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Name: crawl-sdl | Distribution: SUSE Linux Enterprise 15 SP6 |
Version: 0.28.0 | Vendor: openSUSE |
Release: bp156.2.10 | Build date: Wed May 15 07:19:42 2024 |
Group: Amusements/Games/RPG | Build host: i01-armsrv2 |
Size: 13483677 | Source RPM: crawl-0.28.0-bp156.2.10.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://crawl.develz.org/ | |
Summary: Roguelike dungeon exploration game (SDL version) |
Crawl is a fun game in the grand tradition of games like Rogue, Hack, and Moria. Your objective is to travel deep into a subterranean cave complex and retrieve the Orb of Zot, which is guarded by many horrible and hideous creatures. This is the (SDL-based) tiled Stone Soup version of Dungeon Crawl. Note: You need to be in the 'games' group in order to play the game.
GPL-2.0-or-later
* Fri Jun 24 2022 Jon Brightwell <jon@moozaad.co.uk> - Update to version 0.28.0 Highlights * New Cinder Acolyte background, followers of the dying god Ignis. * The Hells burn with new fury, filled with new monsters and effects. * Yredelemnul completely redesigned; Okawaru and Jiyva significantly changed. * The Spider's Nest respun - many new monsters and maps lurk within. * Magical orbs added as a new category of off-hand equipment. - Version 0.27 highlights * New species: Djinni. * Many new spells and spellbooks. * New monster sets and end maps for many branches. * Ashenzari completely redesigned and reworked. * Cursed items removed. - Full changelogs at https://github.com/crawl/crawl/releases * Fri May 07 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to version 0.26.1 * ctrl-attack again no longer works while confused. * Console display flickering is reduced. * It is no longer possible to obtain infinite nets from net traps. * Various vault placement balance adjustments and teleport closet fixes. * 95 other fixes, tweaks, copy-edits, and interface improvements. - Update to version 0.26.0 * New species: Palentonga. * New background: Delver. * Food and hunger are removed. * Swamp has many new monsters and other changes. * Spells, wands, and abilities can be quivered, fired, and autotargeted with an extension of the ranged quiver/autofight interface. * Full log: https://github.com/crawl/crawl/releases/tag/0.26.0 - SPEC file: Drop parts related to outdated openSUSE versions * Mon Aug 17 2020 Dirk Mueller <dmueller@suse.com> - update to 0.25.1 * Change log see https://github.com/crawl/crawl/releases Highlights * Spells in many schools have been redesigned to make the schools more distinct. * Acquirement scrolls have been despoilered, offering the player a choice of generated items. * Effects from spell miscasts, god wrath, death curses, and Zot traps have been overhauled for consistency and simplicity. - remove CVE-2020-11722.patch (fixed upstream) * Tue Apr 14 2020 Ferdinand Thiessen <rpm@fthiessen.de> - Added CVE-2020-11722.patch to fix CVE-2020-11722, boo#1169381 * Fixes a remote code evaluation issue with lua loadstring * Wed Mar 18 2020 Jon Brightwell <jon@moozaad.co.uk> - Update to version 0.24.0 * Vampire species simplified * Thrown weapons streamlined * Fedhas reimagined * Sif Muna reworked - removed crawl-0.17.1-datetime.patch as fixed upstream * Sun Jul 21 2019 Simon Puchert <simonpuchert@alice.de> - Update to version 0.23.2 * Trap system overhaul * New Gauntlet portal to replace Labyrinths * Nemelex Xobeh rework * Nine unrandarts reworked and the new "Rift" unrandart added * Support for seeded dungeon play * build requires python and python-pyYAML * Sat Aug 25 2018 rpm@fthiessen.de - Spec cleanup * Dropped defattr as more recent rpms add a default %defattr line if none is present in the rpm %files section - Fixed source (used corret one from upstream) * Fri Aug 10 2018 jon@moozaad.co.uk - Update to 0.22.0 * Player ghosts now only appear in sealed ghost vaults * New spell library interface * User interface revamp for Tiles and WebTiles * Sat Jul 14 2018 jon@moozaad.co.uk - Update to 0.21.1 * Thu Jul 06 2017 rpm@fthiessen.de - Update to 0.20.1 * Tue May 16 2017 dimstar@opensuse.org - On platforms > Leap 42.x/SLE12, require user(games) and group(games) instead of creating the user/group in pre. * Sat Feb 18 2017 mailaender@opensuse.org - Update to version 0.19.4 - Add desktop.patch for a menu starter - Add appdata.patch for https://en.opensuse.org/openSUSE:AppStore - Add icon.patch for installing a SVG icon * Mon May 09 2016 steevstevep@gmail.com - Update to 0.18.1 * Sat Jan 02 2016 opensuse@dstoecker.de - do not compile date and time into the binary (crawl-0.17.1-datetime.patch) * Mon Dec 14 2015 rpm@fthiessen.de - Added fdupes and fixed usage of __DATE__ and __TIME__ * Mon Dec 14 2015 bemyak@gmail.com - Updated to 0.17.1 * Mon Nov 09 2015 bemyak@gmail.com - Updated to 0.17.0 * Thu Aug 27 2015 normand@linux.vnet.ibm.com - for ppc64le architecture disable __ALTIVEC__ to avoid build error to avoid contention between SDL vector and gcc defines * Mon Aug 24 2015 bemyak@gmail.com - Updated to 0.16.2 (bugfix release) * Sun Apr 12 2015 bemyak@gmail.com - Removed _service, source archive is now attached directly * Sat Apr 11 2015 bemyak@gmail.com - Updated crawl to 0.16.1 - Source archive is now downloaded directly from crawl's website * Wed Apr 08 2015 dimstar@opensuse.org - Add a comment to the .desktop file (minimal requirement to show up in AppStream based software centers). * Mon Mar 16 2015 bemyak@gmail.com - Source URL corrected * Sat Mar 14 2015 bemyak@gmail.com - Updated crawl to 0.16.0 * Thu Nov 06 2014 bemyak@gmail.com - Updated crawl to 0.15.2 (bugfix) - Removed openSUSE 12.10, 11.* workarounds - Removed crawl-ncurses-with-tinfo.patch, because tinfo included in ncurses by default
/usr/bin/crawl-sdl /usr/share/appdata /usr/share/appdata/crawl.appdata.xml /usr/share/applications/crawl.desktop /usr/share/icons/hicolor/scalable/apps/crawl.svg
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Fabrice Bellet, Tue Jul 9 20:14:19 2024