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cal3d-devel-0.120-bp156.4.6 RPM for aarch64

From OpenSuSE Leap 15.6 for aarch64

Name: cal3d-devel Distribution: SUSE Linux Enterprise 15 SP6
Version: 0.120 Vendor: openSUSE
Release: bp156.4.6 Build date: Wed May 15 04:57:57 2024
Group: Development/Libraries/C and C++ Build host: i01-armsrv3
Size: 273792 Source RPM: cal3d-0.120-bp156.4.6.src.rpm
Packager: https://bugs.opensuse.org
Url: https://mp3butcher.github.io/Cal3D/
Summary: Development files for cal3d
This package contains libraries, include files, and other resource
you can use to develop applications using animated characters with
cal3d.

Provides

Requires

License

LGPL-2.1+

Changelog

* Sun Apr 18 2021 Ferdinand Thiessen <rpm@fthiessen.de>
  - Fixed SPEC file, replaced URL with working upstream URL.
* Thu Oct 12 2017 sbrabec@suse.com
  - Change Converters -> Convertors in RPM group, as all other
    packages use this spelling.
* Tue May 16 2017 aloisio@gmx.com
  - Removed superfluous .la files.
  - Corrected group for main package
* Sat Apr 08 2017 aloisio@gmx.com
  - Updated to 0.120
  - Switched to github source URL
  - Refreshed fix-boolean-to-pointer.patch and fix-date-time.patch
  - Added add-vsxu-support.patch
* Mon Jun 27 2016 rpm@fthiessen.de
  - Update to current SVN head
  - Added fix-date-time.patch to reduce warnings
  - Added fix-boolean-to-pointer.patch to fix build with gcc6
* Tue Jan 29 2013 joop.boonen@opensuse.org
  - Renamed the devel package to name-devel as this is standard
  - Cleaned the spec file up
* Sat Mar 24 2012 jengelh@medozas.de
  - Add autotools BuildRequires for Factory/12.2
* Sun May 16 2010 adam@mizerski.pl
  - some housekeeping
* Tue Jun 05 2007 toni@links2linux.de
  - Initial version 0.11.0

Files

/usr/include/cal3d
/usr/include/cal3d/animation.h
/usr/include/cal3d/animation_action.h
/usr/include/cal3d/animation_cycle.h
/usr/include/cal3d/animcallback.h
/usr/include/cal3d/bone.h
/usr/include/cal3d/buffersource.h
/usr/include/cal3d/cal3d.h
/usr/include/cal3d/cal3d_wrapper.h
/usr/include/cal3d/coreanimatedmorph.h
/usr/include/cal3d/coreanimation.h
/usr/include/cal3d/corebone.h
/usr/include/cal3d/corekeyframe.h
/usr/include/cal3d/corematerial.h
/usr/include/cal3d/coremesh.h
/usr/include/cal3d/coremodel.h
/usr/include/cal3d/coremorphkeyframe.h
/usr/include/cal3d/coremorphtrack.h
/usr/include/cal3d/coreskeleton.h
/usr/include/cal3d/coresubmesh.h
/usr/include/cal3d/coresubmorphtarget.h
/usr/include/cal3d/coretrack.h
/usr/include/cal3d/datasource.h
/usr/include/cal3d/dualquaternion.h
/usr/include/cal3d/error.h
/usr/include/cal3d/global.h
/usr/include/cal3d/hardwaremodel.h
/usr/include/cal3d/loader.h
/usr/include/cal3d/matrix.h
/usr/include/cal3d/mesh.h
/usr/include/cal3d/mixer.h
/usr/include/cal3d/model.h
/usr/include/cal3d/morphtargetmixer.h
/usr/include/cal3d/physique.h
/usr/include/cal3d/physiquedualquaternion.h
/usr/include/cal3d/platform.h
/usr/include/cal3d/quaternion.h
/usr/include/cal3d/refcounted.h
/usr/include/cal3d/refptr.h
/usr/include/cal3d/renderer.h
/usr/include/cal3d/resource.h
/usr/include/cal3d/saver.h
/usr/include/cal3d/skeleton.h
/usr/include/cal3d/springsystem.h
/usr/include/cal3d/streamsource.h
/usr/include/cal3d/submesh.h
/usr/include/cal3d/tinyxml.h
/usr/include/cal3d/transform.h
/usr/include/cal3d/vector.h
/usr/include/cal3d/xmlformat.h
/usr/lib64/libcal3d.so
/usr/lib64/pkgconfig/cal3d.pc


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Fabrice Bellet, Tue Jul 9 20:14:19 2024