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Name: irrlicht-debugsource | Distribution: SUSE Linux Framework One |
Version: 1.8.5 | Vendor: SUSE LLC <https://www.suse.com/> |
Release: slfo.1.1.3 | Build date: Sat Jun 15 01:05:40 2024 |
Group: Development/Debug | Build host: h04-armsrv1 |
Size: 6709013 | Source RPM: irrlicht-1.8.5-slfo.1.1.3.src.rpm |
Packager: https://www.suse.com/ | |
Url: https://irrlicht.sourceforge.io/ | |
Summary: Debug sources for package irrlicht |
This package provides debug sources for package irrlicht. Debug sources are useful when developing applications that use this package or when debugging this package.
Zlib
* Sat Nov 27 2021 dmueller@suse.com - update to 1.8.5: * Fix some aes compile warnings on gcc about fall-throughs. * No longer include sys/sysctl.h on other platforms than OSX. Fixes compile errors in COSOperator on newer Linux systems. * Update script to generate tutorial.html's in example folders. * Update libpng to 1.6.37 (from 1.6.23) * Fix CIrrDeviceSDL::getVideoModeList which didn't return video modes before. * CIrrDeviceMacOSX now sets the SEvent.MouseInput Shift and Control values on mouse events like the other devices. * isWindowFocused in IrrDeviceSDL device now returns the input focus like the other devices. Before it was returning a mouse-over-window state. * Prevent SDL device from dropping OpenGL resources on Win32 when setResizable was called with OpenGL driver. * Fix isWindowActive when using SDL device. Before it was only active when the mouse was over the window. * Fix SViewFrustum::clipLine. Was before clipping at wrong points * Fix compilation on OSX and prevent capturing mouse cursor when Window is not on top * Fix serialization of OverrideTextColorEnabled flag in CGUITab. * CFileSystem::getAbsolutePath no longer wrongly converts an empty filename to "/" on unix platforms. * Fix bug in cursor positions when compiled with newer Windows SDK's (v110 in VS2012) and running on Systems >= Windows Vista in windowed mode. * IOSOperator::getSysteMemory() no longer returns incorrect values with >2GB. * Increase KEY_KEY_CODES_COUNT to fix problem with laptop keyboards which return the keycode 0xff for the function key. * Fix bug when calling activateJoysticks on windows several times. It had appened joystick information instead of replacing it, thereby increasing joystick number on each call. * Fix bug in fast_atof when reading floating point numbers with more than 16 digits past the dot. Those produced completely wrong results * Accuracy of fast_atof is back to older Irrlicht versions (fixes test warnings, usually not a noticable problem). * Fix crash in eventhandling when calling remove() on a contextmenu while it has focus. * CImageLoaderJPG::isALoadableFileFormat uses a test which allows to load more jpg formats (for example uncompressed jpg's). Thx @Yaron Cohen-Tal for report, test-image and his help with the patch. - drop irrlicht-1.8.4-remove-sys-sysctl.h.patch (merged upstream) * Fri Feb 19 2021 opensuse@dstoecker.de - fix build (irrlicht-1.8.4-remove-sys-sysctl.h.patch) - fix library link versions * Wed Feb 14 2018 crrodriguez@opensuse.org - Do not BuildRequire xorg-x11-devel or Mesa-devel metapackages. - Fix -devel package requires too. * Sat Dec 31 2016 khyota@redhyena.net - Update to 1.8.4 - Removed aes.patch and fix-sha2-gcc6.patch. Fixed upstream. * Wed Jul 27 2016 jengelh@inai.de - Update description * Thu Jun 30 2016 rpm@fthiessen.de - Added fix-sha2-gcc6.patch for fixing build with gcc6 on Tumbleweed * Tue Dec 01 2015 khyota@redhyena.net - Build version 1.8.3 * Thu Sep 03 2015 khyota@redhyena.net - Build version 1.8.2 - Removed irrlicht-replace-glext-header-file.patch fixed in this release. * Mon Dec 08 2014 malcolmlewis@opensuse.org - Add irrlicht-replace-glext-header-file.patch -- Incorrect glext.h shipped in release, see <http://irrlicht.sourceforge.net/forum/ viewtopic.php?f=7&t=49811>. * Wed Feb 05 2014 mailaender@opensuse.org - Removed irrlicht-1.8-glviewport.patch fixes https://github.com/minetest/minetest/issues/474 * Sat Nov 23 2013 joop.boonen@opensuse.org - Build version 1.8.1 * Wed Dec 12 2012 Rene.vanPaassen@gmail.com - added directionlight and glviewport patches. Based on work by Herman Damveld <h.damveld@tudelft.nl> * Tue Dec 11 2012 joop.boonen@opensuse.org - Build version 1.8 * Sun Jul 29 2012 bwiedemann@suse.com - use fallback values to prevent segfaults https://sourceforge.net/tracker/?func=detail&aid=3551476&group_id=74339&atid=540678 * Thu Dec 16 2010 dimstar@opensuse.org - Packaged irrlicht 1.7.2 - Restructured the .spec file, having the package called irrlicht. - Link GL, zlib, libpng and libjpeg; otherwise apps linking irrlicht would need to take care of this, which is wrong. - Spec file is based on Fedora's work.
/usr/src/debug/irrlicht-1.8.5 /usr/src/debug/irrlicht-1.8.5/include /usr/src/debug/irrlicht-1.8.5/include/CDynamicMeshBuffer.h /usr/src/debug/irrlicht-1.8.5/include/CIndexBuffer.h /usr/src/debug/irrlicht-1.8.5/include/CMeshBuffer.h /usr/src/debug/irrlicht-1.8.5/include/CVertexBuffer.h /usr/src/debug/irrlicht-1.8.5/include/EAttributes.h /usr/src/debug/irrlicht-1.8.5/include/ECullingTypes.h /usr/src/debug/irrlicht-1.8.5/include/EDebugSceneTypes.h /usr/src/debug/irrlicht-1.8.5/include/EDeviceTypes.h /usr/src/debug/irrlicht-1.8.5/include/EDriverFeatures.h /usr/src/debug/irrlicht-1.8.5/include/EDriverTypes.h /usr/src/debug/irrlicht-1.8.5/include/EGUIAlignment.h /usr/src/debug/irrlicht-1.8.5/include/EGUIElementTypes.h /usr/src/debug/irrlicht-1.8.5/include/EHardwareBufferFlags.h /usr/src/debug/irrlicht-1.8.5/include/EMaterialFlags.h /usr/src/debug/irrlicht-1.8.5/include/EMaterialTypes.h /usr/src/debug/irrlicht-1.8.5/include/EMeshWriterEnums.h /usr/src/debug/irrlicht-1.8.5/include/EMessageBoxFlags.h /usr/src/debug/irrlicht-1.8.5/include/EPrimitiveTypes.h /usr/src/debug/irrlicht-1.8.5/include/ESceneNodeAnimatorTypes.h /usr/src/debug/irrlicht-1.8.5/include/ESceneNodeTypes.h /usr/src/debug/irrlicht-1.8.5/include/EShaderTypes.h /usr/src/debug/irrlicht-1.8.5/include/ETerrainElements.h /usr/src/debug/irrlicht-1.8.5/include/IAnimatedMesh.h /usr/src/debug/irrlicht-1.8.5/include/IAnimatedMeshMD2.h /usr/src/debug/irrlicht-1.8.5/include/IAnimatedMeshMD3.h /usr/src/debug/irrlicht-1.8.5/include/IAnimatedMeshSceneNode.h /usr/src/debug/irrlicht-1.8.5/include/IAttributeExchangingObject.h /usr/src/debug/irrlicht-1.8.5/include/IAttributes.h /usr/src/debug/irrlicht-1.8.5/include/IBillboardSceneNode.h /usr/src/debug/irrlicht-1.8.5/include/IBillboardTextSceneNode.h /usr/src/debug/irrlicht-1.8.5/include/IBoneSceneNode.h /usr/src/debug/irrlicht-1.8.5/include/ICameraSceneNode.h /usr/src/debug/irrlicht-1.8.5/include/IColladaMeshWriter.h /usr/src/debug/irrlicht-1.8.5/include/ICursorControl.h /usr/src/debug/irrlicht-1.8.5/include/IDummyTransformationSceneNode.h /usr/src/debug/irrlicht-1.8.5/include/IDynamicMeshBuffer.h /usr/src/debug/irrlicht-1.8.5/include/IEventReceiver.h /usr/src/debug/irrlicht-1.8.5/include/IFileArchive.h /usr/src/debug/irrlicht-1.8.5/include/IFileList.h /usr/src/debug/irrlicht-1.8.5/include/IFileSystem.h /usr/src/debug/irrlicht-1.8.5/include/IGPUProgrammingServices.h /usr/src/debug/irrlicht-1.8.5/include/IGUIButton.h /usr/src/debug/irrlicht-1.8.5/include/IGUICheckBox.h /usr/src/debug/irrlicht-1.8.5/include/IGUIColorSelectDialog.h /usr/src/debug/irrlicht-1.8.5/include/IGUIComboBox.h /usr/src/debug/irrlicht-1.8.5/include/IGUIContextMenu.h /usr/src/debug/irrlicht-1.8.5/include/IGUIEditBox.h /usr/src/debug/irrlicht-1.8.5/include/IGUIElement.h /usr/src/debug/irrlicht-1.8.5/include/IGUIElementFactory.h /usr/src/debug/irrlicht-1.8.5/include/IGUIEnvironment.h /usr/src/debug/irrlicht-1.8.5/include/IGUIFileOpenDialog.h /usr/src/debug/irrlicht-1.8.5/include/IGUIFont.h /usr/src/debug/irrlicht-1.8.5/include/IGUIFontBitmap.h /usr/src/debug/irrlicht-1.8.5/include/IGUIImage.h /usr/src/debug/irrlicht-1.8.5/include/IGUIImageList.h /usr/src/debug/irrlicht-1.8.5/include/IGUIInOutFader.h /usr/src/debug/irrlicht-1.8.5/include/IGUIListBox.h /usr/src/debug/irrlicht-1.8.5/include/IGUIMeshViewer.h /usr/src/debug/irrlicht-1.8.5/include/IGUIScrollBar.h /usr/src/debug/irrlicht-1.8.5/include/IGUISkin.h /usr/src/debug/irrlicht-1.8.5/include/IGUISpinBox.h /usr/src/debug/irrlicht-1.8.5/include/IGUISpriteBank.h /usr/src/debug/irrlicht-1.8.5/include/IGUIStaticText.h /usr/src/debug/irrlicht-1.8.5/include/IGUITabControl.h /usr/src/debug/irrlicht-1.8.5/include/IGUITable.h /usr/src/debug/irrlicht-1.8.5/include/IGUIToolbar.h /usr/src/debug/irrlicht-1.8.5/include/IGUITreeView.h /usr/src/debug/irrlicht-1.8.5/include/IGUIWindow.h /usr/src/debug/irrlicht-1.8.5/include/IGeometryCreator.h /usr/src/debug/irrlicht-1.8.5/include/IImage.h /usr/src/debug/irrlicht-1.8.5/include/IImageLoader.h /usr/src/debug/irrlicht-1.8.5/include/IImageWriter.h /usr/src/debug/irrlicht-1.8.5/include/IIndexBuffer.h /usr/src/debug/irrlicht-1.8.5/include/ILightSceneNode.h /usr/src/debug/irrlicht-1.8.5/include/ILogger.h /usr/src/debug/irrlicht-1.8.5/include/IMaterialRenderer.h /usr/src/debug/irrlicht-1.8.5/include/IMaterialRendererServices.h /usr/src/debug/irrlicht-1.8.5/include/IMesh.h /usr/src/debug/irrlicht-1.8.5/include/IMeshBuffer.h /usr/src/debug/irrlicht-1.8.5/include/IMeshCache.h /usr/src/debug/irrlicht-1.8.5/include/IMeshLoader.h /usr/src/debug/irrlicht-1.8.5/include/IMeshManipulator.h /usr/src/debug/irrlicht-1.8.5/include/IMeshSceneNode.h /usr/src/debug/irrlicht-1.8.5/include/IMeshWriter.h /usr/src/debug/irrlicht-1.8.5/include/IMetaTriangleSelector.h /usr/src/debug/irrlicht-1.8.5/include/IOSOperator.h /usr/src/debug/irrlicht-1.8.5/include/IParticleAffector.h /usr/src/debug/irrlicht-1.8.5/include/IParticleAnimatedMeshSceneNodeEmitter.h /usr/src/debug/irrlicht-1.8.5/include/IParticleAttractionAffector.h /usr/src/debug/irrlicht-1.8.5/include/IParticleBoxEmitter.h /usr/src/debug/irrlicht-1.8.5/include/IParticleCylinderEmitter.h /usr/src/debug/irrlicht-1.8.5/include/IParticleEmitter.h /usr/src/debug/irrlicht-1.8.5/include/IParticleFadeOutAffector.h /usr/src/debug/irrlicht-1.8.5/include/IParticleGravityAffector.h /usr/src/debug/irrlicht-1.8.5/include/IParticleMeshEmitter.h /usr/src/debug/irrlicht-1.8.5/include/IParticleRingEmitter.h /usr/src/debug/irrlicht-1.8.5/include/IParticleRotationAffector.h /usr/src/debug/irrlicht-1.8.5/include/IParticleSphereEmitter.h /usr/src/debug/irrlicht-1.8.5/include/IParticleSystemSceneNode.h /usr/src/debug/irrlicht-1.8.5/include/IQ3LevelMesh.h /usr/src/debug/irrlicht-1.8.5/include/IQ3Shader.h /usr/src/debug/irrlicht-1.8.5/include/IRandomizer.h /usr/src/debug/irrlicht-1.8.5/include/IReadFile.h /usr/src/debug/irrlicht-1.8.5/include/IReferenceCounted.h /usr/src/debug/irrlicht-1.8.5/include/ISceneCollisionManager.h /usr/src/debug/irrlicht-1.8.5/include/ISceneLoader.h /usr/src/debug/irrlicht-1.8.5/include/ISceneManager.h /usr/src/debug/irrlicht-1.8.5/include/ISceneNode.h /usr/src/debug/irrlicht-1.8.5/include/ISceneNodeAnimator.h /usr/src/debug/irrlicht-1.8.5/include/ISceneNodeAnimatorCameraFPS.h /usr/src/debug/irrlicht-1.8.5/include/ISceneNodeAnimatorCameraMaya.h /usr/src/debug/irrlicht-1.8.5/include/ISceneNodeAnimatorCollisionResponse.h /usr/src/debug/irrlicht-1.8.5/include/ISceneNodeAnimatorFactory.h /usr/src/debug/irrlicht-1.8.5/include/ISceneNodeFactory.h /usr/src/debug/irrlicht-1.8.5/include/ISceneUserDataSerializer.h /usr/src/debug/irrlicht-1.8.5/include/IShaderConstantSetCallBack.h /usr/src/debug/irrlicht-1.8.5/include/IShadowVolumeSceneNode.h /usr/src/debug/irrlicht-1.8.5/include/ISkinnedMesh.h /usr/src/debug/irrlicht-1.8.5/include/ITerrainSceneNode.h /usr/src/debug/irrlicht-1.8.5/include/ITextSceneNode.h /usr/src/debug/irrlicht-1.8.5/include/ITexture.h /usr/src/debug/irrlicht-1.8.5/include/ITimer.h /usr/src/debug/irrlicht-1.8.5/include/ITriangleSelector.h /usr/src/debug/irrlicht-1.8.5/include/IVertexBuffer.h /usr/src/debug/irrlicht-1.8.5/include/IVideoDriver.h /usr/src/debug/irrlicht-1.8.5/include/IVideoModeList.h /usr/src/debug/irrlicht-1.8.5/include/IVolumeLightSceneNode.h /usr/src/debug/irrlicht-1.8.5/include/IWriteFile.h /usr/src/debug/irrlicht-1.8.5/include/IXMLReader.h /usr/src/debug/irrlicht-1.8.5/include/IXMLWriter.h /usr/src/debug/irrlicht-1.8.5/include/IrrlichtDevice.h /usr/src/debug/irrlicht-1.8.5/include/Keycodes.h /usr/src/debug/irrlicht-1.8.5/include/S3DVertex.h /usr/src/debug/irrlicht-1.8.5/include/SAnimatedMesh.h /usr/src/debug/irrlicht-1.8.5/include/SColor.h /usr/src/debug/irrlicht-1.8.5/include/SExposedVideoData.h /usr/src/debug/irrlicht-1.8.5/include/SIrrCreationParameters.h /usr/src/debug/irrlicht-1.8.5/include/SKeyMap.h /usr/src/debug/irrlicht-1.8.5/include/SLight.h /usr/src/debug/irrlicht-1.8.5/include/SMaterial.h /usr/src/debug/irrlicht-1.8.5/include/SMaterialLayer.h /usr/src/debug/irrlicht-1.8.5/include/SMesh.h /usr/src/debug/irrlicht-1.8.5/include/SParticle.h /usr/src/debug/irrlicht-1.8.5/include/SSharedMeshBuffer.h /usr/src/debug/irrlicht-1.8.5/include/SSkinMeshBuffer.h /usr/src/debug/irrlicht-1.8.5/include/SVertexIndex.h /usr/src/debug/irrlicht-1.8.5/include/SVertexManipulator.h /usr/src/debug/irrlicht-1.8.5/include/SViewFrustum.h /usr/src/debug/irrlicht-1.8.5/include/SceneParameters.h /usr/src/debug/irrlicht-1.8.5/include/aabbox3d.h /usr/src/debug/irrlicht-1.8.5/include/coreutil.h /usr/src/debug/irrlicht-1.8.5/include/dimension2d.h /usr/src/debug/irrlicht-1.8.5/include/fast_atof.h /usr/src/debug/irrlicht-1.8.5/include/heapsort.h /usr/src/debug/irrlicht-1.8.5/include/irrAllocator.h /usr/src/debug/irrlicht-1.8.5/include/irrArray.h /usr/src/debug/irrlicht-1.8.5/include/irrList.h /usr/src/debug/irrlicht-1.8.5/include/irrMap.h /usr/src/debug/irrlicht-1.8.5/include/irrMath.h /usr/src/debug/irrlicht-1.8.5/include/irrString.h /usr/src/debug/irrlicht-1.8.5/include/irrTypes.h /usr/src/debug/irrlicht-1.8.5/include/irrXML.h /usr/src/debug/irrlicht-1.8.5/include/line2d.h /usr/src/debug/irrlicht-1.8.5/include/line3d.h /usr/src/debug/irrlicht-1.8.5/include/matrix4.h /usr/src/debug/irrlicht-1.8.5/include/path.h /usr/src/debug/irrlicht-1.8.5/include/plane3d.h /usr/src/debug/irrlicht-1.8.5/include/position2d.h /usr/src/debug/irrlicht-1.8.5/include/quaternion.h /usr/src/debug/irrlicht-1.8.5/include/rect.h /usr/src/debug/irrlicht-1.8.5/include/triangle3d.h /usr/src/debug/irrlicht-1.8.5/include/vector2d.h /usr/src/debug/irrlicht-1.8.5/include/vector3d.h /usr/src/debug/irrlicht-1.8.5/source /usr/src/debug/irrlicht-1.8.5/source/Irrlicht /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/BuiltInFont.h /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/C3DSMeshFileLoader.cpp /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/C3DSMeshFileLoader.h /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CAnimatedMeshHalfLife.cpp /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CAnimatedMeshHalfLife.h /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CAnimatedMeshMD2.cpp /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CAnimatedMeshMD2.h /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CAnimatedMeshMD3.cpp /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CAnimatedMeshMD3.h /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CAnimatedMeshSceneNode.cpp /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CAnimatedMeshSceneNode.h /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CAttributeImpl.h /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CAttributes.cpp /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CAttributes.h /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CB3DMeshFileLoader.cpp /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CB3DMeshFileLoader.h /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CBSPMeshFileLoader.cpp /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CBSPMeshFileLoader.h /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CBillboardSceneNode.cpp /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CBillboardSceneNode.h /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CBlit.h /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CBoneSceneNode.cpp /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CBoneSceneNode.h /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CBurningShader_Raster_Reference.cpp /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CCSMLoader.cpp /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CCSMLoader.h /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CCameraSceneNode.cpp /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CCameraSceneNode.h /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CColladaFileLoader.cpp /usr/src/debug/irrlicht-1.8.5/source/Irrlicht/CColladaFileLoader.h 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