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libOgreOverlay-devel-13.6.5-bp156.1.3 RPM for s390x

From OpenSuSE Leap 15.6 for s390x

Name: libOgreOverlay-devel Distribution: SUSE Linux Enterprise 15 SP6
Version: 13.6.5 Vendor: openSUSE
Release: bp156.1.3 Build date: Tue May 14 00:25:42 2024
Group: Development/Libraries/C and C++ Build host: s390zp21
Size: 398066 Source RPM: ogre-13.6.5-bp156.1.3.src.rpm
Packager: https://bugs.opensuse.org
Url: https://www.ogre3d.org/
Summary: Development files for the Ogre Overlay component
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented 3D engine.

This package contains the development headers for the overlay component.

Provides

Requires

License

LGPL-2.1-only

Changelog

* Tue Jan 30 2024 Michael Pujos <pujos.michael@gmail.com>
  - fixed compilation with glslang v14
  - added fix-glslang-plugin-compilation.patch
* Mon Dec 18 2023 Ferdinand Thiessen <rpm@fthiessen.de>
  - Added fix-gslang-cpp17.patch to fix build with our current GLSlang package
  - Update to 13.6.5
    * DeflateStream can throw in close() > compressFinal()
    * fix element count of ACT_TIME_0_*
    * fix ResourceGroupManager shutdown crash
    * GpuProgramParameters - assert correct autoconstant type
    * SceneManager - report derived material in renderdoc
    * Technique - avoid deadlock when shadow_*_material refers to self
    * use identity for *VIEWPROJ_MATRIX if textureProjector is NULL
    * RTSS
    * normalmap - parallax texcoord should also affect normalmap lookup
    * IBL - ensure envmap is used as cubic texture
    * GLSupport: early-out if shader source is empty
    * GLES2/GL3+: fix HardwareBuffer::copyData when offsets are not 0
    * GLES2: fix check in blitFromMemory
  - Update to 13.6.4
    * LiSPSMShadowCameraSetup::create - actually forward the params
    * Mesh - actually only trigger assertion in debug mode
    * Resource - call prepareResource() before loading an unprepared
      manual resource
    * MeshUpgrader - avoid assertion in ~Mesh
    * XMLConverter: XMLSkeletonSerializer - use correct bone handles
      for createNodeTrack()
    * STBICodec: update embedded STB Image
  - Update to 13.6.3
    * CompositorInstance - fix auto-sorting custom render passes
    * setBonesUseObjectSpace - use the passed value
    * RTSS
    * cook torrance - forward surface alpha
    * Do not add the gl_PerVertex block when writing the shader.
  - Update to 13.6.2
    * GpuProgramParameters - do not set variability in clearAutoConstant
    * move RSC compatibility check to useCustomRenderSystemCapabilities
    * Assimp:
    * set emissive to 0 when using an emissive map
    * support loading embedded textures
    * GL: RenderToVertexBuffer - fix detection of GLSL shaders
    * GLSupport
    * EGL - fix multi-window operation
    * fix requested version of GL context
  - Update to 13.6.1
    * GLES2: Better handle the case where we dont have texture_border_clamp
    * Emscripten: dynamically switch to WebGL2, if possible
    * RTSS: fix parsing triplanarTexturing params
  - Update to 13.6.0
    * Image Based Lighting provided by the RTSS
    * Terrain shaders generated by the RTSS
    * significantly improved shadowing quality
    * Rust based image codec
    * Full changes: https://github.com/OGRECave/ogre/releases/tag/v13.6.0
* Mon Jun 05 2023 Andreas Schwab <schwab@suse.de>
  - Add option to build without mono bindings
* Fri Nov 25 2022 Ferdinand Thiessen <rpm@fthiessen.de>
  - Update to 13.5.3
    * Minor RTSS and TerrainTransform fixes
  - Update to 13.5.2
    * Various GL bugfixes
  - Update to 13.5.1
    * RenderSystem - skip FFP texture settings when FFP is not supported
    * Minor RTSS bugfixes
  - Update to 13.5.0
    * Implement Automatic Instancing
    * Add support for GPU bone to world transform
    * Non shadow-casting lights and PSSM integration
    * Use Vulkan Memory Allocator
    * See full changes:
      https://github.com/OGRECave/ogre/releases/tag/v13.5.0
  - Add swig-3-cpp11.patch required for swig 3 on openSUSE Leap 15.3
    and Leap 15.4
  - Add fix-sse-detection.patch for fixing sse detection, as x86 does
    not always provides sse, only x64 has always sse support
* Fri Nov 25 2022 Ferdinand Thiessen <rpm@fthiessen.de>
  - Update to 13.4.4
    * Minor bug fixes, especially within the GLSLang and Vulkan part
  - Update to 13.4.3
    * Refactor code to C++11 style
    * Fixes within ParticleFX and RTSS
  - Update to 13.4.2
    * Minor bug fixes, focussed on RTSS and PCZSceneManager
  - Update to 13.4.1
    * BillboardChain - fix orientation when there is only one camera
  - Update to 13.4.0
    * Add Bullet component based on BtOgre
    * Add VET_INT_10_10_10_2_NORM
    * Add basic support for joystick devices
    * Overlay: update ImGui to 1.87
    * Full changes: https://github.com/OGRECave/ogre/releases/tag/v13.4.0
  - Rebased 0001-Vulkan-Use-find_package-to-support-system-wide-insta.patch
* Wed Apr 06 2022 Ferdinand Thiessen <rpm@fthiessen.de>
  - Update to 13.3.4
    * GL3+: improved performance by 10% when draw-call bound
    * Codec_Assimp: allow loading glTF2 meshes
    * RTSS: PBR material support
    * Improved Gamepad Support via Bites
    * Bites: also scale button events on OSX
    * RTSS: PSSM3 - use projective space splits to allow reversed-Z
    * Vulkan: implement Reversed Depth mode
  - Remove upstream merged patches
    * 0001-Fix-plugins-not-installed-into-OGRE_PLUGINS_PATH.patch
    * ff55ef7b272fa0fb5be935ac41af67f5d6e15bf4.patch
    * fix-assimp-cmake.patch
  - python3-sitelib.patch is now openSUSE specific, upstream voted
    against it.
  - Rebased 0001-Vulkan-Use-find_package-to-support-system-wide-insta.patch
* Tue Dec 21 2021 Ferdinand Thiessen <rpm@fthiessen.de>
  - Use update-alternatives for plugin.cfg
* Thu Dec 16 2021 Ferdinand Thiessen <rpm@fthiessen.de>
  - Update to 13.2.4
    * PixelFormat: use red channel when packing PF_A8 to match OpenGL
    * Ogre.h: include OgreUnifiedHighLevelGpuProgram.h
    * Vulkan:
    * add swizzling for PF_A8
    * enable PF_DEPTH32
  - Add ff55ef7b272fa0fb5be935ac41af67f5d6e15bf4.patch from upstream
    fixes linking issues with version 13.2.2+
  - Update to 13.2.1
    * Frustum: deprecate getProjectionMatrixRS
    * Mesh: drop mSkeletonName as it always matches mSkeleton
    * update zip/ miniz to 2.2.0
    * Media: drop obsolete HLMS shaders
    * RTSS: allow targeting glslang
    * Overlay: fix missing bits for HiDPI support
    * Terrain: GLSL - add Vulkan support
    * GLSLang: use latest GLSL version to get all features
    * Vulkan: add new RenderSystem based on ogre-next version
    * GL*: drop superflous GLHardwarePixelBuffer indirection
    * update imgui to 1.85
    * Many other features and bug fixes, full list is available:
      https://github.com/OGRECave/ogre/releases/tag/v13.2.0
  - Added 0001-Fix-plugins-not-installed-into-OGRE_PLUGINS_PATH.patch
    install plugins into configured plugin path
  - Added 0001-Vulkan-Use-find_package-to-support-system-wide-insta.patch
    support system wide installed vulkan.
* Tue Dec 14 2021 Ferdinand Thiessen <rpm@fthiessen.de>
  - Update to 13.1.1
    * add Rectangle2D to Ogre.h
    * Deprecated - drop duplicate definition of aligned_vector
    * RTSS: implement two-sided lighting
    * Bites: Use Qt 6 for OgreBitesQt if present
    * UnifiedShader:
    * add texture2DArray support and refactor respective sample
    * initial support for glslang
    * GLSLang: enable standard params & add vulkan support
    * Many other features and bug fixes, full list is available:
      https://github.com/OGRECave/ogre/releases/tag/v13.1.0
* Tue Dec 14 2021 Ferdinand Thiessen <rpm@fthiessen.de>
  - Update to 13.0.1, version scheme changed. With breaking changes:
    * Deprecated std wrappers and SceneType into OgreDeprecated.h
    * Several private structures are not exposed anymore
    * Dopped
    * "Custom Render Queues" support
    * deprecated SceneLoader API
    * long-standing hard deprecations
    * most of texture_alias API
    * ParticleIterator
    * _StringBase & _StringStreamBase indirection
    * subroutine API in favor of specialization constants
    * support for TEX_TYPE_2D_RECT
    * rename Media/ShadowVolume to Media/Main
    * add API for exporting scene hierarchy + dotscene implementation
    * add GLSLang shader compiler plugin
    * Many other new features and bug fixes, full list available:
      https://github.com/OGRECave/ogre/releases/tag/v13.0.0
* Fri Dec 10 2021 Ferdinand Thiessen <rpm@fthiessen.de>
  - Update to 1.12.13
    * Add API for exporting scene hierarchy + dotscene implementation
    * DDSCodec - disable mips instead of decompressing
    * FileSystemLayer - also look relative to lib for configs on Linux
    * MaterialSerializer - do not export RTSS techniques by default
    * Root - catch bad config options in restoreConfig
    * SceneManager::createLight - add convenience param to specify Type
    * TRect - add asserts to merge & intersect
    * Viewport - disable clearBuffers if clearEveryFrame is off
    * Overlay: Font - Texture must be removed to allow reloading
    * Terrain: Delete plane when shutting down.
    * A lot bug fixes
  - Add fix-assimp-cmake.patch, fixes assimp detection by cmake
* Mon Sep 06 2021 Adam Mizerski <adam@mizerski.pl>
  - Ogre is incompatible with OpenEXR v3. OpenEXR is an optional
    dependency, so disable it for now using %bcond_with.
* Mon May 03 2021 Ferdinand Thiessen <rpm@fthiessen.de>
  - Update to 1.12.12
    * See https://github.com/OGRECave/ogre/releases/tag/v1.12.12
  - Refresh python3-sitelib.patch
  - Install versioned modules, unversioned only for devel package
  - Add virtual devel package, the cmake module requires all devel
    package
* Sun Apr 18 2021 Ferdinand Thiessen <rpm@fthiessen.de>
  - Update to 1.12.11
    * A lot of new features and bug fixes, please refer to
      https://github.com/OGRECave/ogre/releases/tag/v1.12.11
      Or the release notes provided in ogre-docs packge (Notes*.md)
  - Added python and CSharp subpackages
  - Added python3-sitelib.patch for correct python site-lib path
  - Dropped upstream fixed patches
    * riscv64-architecture.patch
    * fix-aarch64-detection.patch
    * fix-template-function.patch
    * ogre-1.9.0-fixsled.patch
    * ogre1.9.0-browser-cmake.patch
    * ogre-1.9.0-texturearray-ambig-uint.patch
    * ogre-1.9.0-longlongconstants.patch
* Mon Jan 11 2021 Andreas Schwab <schwab@suse.de>
  - riscv64-architecture.patch: add riscv64 as 64bit architecture
* Fri Jul 24 2020 Michel Normand <normand@linux.vnet.ibm.com>
  - Add _constraints with default min 4GB disk
    and specifically for PowerPC set min 6GB physicalmemory.
* Tue Jan 02 2018 stefan.bruens@rwth-aachen.de
  - Fix aarch64 build, add fix-aarch64-detection.patch
  - Fix armv{6,7}l build, set flags for zzip (same as i586)
* Fri Dec 08 2017 mimi.vx@gmail.com
  - fix boost BuildRequires
* Sun Sep 25 2016 jengelh@inai.de
  - Trim repetitive descriptions and include more details on what
    the components do.
* Thu Sep 15 2016 mimi.vx@gmail.com
  - don't build Cg plugin.
* Sat Sep 10 2016 mimi.vx@gmail.com
  - change macro for _version, obs-source-validator can't expand
      complex macros
* Tue Nov 24 2015 rpm@fthiessen.de
  - Added fix-template-function.patch from fedora to resolve link
    errors due to incorrect template creation.
    Needed for openSUSE Factory.

Files

/usr/include/OGRE/Overlay
/usr/include/OGRE/Overlay/OgreBorderPanelOverlayElement.h
/usr/include/OGRE/Overlay/OgreFont.h
/usr/include/OGRE/Overlay/OgreFontManager.h
/usr/include/OGRE/Overlay/OgreImGuiOverlay.h
/usr/include/OGRE/Overlay/OgreOverlay.h
/usr/include/OGRE/Overlay/OgreOverlay.i
/usr/include/OGRE/Overlay/OgreOverlayContainer.h
/usr/include/OGRE/Overlay/OgreOverlayElement.h
/usr/include/OGRE/Overlay/OgreOverlayElementFactory.h
/usr/include/OGRE/Overlay/OgreOverlayManager.h
/usr/include/OGRE/Overlay/OgreOverlayPrerequisites.h
/usr/include/OGRE/Overlay/OgreOverlayProfileSessionListener.h
/usr/include/OGRE/Overlay/OgreOverlaySystem.h
/usr/include/OGRE/Overlay/OgrePanelOverlayElement.h
/usr/include/OGRE/Overlay/OgreTextAreaOverlayElement.h
/usr/include/OGRE/Overlay/imconfig.h
/usr/include/OGRE/Overlay/imgui.h
/usr/lib64/libOgreOverlay.so
/usr/lib64/pkgconfig/OGRE-Overlay.pc


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