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Name: bzflag | Distribution: SUSE Linux Enterprise 15 SP6 |
Version: 2.4.26 | Vendor: openSUSE |
Release: bp156.2.7 | Build date: Mon May 13 17:18:08 2024 |
Group: Amusements/Games/3D/Shoot | Build host: i02-ch2c |
Size: 17557776 | Source RPM: bzflag-2.4.26-bp156.2.7.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://www.bzflag.org/ | |
Summary: 3D Networked Multiplayer Tank Battle Game |
BZFlag is a 3D multiplayer tank battle game that allows users to play against each other in a networked environment. Because it makes heavy use of 3D graphics (OpenGL), a fast CPU or a supported 3D video card is heavily recommended. Find server maps in /usr/share/bzflag/maps.
GPL-2.0-or-later
* Sun Nov 20 2022 Martin Hauke <mardnh@gmx.de> - Update to version 2.4.26 * Audio pops should be fixed. * Positional audio in observer mode now uses the camera direction * Fixed a regression that caused some textures to render skewed. * Fixed the Machine Gun firing continuously when the mouse wheel is used to fire. * Wed Nov 09 2022 Dmitriy Perlow <dap.darkness@gmail.com> - BuildRequre sdl2 stuff via pkgconfig(*). * Sat Mar 12 2022 Carsten Ziepke <kieltux@gmail.com> - Update to 2.4.24 * Don't crash when removing the BZFS Cron server-side player * Announce who adjusted the countdown with /modcount * Add support for Apple silicon builds * Work around an SDL 2.0.20 event handling regression * Do not explicitly link to X11 when using SDL - Run spec-cleaner - Fix encoding of rc.bzflagserver, changed to UTF8 - Fix obsolete-suse-version-check warning * Thu Aug 26 2021 Johannes Segitz <jsegitz@suse.com> - Added hardening to systemd service(s). Modified: * bzflagserver.service * Sun Feb 28 2021 Martin Hauke <mardnh@gmx.de> - Update to 2.4.22 * Fix many issues with SDL 2 window management. * The playHistoryTracker plugin now tracks kills correctly. * Local shotID was not being set in bz_eShotFiredEvent. * Send active autopilot statuses to a joining player. * Fix solo bots being kicked when rejoining to a server. * Fix the backspace key not working on the bzadmin Curses menu. * Tue Jun 23 2020 Mathias Homann <Mathias.Homann@opensuse.org> - Update to 2.4.20 * Reorganization of the menus to improve usability - Scott Wichser * Add bz_isWithinWorldBoundaries to API - Vladimir Jimenez * Use teleporter names in /saveworld .obj exports - Vladimir Jimenez * Add bz_getSpawnPointWithin to API - Vladimir Jimenez * Fix NetHandler compiler errors on Alpine Linux - Jim Melton * Significantly improve platform-dependent header imports - Jim Melton * Only perform texture conversion to internal format once - Alfredo Tupone, Scott Wichser * Removal of never used logic for expiring builds - Zehra * Radar size and console height are controlled with BZDB variables - The Noah * Add bz_getNearestFlagSafetyZone to the API - Vladimir Jimenez * Don't allow hunt to be used when not connected to a server - Zehra * Improve vsync settings with SDL2 - Joshua Bodine * Ignore the -NSDocumentRevisionsDebugMode YES option in Xcode - Joshua Bodine * Add Slovak translation - Jose Riha, Scott Wichser * Use a greyscale color scale based on relative height when colored radar shots are disabled - Alfredo Tupone * Sort locally discovered servers to the top of the server list - Scott Wichser * Add the Open Free For All mode to the Start Server menu - Scott Wichser * Remove ineffective performance tests and just default to "modern" settings - Scott Wichser * Change default settings to better suit first time players - Scott Wichser * Standardize the rabbit game mode name to "Rabbit Chase" - Scott Wichser * Do not scale NPOT textures when OpenGL supports them - Alfredo Tupone * Generate mipmaps with OpenGL 1.4 extension - Alfredo Tupone * Fixed SDL 1.2 builds on macOS - Joshua Bodine * Force zbuffer for Experimental quality - Alfredo Tupone * Use GLEW to detect GL_EXT_texture_edge_clamp - Alfredo Tupone * Add support for storing arbitrary data in API player records - Jeff Myers * Fix API string utility functions sometimes losing values - Vladimir Jimenez * Add new bz_ePlayerDeathFinalizedEvent API event - Vladimir Jimenez * Display Time-per-Frame with 2 decimal digits and averaged over time - Alfredo Tupone * Output correct error when loading a nonexistent bzfs plugin - Vladimir Jimenez * Remove obsolete bzfs option from Start Server menu on Windows - Scott Wichser * Sat May 18 2019 Martin Hauke <mardnh@gmx.de> - Update to version 2.4.16 * Send MsgFlagGrab before API event is called * Correctly unmuted when paused and killed by server * Format codebase to allman style * Use GLEW for obtaining OpenGL entry points and checking for extensions * Revert a80ab87 (truncation warning fix) as that generated broken replay file headers. Detect and work around that bad header. * Use pkg-config, if available, to detect ncurses - Update to version 2.4.14 * Add new bz_eAllowServerShotFiredEvent to the API * Fix antialiasing when starting the client windowed * Update the Windows icon file to include larger icons * Treat the number pad keys uniquely for key mapping with SDL2 * Better cpu selection for x86_64 * Fix build with enable-profile * Add safety check when getting flags (bzfs) * Add min/../max to drawTime - Alfredo Tupone * Fix the -configdir option for the client * Improve support for custom BZDB vars in plug-ins * Fix truncation warnings * Add new bz_ePermissionModificationEvent to the API * Introduce new 'showMotto' permission * Fix gcc warnings and code formatting * Remove old BitmapFont renderer * Add new bz_eServerShotFiredEvent to the API * Revamp the world weapon API entirely * Add PLAYER-MOTTO output to logDetail plugin * Display remaining ban time when a banned player connects * Punitive messages no longer display admin callsigns * Slash commands in the API now know destination channel * Fix ability to bind a key with a modifier through menu * Disallow -helpmsg from world files * Mon Mar 25 2019 Jan Engelhardt <jengelh@inai.de> - Add %systemd_ordering for %service_*. * Tue Feb 26 2019 josef.moellers@suse.com - Replaced the sysv init script by a systemd unit file Due to the complexity of the init script, the script is still used to start/stop the server. Note that the init script and the systemd unit file are not part of upstream! [bsc#1115940, bzflagserver.service] * Thu Dec 21 2017 bwiedemann@suse.com - Update to version 2.4.12 * See /usr/share/doc/packages/bzflag/ChangeLog for full details * Added many new functions to API * Added plugins: * superUser * bzfscron * serverSidePlayerSample * CustomZoneSample * make build fully reproducible (boo#1047218) - Drop upstream bzflag-char-signedness.patch * Thu Nov 23 2017 rbrown@suse.com - Replace references to /var/adm/fillup-templates with new %_fillupdir macro (boo#1069468)
/usr/bin/bzadmin /usr/bin/bzflag /usr/bin/bzfs /usr/lib/systemd/system/bzflagserver.service /usr/lib64/bzflag /usr/lib64/bzflag/CustomZoneSample.la /usr/lib64/bzflag/CustomZoneSample.so /usr/lib64/bzflag/HoldTheFlag.la /usr/lib64/bzflag/HoldTheFlag.so /usr/lib64/bzflag/Phoenix.la /usr/lib64/bzflag/Phoenix.so /usr/lib64/bzflag/RogueGenocide.la /usr/lib64/bzflag/RogueGenocide.so /usr/lib64/bzflag/SAMPLE_PLUGIN.la /usr/lib64/bzflag/SAMPLE_PLUGIN.so /usr/lib64/bzflag/TimeLimit.la /usr/lib64/bzflag/TimeLimit.so /usr/lib64/bzflag/airspawn.la /usr/lib64/bzflag/airspawn.so /usr/lib64/bzflag/autoFlagReset.la /usr/lib64/bzflag/autoFlagReset.so /usr/lib64/bzflag/bzfscron.la /usr/lib64/bzflag/bzfscron.so /usr/lib64/bzflag/chathistory.la /usr/lib64/bzflag/chathistory.so /usr/lib64/bzflag/customPollTypeSample.la /usr/lib64/bzflag/customPollTypeSample.so /usr/lib64/bzflag/customflagsample.la /usr/lib64/bzflag/customflagsample.so /usr/lib64/bzflag/fairCTF.la /usr/lib64/bzflag/fairCTF.so /usr/lib64/bzflag/fastmap.la /usr/lib64/bzflag/fastmap.so /usr/lib64/bzflag/flagStay.la /usr/lib64/bzflag/flagStay.so /usr/lib64/bzflag/keepaway.la /usr/lib64/bzflag/keepaway.so /usr/lib64/bzflag/killall.la /usr/lib64/bzflag/killall.so /usr/lib64/bzflag/koth.la /usr/lib64/bzflag/koth.so /usr/lib64/bzflag/logDetail.la /usr/lib64/bzflag/logDetail.so /usr/lib64/bzflag/nagware.la /usr/lib64/bzflag/nagware.so /usr/lib64/bzflag/playHistoryTracker.la /usr/lib64/bzflag/playHistoryTracker.so /usr/lib64/bzflag/rabbitTimer.la /usr/lib64/bzflag/rabbitTimer.so /usr/lib64/bzflag/rabidRabbit.la /usr/lib64/bzflag/rabidRabbit.so /usr/lib64/bzflag/recordmatch.la /usr/lib64/bzflag/recordmatch.so /usr/lib64/bzflag/regFlag.la /usr/lib64/bzflag/regFlag.so /usr/lib64/bzflag/serverControl.la /usr/lib64/bzflag/serverControl.so /usr/lib64/bzflag/serverSidePlayerSample.la /usr/lib64/bzflag/serverSidePlayerSample.so /usr/lib64/bzflag/shockwaveDeath.la /usr/lib64/bzflag/shockwaveDeath.so /usr/lib64/bzflag/superUser.la /usr/lib64/bzflag/superUser.so /usr/lib64/bzflag/teamflagreset.la /usr/lib64/bzflag/teamflagreset.so /usr/lib64/bzflag/thiefControl.la /usr/lib64/bzflag/thiefControl.so /usr/lib64/bzflag/timedctf.la /usr/lib64/bzflag/timedctf.so /usr/lib64/bzflag/wwzones.la /usr/lib64/bzflag/wwzones.so /usr/share/applications/bzflag.desktop /usr/share/bzflag /usr/share/bzflag/automatic_icon.png /usr/share/bzflag/blend_flash.png /usr/share/bzflag/blue_basetop.png /usr/share/bzflag/blue_basewall.png /usr/share/bzflag/blue_bolt.png /usr/share/bzflag/blue_icon.png /usr/share/bzflag/blue_laser.png /usr/share/bzflag/blue_super_bolt.png /usr/share/bzflag/blue_tank.png /usr/share/bzflag/boom.wav /usr/share/bzflag/bounce.wav /usr/share/bzflag/boxwall.png /usr/share/bzflag/bubble.png /usr/share/bzflag/burrow.wav /usr/share/bzflag/bzflag-256x256.png /usr/share/bzflag/bzflag-32x32.xpm /usr/share/bzflag/bzflag-48x48.png /usr/share/bzflag/bzflag.desktop /usr/share/bzflag/caution.png /usr/share/bzflag/clouds.png /usr/share/bzflag/dusty_flare.png /usr/share/bzflag/explode1.png /usr/share/bzflag/explode2.png /usr/share/bzflag/explosion.wav /usr/share/bzflag/fire.wav /usr/share/bzflag/flag.png /usr/share/bzflag/flag_alert.wav /usr/share/bzflag/flag_drop.wav /usr/share/bzflag/flag_grab.wav /usr/share/bzflag/flag_lost.wav /usr/share/bzflag/flag_won.wav /usr/share/bzflag/flap.wav /usr/share/bzflag/fonts /usr/share/bzflag/fonts/DejaVu.License /usr/share/bzflag/fonts/DejaVuSansCondensedBold_10.fmt /usr/share/bzflag/fonts/DejaVuSansCondensedBold_10.png /usr/share/bzflag/fonts/DejaVuSansCondensedBold_12.fmt /usr/share/bzflag/fonts/DejaVuSansCondensedBold_12.png /usr/share/bzflag/fonts/DejaVuSansCondensedBold_16.fmt /usr/share/bzflag/fonts/DejaVuSansCondensedBold_16.png /usr/share/bzflag/fonts/DejaVuSansCondensedBold_24.fmt /usr/share/bzflag/fonts/DejaVuSansCondensedBold_24.png /usr/share/bzflag/fonts/DejaVuSansCondensedBold_32.fmt 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/usr/share/bzflag/fonts/DejaVuSansMonoBold_48.fmt /usr/share/bzflag/fonts/DejaVuSansMonoBold_48.png /usr/share/bzflag/fonts/DejaVuSansMonoBold_6.fmt /usr/share/bzflag/fonts/DejaVuSansMonoBold_6.png /usr/share/bzflag/fonts/DejaVuSansMonoBold_64.fmt /usr/share/bzflag/fonts/DejaVuSansMonoBold_64.png /usr/share/bzflag/fonts/DejaVuSansMonoBold_8.fmt /usr/share/bzflag/fonts/DejaVuSansMonoBold_8.png /usr/share/bzflag/fonts/readme /usr/share/bzflag/frog.png /usr/share/bzflag/green_basetop.png /usr/share/bzflag/green_basewall.png /usr/share/bzflag/green_bolt.png /usr/share/bzflag/green_icon.png /usr/share/bzflag/green_laser.png /usr/share/bzflag/green_super_bolt.png /usr/share/bzflag/green_tank.png /usr/share/bzflag/hunt.wav /usr/share/bzflag/hunt_select.wav /usr/share/bzflag/hunter_bolt.png /usr/share/bzflag/hunter_laser.png /usr/share/bzflag/hunter_super_bolt.png /usr/share/bzflag/hunter_tank.png /usr/share/bzflag/jump.wav /usr/share/bzflag/jumpjets.png /usr/share/bzflag/killteam.wav /usr/share/bzflag/l10n /usr/share/bzflag/l10n/bzflag_cs_CZ.po /usr/share/bzflag/l10n/bzflag_da.po /usr/share/bzflag/l10n/bzflag_de.po /usr/share/bzflag/l10n/bzflag_en_US_l33t.po /usr/share/bzflag/l10n/bzflag_en_US_redneck.po /usr/share/bzflag/l10n/bzflag_es.po /usr/share/bzflag/l10n/bzflag_fr.po /usr/share/bzflag/l10n/bzflag_it.po /usr/share/bzflag/l10n/bzflag_kg.po /usr/share/bzflag/l10n/bzflag_lt.po /usr/share/bzflag/l10n/bzflag_nl.po /usr/share/bzflag/l10n/bzflag_pt.po /usr/share/bzflag/l10n/bzflag_ru.po /usr/share/bzflag/l10n/bzflag_sk.po /usr/share/bzflag/l10n/bzflag_sv.po /usr/share/bzflag/land.wav /usr/share/bzflag/laser.wav /usr/share/bzflag/lock.wav /usr/share/bzflag/maps /usr/share/bzflag/maps/alderon.bzmap /usr/share/bzflag/maps/camp_swampy.bzmap /usr/share/bzflag/maps/golden_gate-4.0.bzmap /usr/share/bzflag/maps/laserCFT.bzmap /usr/share/bzflag/maps/playground.bzmap /usr/share/bzflag/maps/reality_disfunction.bzmap /usr/share/bzflag/maps/silent_death.bzmap /usr/share/bzflag/maps/spirals.bzmap /usr/share/bzflag/maps/teleport.bzmap /usr/share/bzflag/maps/urbancombat.bzmap /usr/share/bzflag/maps/zion.bzmap /usr/share/bzflag/menu_arrow.png /usr/share/bzflag/mesh.png /usr/share/bzflag/message_admin.wav /usr/share/bzflag/message_private.wav /usr/share/bzflag/message_team.wav /usr/share/bzflag/missile.png /usr/share/bzflag/missile.wav /usr/share/bzflag/moon.png /usr/share/bzflag/mountain1.png /usr/share/bzflag/mountain2.png /usr/share/bzflag/mountain3.png /usr/share/bzflag/mountain4.png /usr/share/bzflag/mountain5.png /usr/share/bzflag/observer_icon.png /usr/share/bzflag/phantom.wav /usr/share/bzflag/pop.wav /usr/share/bzflag/puddle.png /usr/share/bzflag/puffs.png /usr/share/bzflag/purple_basetop.png /usr/share/bzflag/purple_basewall.png /usr/share/bzflag/purple_bolt.png /usr/share/bzflag/purple_icon.png /usr/share/bzflag/purple_laser.png /usr/share/bzflag/purple_super_bolt.png /usr/share/bzflag/purple_tank.png /usr/share/bzflag/pyrwall.png /usr/share/bzflag/rabbit_bolt.png /usr/share/bzflag/rabbit_laser.png /usr/share/bzflag/rabbit_super_bolt.png /usr/share/bzflag/rabbit_tank.png /usr/share/bzflag/radar.png /usr/share/bzflag/raindrop.png /usr/share/bzflag/red_basetop.png /usr/share/bzflag/red_basewall.png /usr/share/bzflag/red_bolt.png /usr/share/bzflag/red_icon.png /usr/share/bzflag/red_laser.png /usr/share/bzflag/red_super_bolt.png /usr/share/bzflag/red_tank.png /usr/share/bzflag/ricochet.wav /usr/share/bzflag/rogue_bolt.png /usr/share/bzflag/rogue_icon.png /usr/share/bzflag/rogue_laser.png /usr/share/bzflag/rogue_super_bolt.png /usr/share/bzflag/rogue_tank.png /usr/share/bzflag/roof.png /usr/share/bzflag/scripts /usr/share/bzflag/scripts/rcbzflagserver /usr/share/bzflag/shock.wav /usr/share/bzflag/shot_tail.png /usr/share/bzflag/snowflake.png /usr/share/bzflag/spree1.wav /usr/share/bzflag/spree2.wav /usr/share/bzflag/spree3.wav /usr/share/bzflag/spree4.wav /usr/share/bzflag/std_ground.png 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