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glew-debugsource-2.2.0-slfo.1.1.3 RPM for aarch64

From OpenSuSE Leap 16.0 for aarch64

Name: glew-debugsource Distribution: SUSE Linux Framework One
Version: 2.2.0 Vendor: SUSE LLC <https://www.suse.com/>
Release: slfo.1.1.3 Build date: Sat Jun 15 01:05:39 2024
Group: Development/Debug Build host: h02-armsrv2
Size: 2742908 Source RPM: glew-2.2.0-slfo.1.1.3.src.rpm
Packager: https://www.suse.com/
Url: https://github.com/nigels-com/glew
Summary: Debug sources for package glew
This package provides debug sources for package glew.
Debug sources are useful when developing applications that use this
package or when debugging this package.

Provides

Requires

License

BSD-3-Clause AND GPL-2.0-or-later AND MIT

Changelog

* Sat Aug 21 2021 badshah400@gmail.com
  - Revert building with EGL support, as it breaks mutliple apps
    (boo#1189524).
* Sat Jul 31 2021 badshah400@gmail.com
  - Build with EGL support now that wxWidgets does so (since version
    3.1.5), otherwise wxWidgets 3.1.x widgets that make use of glew
    crash (see for example, boo#1188519); add BuildRequires:
    pkgconfig(egl) as well as the same Requires for devel package.
* Mon Apr 27 2020 aloisio@gmx.com
  - Update to version 2.2.0
    Bug fixes:
    * GL_EXT_semaphore constants
    * Some const pointer fixups in OpenGL API
    * Correction for GLEW_VERSION_4_5
    New extensions:
    * GL_AMD_framebuffer_multisample_advanced
    * GL_AMD_gpu_shader_half_float_fetch
    * GL_AMD_shader_image_load_store_lod
    * GL_ARM_texture_unnormalized_coordinates
    * GL_DMP_program_binary
    * GL_DMP_shader_binary
    * GL_EXT_EGL_image_external_wrap_modes
    * GL_EXT_EGL_image_storage
    * GL_EXT_EGL_sync
    * GL_EXT_clip_control
    * GL_EXT_depth_clamp
    * GL_EXT_disjoint_timer_query
    * GL_EXT_draw_transform_feedback
    * GL_EXT_multiview_tessellation_geometry_shader
    * GL_EXT_multiview_texture_multisample
    * GL_EXT_multiview_timer_query
    * GL_EXT_occlusion_query_boolean
    * GL_EXT_primitive_bounding_box
    * GL_EXT_protected_textures
    * GL_EXT_robustness
    * GL_EXT_shader_framebuffer_fetch_non_coherent
    * GL_EXT_static_vertex_array
    * GL_EXT_tessellation_point_size
    * GL_EXT_tessellation_shader
    * GL_EXT_texture_border_clamp
    * GL_EXT_texture_buffer
    * GL_EXT_texture_compression_s3tc_srgb
    * GL_EXT_texture_format_sRGB_override
    * GL_EXT_texture_mirror_clamp_to_edge
    * GL_EXT_texture_query_lod
    * GL_EXT_texture_shadow_lod
    * GL_FJ_shader_binary_GCCSO
    * GL_IMG_bindless_texture
    * GL_IMG_framebuffer_downsample
    * GL_IMG_multisampled_render_to_texture
    * GL_IMG_program_binary
    * GL_IMG_read_format
    * GL_IMG_shader_binary
    * GL_IMG_texture_compression_pvrtc
    * GL_IMG_texture_compression_pvrtc2
    * GL_IMG_texture_env_enhanced_fixed_function
    * GL_IMG_texture_filter_cubic
    * GL_INTEL_blackhole_render
    * GL_INTEL_shader_integer_functions2
    * GL_KHR_shader_subgroup
    * GL_MESA_framebuffer_flip_y
    * GL_MESA_program_binary_formats
    * GL_MESA_tile_raster_order
    * GL_NVX_gpu_multicast2
    * GL_NVX_progress_fence
    * GL_NV_compute_shader_derivatives
    * GL_NV_conservative_raster_pre_snap
    * GL_NV_conservative_raster_underestimation
    * GL_NV_depth_nonlinear
    * GL_NV_fragment_shader_barycentric
    * GL_NV_memory_attachment
    * GL_NV_mesh_shader
    * GL_NV_query_resource_tag
    * GL_NV_read_buffer
    * GL_NV_read_buffer_front
    * GL_NV_representative_fragment_test
    * GL_NV_scissor_exclusive
    * GL_NV_shader_subgroup_partitioned
    * GL_NV_shader_texture_footprint
    * GL_NV_shading_rate_image
    * GL_NV_vdpau_interop2
    * GL_OES_EGL_image
    * GL_OES_EGL_image_external
    * GL_OES_EGL_image_external_essl3
    * GL_OES_blend_equation_separate
    * GL_OES_blend_func_separate
    * GL_OES_blend_subtract
    * GL_OES_compressed_ETC1_RGB8_texture
    * GL_OES_compressed_paletted_texture
    * GL_OES_copy_image
    * GL_OES_depth24
    * GL_OES_depth32
    * GL_OES_depth_texture
    * GL_OES_depth_texture_cube_map
    * GL_OES_draw_buffers_indexed
    * GL_OES_draw_texture
    * GL_OES_element_index_uint
    * GL_OES_extended_matrix_palette
    * GL_OES_fbo_render_mipmap
    * GL_OES_fragment_precision_high
    * GL_OES_framebuffer_object
    * GL_OES_geometry_point_size
    * GL_OES_geometry_shader
    * GL_OES_get_program_binary
    * GL_OES_gpu_shader5
    * GL_OES_mapbuffer
    * GL_OES_matrix_get
    * GL_OES_matrix_palette
    * GL_OES_packed_depth_stencil
    * GL_OES_point_size_array
    * GL_OES_point_sprite
    * GL_OES_read_format
    * GL_OES_required_internalformat
    * GL_OES_rgb8_rgba8
    * GL_OES_sample_shading
    * GL_OES_sample_variables
    * GL_OES_shader_image_atomic
    * GL_OES_shader_io_blocks
    * GL_OES_shader_multisample_interpolation
    * GL_OES_single_precision
    * GL_OES_standard_derivatives
    * GL_OES_stencil1
    * GL_OES_stencil4
    * GL_OES_stencil8
    * GL_OES_surfaceless_context
    * GL_OES_tessellation_point_size
    * GL_OES_tessellation_shader
    * GL_OES_texture_3D
    * GL_OES_texture_border_clamp
    * GL_OES_texture_buffer
    * GL_OES_texture_compression_astc
    * GL_OES_texture_cube_map
    * GL_OES_texture_cube_map_array
    * GL_OES_texture_env_crossbar
    * GL_OES_texture_mirrored_repeat
    * GL_OES_texture_npot
    * GL_OES_texture_stencil8
    * GL_OES_texture_storage_multisample_2d_array
    * GL_OES_texture_view
    * GL_OES_vertex_array_object
    * GL_OES_vertex_half_float
    * GL_OES_vertex_type_10_10_10_2
    * GL_QCOM_YUV_texture_gather
    * GL_QCOM_shader_framebuffer_fetch_rate
    * GL_QCOM_texture_foveated
    * GL_QCOM_texture_foveated_subsampled_layout
    * GL_VIV_shader_binary
    * EGL_ANDROID_GLES_layers
    * EGL_ANDROID_get_frame_timestamps
    * EGL_ANDROID_get_native_client_buffer
    * EGL_ARM_image_format
    * EGL_EXT_bind_to_front
    * EGL_EXT_client_sync
    * EGL_EXT_compositor
    * EGL_EXT_gl_colorspace_display_p3
    * EGL_EXT_gl_colorspace_display_p3_linear
    * EGL_EXT_gl_colorspace_display_p3_passthrough
    * EGL_EXT_gl_colorspace_scrgb
    * EGL_EXT_image_gl_colorspace
    * EGL_EXT_image_implicit_sync_control
    * EGL_EXT_surface_CTA861_3_metadata
    * EGL_EXT_sync_reuse
    * EGL_KHR_display_reference
    * EGL_MESA_query_driver
    * EGL_NV_context_priority_realtime
    * EGL_NV_quadruple_buffer
    * EGL_NV_stream_dma
    * EGL_NV_stream_flush
    * EGL_NV_stream_origin
    * EGL_NV_triple_buffer
    * EGL_WL_bind_wayland_display
    * EGL_WL_create_wayland_buffer_from_image
    * GLX_EXT_context_priority
    * GLX_EXT_no_config_context
    * GLX_NV_multigpu_context
    * WGL_NV_multigpu_context
  - New so_ver
  - New source URL
  - Build executables with PIE
  - Spec cleanup
* Sat Nov 11 2017 aavindraa@gmail.com
  - Update to 2.1.0
    * Enhancements:
      + OpenGL 4.6 support added
      + Improved cmake build support
      + Improved Mac OSX build support
    * Bug fixes:
      + Resovled crash when glXGetCurrentDisplay() is NULL
      + CMake: only install PDB files with MSVC
      + wglGetProcAddress crash with NOGDI defined
      + Mac: using -Os rather than -O2
    * 33 new extensions
  - move to github
  - new so_ver
* Wed Jul 12 2017 jengelh@inai.de
  - RPM group fix.
* Wed Jul 12 2017 tchvatal@suse.com
  - Version update to 2.0 release:
    * EGL support added
    * Bunch of new GL extensions
    * Forward context support added
    * OSMesa support added
* Tue Sep 22 2015 jengelh@inai.de
  - Drop "glew" from baselibs.conf; there is nothing in this
    subpackage that would be baselibbed by default.
* Wed Sep 02 2015 mpluskal@suse.com
  - Update to 1.13.0
    * Enhancements:
      + glxewInit, wglewInit
      + glewinfo adds support for -version, -profile
      core|compatibility and -flag debug|forward parameters
      + Improved cmake build support
    * New extensions:
      + GL_ARB_ES3_2_compatibility
      + GL_ARB_fragment_shader_interlock
      + GL_ARB_gpu_shader_int64
      + GL_ARB_parallel_shader_compile
      + GL_ARB_post_depth_coverage
      + GL_ARB_sample_locations
      + GL_ARB_shader_atomic_counter_ops
      + GL_ARB_shader_ballot
      + GL_ARB_shader_clock
      + GL_ARB_shader_viewport_layer_array
      + GL_ARB_sparse_texture2
      + GL_ARB_sparse_texture_clamp
      + GL_ARB_texture_filter_minmax
      + GL_INTEL_framebuffer_CMAA
      + GL_KHR_no_error
      + GL_NV_conservative_raster_dilate
      + GL_OVR_multiview
      + GL_OVR_multiview2
    * Bug fixes
* Sun Apr 12 2015 mpluskal@suse.com
  - Remove devel package from baselibs.conf (discussed in boo#894331)
* Wed Jan 28 2015 mimi.vx@gmail.com
  - update of baselibs.conf
* Wed Jan 28 2015 mimi.vx@gmail.com
  - Version bump to 1.12.0
    * support for new extensions
    * bugixes:
      .pc -I flags inconsistent with *.h includes
      Missing defines: GL_COPY_{READ|WRITE}_BUFFER_BINDING
      multiple const GLchar *const* errors
      PFNGLSHADERSOURCEPROC incorrect in 1.11.x
      GL_GEOMETRY_SHADER & GL_FRAGMENT_SHADER
* Fri Dec 05 2014 tchvatal@suse.com
  - Version bump to 1.11.0:
    * support for OpenGL 4.5
  - Removed patches no longer needed:
    * glew-1.10.0-destdir.patch
* Sun Sep 28 2014 jengelh@inai.de
  - glew-devel-32bit failed to pull in libGLEW1_10-32bit
  - own /usr/include/GL
* Mon Sep 01 2014 sbrabec@suse.cz
  - Fix baselibs.conf (bnc#894331).
* Mon May 26 2014 fstrba@suse.com
  - Upgrade to upstream 1.10.0
  - New patch:
    * glew-1.10.0-destdir.patch: Sanitize Makefile
    - Add DESTDIR option to avoid buildroot in .pc files
* Wed Oct 24 2012 thorstenb@flightgear.org
  - Fixed dependencies for openSUSE <= 12.1
* Mon Sep 24 2012 adam@mizerski.pl
  - update to latest stable 1.9.0
    - removed 0001-Add-glew.c-glewinfo.c-and-includes.patch.bz2.
      These files are included in tarball.
  - Changed explicit glu dependency, to recommendation. There is
    GLEW_NO_GLU option.
  - added glew-devel to baselibs.conf
  - spec cleanup
* Tue Sep 18 2012 idonmez@suse.com
  - Add explicit glu dependency
* Tue Feb 21 2012 johannesobermayr@gmx.de
  - Update to latest git version
  - Remove obsolete dont-strip.diff
* Mon Feb 20 2012 meissner@suse.de
  - buildrequire Xi and Xmu libs
* Wed Dec 28 2011 johannesobermayr@gmx.de
  - Do not merge es branch for now
    * Fixes bnc #732438, #738519
    * Issue reported upstream
* Sun Nov 13 2011 johannesobermayr@gmx.de
  - Update to 1.7.0 and latest git
  - Merge es branch
* Thu Sep 29 2011 coolo@suse.com
  - fix baselibs.conf
* Thu Aug 18 2011 crrodriguez@opensuse.org
  - Do not obsolete old library
* Sat Aug 13 2011 johannesobermayr@gmx.de
  - Update to 1.6.0 with two further commits
  - Don't strip libraries
* Fri May 27 2011 coolo@novell.com
  - remove sublicenses
* Sun Apr 24 2011 toddrme2178@gmail.com
  - Add 32bit compatibility libraries
* Sat Feb 05 2011 davejplater@gmail.com
  - Update to version 1.5.8
  - Upstream changes:
    * The latest release contains support for OpenGL 3.3, OpenGL 4.1
    and the following extensions:
    OpenGL extensions, WGL extensions and GLX extensions.
    * fixes minor bugs and adds two new extensions.
    * Version 1.5.7 fixes minor bugs and adds one new extension.
* Thu Sep 09 2010 dimstar@opensuse.org
  - Update to version 1.5.6:
    + Support for OpenGL 4.1
    + Support many new extensions.
  - Changes from version 1.5.5:
    + Support new extensions
    + Bug fixes:
    - Compilation issue with GLX_SGI_video_sync
    - OpenGL 4.0 double-precision uniform functions added
    - Constness of glPointParameterfvARB and glPointParameterfvEXT
    - Added glVertexAttribDivisor
    - Compilation issue with Nvidia GLX headers
  - Changes from version 1.5.4:
    + Support for OpenGL 3.3 and 4.0
    + Support new extensions
    + Bug fixes:
    - Parameter constness fix for glPointParameteriv and
      glPointParameterfv
  - Changes from version 1.5.3:
    + New extensions:
    - GLX_INTEL_swap_event, GL_AMD_seamless_cubemap_per_texture &
      GL_AMD_shader_stencil_export
    + Bug fixes:
    - Correct version detection for GL 3.1 and 3.2
    - Missing 3.1 enumerants
    - Add glew.pc
  - Changes from version 1.5.2:
    + Support for OpenGL 3.1 and 3.2
    + Many new extensions
    + Bug fixes:
    - DOS line endings for windows .zip archives only.
    - glTransformFeedbackVaryings arguments.
    - Resource leak in glewinfo and visualinfo tools.
    - WIN32_LEAN_AND_MEAN preprocessor pollution.
    - Fixed version detection for GLEW_VERSION_2_1 and
      GLEW_VERSION_3_0.
    - MesaGLUT glut.h GLAPIENTRY dependency.
    - glFramebufferTextureLayer correction.
    - OSX compiler warnings resolved.
    - Cygwin linking to opengl32 by default, rather than X11 OpenGL
    - SnowLeopard (OSX 10.6) gl.h detection.
    - Use $(STRIP) consistently.
    + Add pkg-config BuildRequires.
* Wed Aug 05 2009 sbrabec@suse.cz
  - Updated to version 1.5.1:
    * support for OpenGL 3.0
    * support for many new extensions
    * bug fixes
* Tue Feb 24 2009 crrodriguez@suse.de
  - static libraries are not usable and now removed.
* Thu Mar 20 2008 sbrabec@suse.cz
  - Removed bad dependencies from libGLEW1_5 (bnc#372722).
* Mon Jan 14 2008 sbrabec@suse.cz
  - Updated to version 1.5.0:
    * less restrictive license
    * minor fixes
  - Split package according to the shared library packaging policy.
* Thu Jul 12 2007 sbrabec@suse.cz
  - New SuSE package, version 1.4.0.

Files

/usr/src/debug/glew-2.2.0
/usr/src/debug/glew-2.2.0/include
/usr/src/debug/glew-2.2.0/include/GL
/usr/src/debug/glew-2.2.0/include/GL/glew.h
/usr/src/debug/glew-2.2.0/include/GL/glxew.h
/usr/src/debug/glew-2.2.0/src
/usr/src/debug/glew-2.2.0/src/glew.c


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Fabrice Bellet, Thu Jul 18 00:25:40 2024