      llvm 12 (#1381), speed up CI builds by not building the testing components
      of OIIO (#1380).
  - Update to version 1.11.14.1
    + Fix library setup for LLVM installations consisting of static libraries.
      This fixes a build problem that can crop up on MacOS using
      Homebrew-installed LLVM 12. #1375
  - Update to version 1.11.14.0
    + oslc/OSLCompiler: Check for errors when when writing oso (for example,
      disk volume full). #1360
    + Fix crash generating closure function calls with LLVM 11. #1361
    + Build: LLVM 12 compatibility. #1351
    + Build: Support for CMake 3.20 #1354
    + Build: Be robust to certain OpenEXR 2.x config fies. #1356
    + Build: Fixes to deal with newer OIIO builds that are C++14.
  - Remove 0001-LLVM-12-compatibility-fixes.patch
    fixed upstream
  - Add build dependency on OpenImageIO (executables)
* Sun May 02 2021 munix9@googlemail.com
  - Update to version 1.11.13
    + Updated vector2.h with a mod(vector2,vector2) function. #1312
    + Fix unnecesary error messages to stderr when encountering
      broken point clouds. #1333
  - Add 0001-LLVM-12-compatibility-fixes.patch
* Wed Apr 07 2021 Dirk Müller <dmueller@suse.com>
  - do not list pkgconfig directory - provided by filesystem package
* Sun Mar 21 2021 Hans-Peter Jansen <hpj@urpla.net>
  - Update to version 1.11.12
    + Build: Changes for smooth compile against upcoming Imath 3.0.
      [#1332] #1341
    + Build: We weren't properly hiding non-public symbols. #1337
    + CI: Cleanup and get rid of the last Travis vestiges. #1334
    + CI: Speed up CI runs by using GHA cache + ccache. #1335
    + CI: Separate CI process into several individual "steps." #1338
  - Update to version 1.11.11
    + Build: Make the CMake build system more friendly to being a
      subproject.
    + #1304
    + Build: Improve dependency on Imath/OpenEXR include files.
    + CI: Fixes to Mac CI. #1315
    + Docs: Update CLAs, Charter, GOVERNANCE, particularly after
      acceptance of
    + new CLAs and moving the repo to the ASWF GitHub account. #1308
      [#1240] #1314
    + Internals: Switch from deprecated call to OIIO::parallel_image
      to the new
    + version. #1317
  - Update to version 1.11.10
    + Bug fix: optimizer interaction with output param that also is
      userdata.
    + #1295
    + Ensure that LoadMemoryCompiledShader returns false upon parse
      failure.
    + #1302
    + Work to ensure that OIIO will build correctly against the
      upcoming
    + Imath 3.0 and OpenEXR 3.0. #1299
  - Disable lto
* Sat Nov 07 2020 Hans-Peter Jansen <hpj@urpla.net>
  - Update to v1.11.9.0, see included CHANGES.md or
    https://github.com/imageworks/OpenShadingLanguage/blob/Release-1.11.9.0/CHANGES.md
  - Add new build dependency python3-pybind11
  - Remove stray python3 oslquery module
  - Add loplevel markdown documents to doc package
* Tue Jul 28 2020 Hans-Peter Jansen <hpj@urpla.net>
  - disable RPATH handling - fixes 15.1 build
* Sun Jul 05 2020 Stefan Brüns <stefan.bruens@rwth-aachen.de>
  - Update to v1.11.6.0, see included CHANGES.md or
    https://github.com/imageworks/OpenShadingLanguage/blob/Release-1.11.6.0-dev/CHANGES.md
  - Drop obsolete patches:
    + 0001-Fix-typo-in-the-.pc.in-files-that-botched-the-versio.patch
    + 0001-LLVM-10-odds-and-ends-1135.patch
    + 0001-Some-SPI-build-fixes-for-finding-the-right-llvm.patch
    + 0001-Use-single-shared-clang-cpp-library-starting-with-LL.patch
  - Renamed legalcode.txt to CC-BY-3.0.txt
* Wed May 13 2020 Stefan Brüns <stefan.bruens@rwth-aachen.de>
  - Use the correct CMake variable to set the shader install location.
  - Replace osl-pkgconfig-versions.patch with correct upstream
    0001-Fix-typo-in-the-.pc.in-files-that-botched-the-versio.patch
  - Adapt to LLVM 9/10 changes defaulting to single clang-cpp library,
    add 0001-Use-single-shared-clang-cpp-library-starting-with-LL.patch
    instead of mangling CMake output.
  - Dropped osl-oslimageio-soname.patch, which erroneously adds a
    version to the OpenImageIO plugin, voiding any chance for
    OIIO to find and load the plugin.
  - Rename the osl.imageio package to OpenImageIO-plugin-osl, to
    better reflect its purpose, install the plugin to the default
    OpenImageIO plugin directory.
  - Use python3 for the build process.
* Tue Apr 21 2020 Dave Plater <davejplater@gmail.com>
  - Update to v1.11.4.1 to fix build with LLVM10.
  - Remove incorporated patch:
    0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch
  - Added patches from git:
    0001-Some-SPI-build-fixes-for-finding-the-right-llvm.patch and
    0001-LLVM-10-odds-and-ends-1135.patch.
  - Created osl-pkgconfig-versions.patch to fix pc file's version
    fields. Upstreamed along with workaround for new libclang-cpp in
    issue #1155
  - Created osl-oslimageio-soname.patch to keep the library build in
    line with v1.x.
  - For many upstream changes since v1.10.7 see:
    /usr/share/doc/packages/OpenShadingLanguage/CHANGES.md
* Wed Nov 06 2019 Stefan Brüns <stefan.bruens@rwth-aachen.de>
  - Properly rebase 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch
    avoid workarounds in the spec file.
  - Remove conditional code for Leap 42.x
  - Reflect required versions of OpenIIO and Clang in the spec file.
* Wed Nov 06 2019 Dave Plater <davejplater@gmail.com>
  - Update to release 1.10.7 which fixes build with new llvm.
  - Rebased:
    0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch
  - Recent upstream changes:
    * Adjust for deprecated material in more recent Qt releases. #1043
    * Fixes for MinGW compiler. #1047
    * Texture "missingalpha" optional parameter generated incorrect
    code and crashed. #1044
    * Fix incorrect optimizations surrounding 'exit()' calls in the
    middle of certain shader code blocks. #1051
    * LLVM 9 / clang 9 compatibility. #1058
    * Fixes to Travis CI system to keep up with OIIO master recently
    upgrading its minimum required CMake. #1065
* Sun Jan 13 2019 Stefan Brüns <stefan.bruens@rwth-aachen.de>
  - Fix lookup of stdosl.h from oslc (bnc#1123254):
    Dropped OpenShadingLanguage-shaderinstalldir.patch
    Added 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch
  - Cleaned up spec file (defattr)
  - Correct LLVM_MCJIT_LIBRARY value, add comment
  - Use current LLVM for building (bnc#1123252)
  - Split shaders in common-headers, MaterialX-shaders and example-shaders
    subpackages. stdosl.h in common-headers is required by oslc in
    the main package (bnc#1123254).
  - Correct clang-devel package name for Leap 42.3
* Tue Jan 08 2019 Jan Engelhardt <jengelh@inai.de>
  - Spruce up descriptions a bit.
* Mon Dec 31 2018 davejplater@gmail.com
  - Initial version 1.9.13 created for blender see boo#1120406
  - Blender fails to build with 1.10.x versions
  - Added OpenShadingLanguage-shaderinstalldir.patch shaders are
    installed directly under /usr see:
    https://github.com/imageworks/OpenShadingLanguage/issues/955

Files

/usr/share/OpenShadingLanguage
/usr/share/OpenShadingLanguage/shaders
/usr/share/OpenShadingLanguage/shaders/color2.h
/usr/share/OpenShadingLanguage/shaders/color4.h
/usr/share/OpenShadingLanguage/shaders/matrix33.h
/usr/share/OpenShadingLanguage/shaders/oslutil.h
/usr/share/OpenShadingLanguage/shaders/stdosl.h
/usr/share/OpenShadingLanguage/shaders/vector2.h
/usr/share/OpenShadingLanguage/shaders/vector4.h


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