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Name: libSDL_gfx-devel | Distribution: SUSE Linux Enterprise 15 SP6 |
Version: 2.0.26 | Vendor: openSUSE |
Release: bp156.3.5 | Build date: Thu Dec 7 15:21:02 2023 |
Group: Development/Libraries/X11 | Build host: i01-armsrv2 |
Size: 87508 | Source RPM: SDL_gfx-2.0.26-bp156.3.5.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: http://www.ferzkopp.net/wordpress/2016/01/02/sdl_gfx-sdl2_gfx/ | |
Summary: Libraries, includes and more to develop SDL_gfx applications |
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing routines such as lines, circles or polygons and SDL_rotozoom which implemented a interpolating rotozoomer for SDL surfaces. The current components of the SDL_gfx library are: - Graphic Primitives (SDL_gfxPrimitves.h) - Rotozoomer (SDL_rotozoom.h) - Framerate control (SDL_framerate.h) - MMX image filters (SDL_imageFilter.h) The library is backwards compatible to the above mentioned code. It is written in plain C and can be used in C++ code.
Zlib
* Fri Aug 17 2018 bjorn.lie@gmail.com - Readd SDL_gfx-devel Provides/Obsoletes, still needed. * Thu Aug 09 2018 rpm@fthiessen.de - Update to 2.0.26 * Included patch for CMake builds against SDL2 * Fixed bug in rotozoomSurfaceSizeTrig * Thu Jan 08 2015 jengelh@inai.de - Remove redundant requires * Thu Dec 18 2014 jengelh@inai.de - Use source URLs. Specfile cleanups. * Mon Nov 11 2013 jengelh@inai.de - Update to new upstream release 2.0.25 * Unspecified bugfixes related to MMX support, _aaline, SDL_gfxBlitFunc.h, 32-bit RGBA blending function and pixel blend routine - Set RPM groups to the same values as on the main SDL packages - Own /usr/include/SDL as well * Wed Feb 22 2012 jreidinger@suse.com - update to version 2.0.23 * Updated sources to resolve some splint (static code analysis) issues * Updates for OpenSDK (WinCE6/ARM) build target (patch contributed itsnotabigtruck) * Added OSX Xcode3+ template files to Other Builds collection (contributed by Vasyl) * Added various fixes and improvements contributed by folks on sourceforge (thanks contributors). * Switched library and test code to zlib license. - fix self obsoletion * Fri Sep 16 2011 jengelh@medozas.de - Add libSDL_gfx-devel to baselibs - Remove redundant tags/sections * Sat Jul 02 2011 jengelh@medozas.de - Use %_smp_mflags for parallel building - Strip %clean section (not needed on BS) * Mon Feb 21 2011 tzotsos@opensuse.org - Updated to version 2.0.22 * Fixed line width calculation for normal and textured polygons (patch contributed by Daniel (SupSuper) * Fixed version setup in configure.in * Added rounded rectangle and rounded box primitives * Updated test program for roundedbox + left/right-click support * Fixed pie calculation (line-case detection, end-angle clipping) * Updated DLL_EXPORT handling and added WIN64 test (patch contributed by tigerfishdaisy) * Added thick line primitive based on Murphy's algorithm * Wed Jan 27 2010 jengelh@medozas.de - package baselibs.conf
/usr/include/SDL /usr/include/SDL/SDL_framerate.h /usr/include/SDL/SDL_gfxBlitFunc.h /usr/include/SDL/SDL_gfxPrimitives.h /usr/include/SDL/SDL_gfxPrimitives_font.h /usr/include/SDL/SDL_imageFilter.h /usr/include/SDL/SDL_rotozoom.h /usr/lib64/libSDL_gfx.so /usr/lib64/pkgconfig/SDL_gfx.pc
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Fabrice Bellet, Tue Jul 9 20:14:19 2024