Index | index by Group | index by Distribution | index by Vendor | index by creation date | index by Name | Mirrors | Help | Search |
Name: libOgreMain-devel | Distribution: openSUSE Tumbleweed |
Version: 13.6.5 | Vendor: openSUSE |
Release: 3.2 | Build date: Thu May 2 20:12:26 2024 |
Group: Development/Libraries/C and C++ | Build host: reproducible |
Size: 4917876 | Source RPM: ogre-13.6.5-3.2.src.rpm |
Packager: http://bugs.opensuse.org | |
Url: https://www.ogre3d.org/ | |
Summary: Development files for the Ogre Main library |
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented 3D engine.
LGPL-2.1-only
* Thu May 02 2024 Ferdinand Thiessen <rpm@fthiessen.de> - Disable mono bindings by default to fix build on Tumbleweed * Tue Jan 30 2024 Michael Pujos <pujos.michael@gmail.com> - fixed compilation with glslang v14 - added fix-glslang-plugin-compilation.patch * Mon Dec 18 2023 Ferdinand Thiessen <rpm@fthiessen.de> - Added fix-gslang-cpp17.patch to fix build with our current GLSlang package - Update to 13.6.5 * DeflateStream can throw in close() > compressFinal() * fix element count of ACT_TIME_0_* * fix ResourceGroupManager shutdown crash * GpuProgramParameters - assert correct autoconstant type * SceneManager - report derived material in renderdoc * Technique - avoid deadlock when shadow_*_material refers to self * use identity for *VIEWPROJ_MATRIX if textureProjector is NULL * RTSS * normalmap - parallax texcoord should also affect normalmap lookup * IBL - ensure envmap is used as cubic texture * GLSupport: early-out if shader source is empty * GLES2/GL3+: fix HardwareBuffer::copyData when offsets are not 0 * GLES2: fix check in blitFromMemory - Update to 13.6.4 * LiSPSMShadowCameraSetup::create - actually forward the params * Mesh - actually only trigger assertion in debug mode * Resource - call prepareResource() before loading an unprepared manual resource * MeshUpgrader - avoid assertion in ~Mesh * XMLConverter: XMLSkeletonSerializer - use correct bone handles for createNodeTrack() * STBICodec: update embedded STB Image - Update to 13.6.3 * CompositorInstance - fix auto-sorting custom render passes * setBonesUseObjectSpace - use the passed value * RTSS * cook torrance - forward surface alpha * Do not add the gl_PerVertex block when writing the shader. - Update to 13.6.2 * GpuProgramParameters - do not set variability in clearAutoConstant * move RSC compatibility check to useCustomRenderSystemCapabilities * Assimp: * set emissive to 0 when using an emissive map * support loading embedded textures * GL: RenderToVertexBuffer - fix detection of GLSL shaders * GLSupport * EGL - fix multi-window operation * fix requested version of GL context - Update to 13.6.1 * GLES2: Better handle the case where we dont have texture_border_clamp * Emscripten: dynamically switch to WebGL2, if possible * RTSS: fix parsing triplanarTexturing params - Update to 13.6.0 * Image Based Lighting provided by the RTSS * Terrain shaders generated by the RTSS * significantly improved shadowing quality * Rust based image codec * Full changes: https://github.com/OGRECave/ogre/releases/tag/v13.6.0 * Mon Jun 05 2023 Andreas Schwab <schwab@suse.de> - Add option to build without mono bindings * Fri Nov 25 2022 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 13.5.3 * Minor RTSS and TerrainTransform fixes - Update to 13.5.2 * Various GL bugfixes - Update to 13.5.1 * RenderSystem - skip FFP texture settings when FFP is not supported * Minor RTSS bugfixes - Update to 13.5.0 * Implement Automatic Instancing * Add support for GPU bone to world transform * Non shadow-casting lights and PSSM integration * Use Vulkan Memory Allocator * See full changes: https://github.com/OGRECave/ogre/releases/tag/v13.5.0 - Add swig-3-cpp11.patch required for swig 3 on openSUSE Leap 15.3 and Leap 15.4 - Add fix-sse-detection.patch for fixing sse detection, as x86 does not always provides sse, only x64 has always sse support * Fri Nov 25 2022 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 13.4.4 * Minor bug fixes, especially within the GLSLang and Vulkan part - Update to 13.4.3 * Refactor code to C++11 style * Fixes within ParticleFX and RTSS - Update to 13.4.2 * Minor bug fixes, focussed on RTSS and PCZSceneManager - Update to 13.4.1 * BillboardChain - fix orientation when there is only one camera - Update to 13.4.0 * Add Bullet component based on BtOgre * Add VET_INT_10_10_10_2_NORM * Add basic support for joystick devices * Overlay: update ImGui to 1.87 * Full changes: https://github.com/OGRECave/ogre/releases/tag/v13.4.0 - Rebased 0001-Vulkan-Use-find_package-to-support-system-wide-insta.patch * Wed Apr 06 2022 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 13.3.4 * GL3+: improved performance by 10% when draw-call bound * Codec_Assimp: allow loading glTF2 meshes * RTSS: PBR material support * Improved Gamepad Support via Bites * Bites: also scale button events on OSX * RTSS: PSSM3 - use projective space splits to allow reversed-Z * Vulkan: implement Reversed Depth mode - Remove upstream merged patches * 0001-Fix-plugins-not-installed-into-OGRE_PLUGINS_PATH.patch * ff55ef7b272fa0fb5be935ac41af67f5d6e15bf4.patch * fix-assimp-cmake.patch - python3-sitelib.patch is now openSUSE specific, upstream voted against it. - Rebased 0001-Vulkan-Use-find_package-to-support-system-wide-insta.patch * Tue Dec 21 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Use update-alternatives for plugin.cfg * Thu Dec 16 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 13.2.4 * PixelFormat: use red channel when packing PF_A8 to match OpenGL * Ogre.h: include OgreUnifiedHighLevelGpuProgram.h * Vulkan: * add swizzling for PF_A8 * enable PF_DEPTH32 - Add ff55ef7b272fa0fb5be935ac41af67f5d6e15bf4.patch from upstream fixes linking issues with version 13.2.2+ - Update to 13.2.1 * Frustum: deprecate getProjectionMatrixRS * Mesh: drop mSkeletonName as it always matches mSkeleton * update zip/ miniz to 2.2.0 * Media: drop obsolete HLMS shaders * RTSS: allow targeting glslang * Overlay: fix missing bits for HiDPI support * Terrain: GLSL - add Vulkan support * GLSLang: use latest GLSL version to get all features * Vulkan: add new RenderSystem based on ogre-next version * GL*: drop superflous GLHardwarePixelBuffer indirection * update imgui to 1.85 * Many other features and bug fixes, full list is available: https://github.com/OGRECave/ogre/releases/tag/v13.2.0 - Added 0001-Fix-plugins-not-installed-into-OGRE_PLUGINS_PATH.patch install plugins into configured plugin path - Added 0001-Vulkan-Use-find_package-to-support-system-wide-insta.patch support system wide installed vulkan. * Tue Dec 14 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 13.1.1 * add Rectangle2D to Ogre.h * Deprecated - drop duplicate definition of aligned_vector * RTSS: implement two-sided lighting * Bites: Use Qt 6 for OgreBitesQt if present * UnifiedShader: * add texture2DArray support and refactor respective sample * initial support for glslang * GLSLang: enable standard params & add vulkan support * Many other features and bug fixes, full list is available: https://github.com/OGRECave/ogre/releases/tag/v13.1.0 * Tue Dec 14 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 13.0.1, version scheme changed. With breaking changes: * Deprecated std wrappers and SceneType into OgreDeprecated.h * Several private structures are not exposed anymore * Dopped * "Custom Render Queues" support * deprecated SceneLoader API * long-standing hard deprecations * most of texture_alias API * ParticleIterator * _StringBase & _StringStreamBase indirection * subroutine API in favor of specialization constants * support for TEX_TYPE_2D_RECT * rename Media/ShadowVolume to Media/Main * add API for exporting scene hierarchy + dotscene implementation * add GLSLang shader compiler plugin * Many other new features and bug fixes, full list available: https://github.com/OGRECave/ogre/releases/tag/v13.0.0 * Fri Dec 10 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 1.12.13 * Add API for exporting scene hierarchy + dotscene implementation * DDSCodec - disable mips instead of decompressing * FileSystemLayer - also look relative to lib for configs on Linux * MaterialSerializer - do not export RTSS techniques by default * Root - catch bad config options in restoreConfig * SceneManager::createLight - add convenience param to specify Type * TRect - add asserts to merge & intersect * Viewport - disable clearBuffers if clearEveryFrame is off * Overlay: Font - Texture must be removed to allow reloading * Terrain: Delete plane when shutting down. * A lot bug fixes - Add fix-assimp-cmake.patch, fixes assimp detection by cmake * Mon Sep 06 2021 Adam Mizerski <adam@mizerski.pl> - Ogre is incompatible with OpenEXR v3. OpenEXR is an optional dependency, so disable it for now using %bcond_with. * Mon May 03 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 1.12.12 * See https://github.com/OGRECave/ogre/releases/tag/v1.12.12 - Refresh python3-sitelib.patch - Install versioned modules, unversioned only for devel package - Add virtual devel package, the cmake module requires all devel package * Sun Apr 18 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 1.12.11 * A lot of new features and bug fixes, please refer to https://github.com/OGRECave/ogre/releases/tag/v1.12.11 Or the release notes provided in ogre-docs packge (Notes*.md) - Added python and CSharp subpackages - Added python3-sitelib.patch for correct python site-lib path - Dropped upstream fixed patches * riscv64-architecture.patch * fix-aarch64-detection.patch * fix-template-function.patch * ogre-1.9.0-fixsled.patch * ogre1.9.0-browser-cmake.patch * ogre-1.9.0-texturearray-ambig-uint.patch * ogre-1.9.0-longlongconstants.patch * Mon Jan 11 2021 Andreas Schwab <schwab@suse.de> - riscv64-architecture.patch: add riscv64 as 64bit architecture
/usr/include/OGRE /usr/include/OGRE/Ogre.h /usr/include/OGRE/OgreAlignedAllocator.h /usr/include/OGRE/OgreAnimable.h /usr/include/OGRE/OgreAnimation.h /usr/include/OGRE/OgreAnimationState.h /usr/include/OGRE/OgreAnimationTrack.h /usr/include/OGRE/OgreAny.h /usr/include/OGRE/OgreArchive.h /usr/include/OGRE/OgreArchiveFactory.h /usr/include/OGRE/OgreArchiveManager.h /usr/include/OGRE/OgreAtomicScalar.h /usr/include/OGRE/OgreAutoParamDataSource.h /usr/include/OGRE/OgreAxisAlignedBox.h /usr/include/OGRE/OgreBillboard.h /usr/include/OGRE/OgreBillboardChain.h /usr/include/OGRE/OgreBillboardParticleRenderer.h /usr/include/OGRE/OgreBillboardSet.h /usr/include/OGRE/OgreBitwise.h /usr/include/OGRE/OgreBlendMode.h /usr/include/OGRE/OgreBone.h /usr/include/OGRE/OgreBuildSettings.h /usr/include/OGRE/OgreCamera.h /usr/include/OGRE/OgreCodec.h /usr/include/OGRE/OgreColourValue.h /usr/include/OGRE/OgreCommon.h /usr/include/OGRE/OgreComponents.h /usr/include/OGRE/OgreCompositionPass.h /usr/include/OGRE/OgreCompositionTargetPass.h /usr/include/OGRE/OgreCompositionTechnique.h /usr/include/OGRE/OgreCompositor.h /usr/include/OGRE/OgreCompositorChain.h /usr/include/OGRE/OgreCompositorInstance.h /usr/include/OGRE/OgreCompositorLogic.h /usr/include/OGRE/OgreCompositorManager.h /usr/include/OGRE/OgreConfig.h /usr/include/OGRE/OgreConfigDialog.h /usr/include/OGRE/OgreConfigFile.h /usr/include/OGRE/OgreConfigOptionMap.h /usr/include/OGRE/OgreController.h /usr/include/OGRE/OgreControllerManager.h /usr/include/OGRE/OgreConvexBody.h /usr/include/OGRE/OgreCustomCompositionPass.h /usr/include/OGRE/OgreDataStream.h /usr/include/OGRE/OgreDefaultDebugDrawer.h /usr/include/OGRE/OgreDefaultHardwareBufferManager.h /usr/include/OGRE/OgreDefaultWorkQueue.h /usr/include/OGRE/OgreDefaultWorkQueueStandard.h /usr/include/OGRE/OgreDefaultWorkQueueTBB.h /usr/include/OGRE/OgreDeflate.h /usr/include/OGRE/OgreDeprecated.h /usr/include/OGRE/OgreDepthBuffer.h /usr/include/OGRE/OgreDistanceLodStrategy.h /usr/include/OGRE/OgreDualQuaternion.h /usr/include/OGRE/OgreDynLib.h /usr/include/OGRE/OgreDynLibManager.h /usr/include/OGRE/OgreEdgeListBuilder.h /usr/include/OGRE/OgreEntity.h /usr/include/OGRE/OgreException.h /usr/include/OGRE/OgreExports.h /usr/include/OGRE/OgreExternalTextureSource.h /usr/include/OGRE/OgreExternalTextureSourceManager.h /usr/include/OGRE/OgreFactoryObj.h /usr/include/OGRE/OgreFileSystem.h /usr/include/OGRE/OgreFileSystemLayer.h /usr/include/OGRE/OgreFrameListener.h /usr/include/OGRE/OgreFrustum.h /usr/include/OGRE/OgreGpuProgram.h /usr/include/OGRE/OgreGpuProgramManager.h /usr/include/OGRE/OgreGpuProgramParams.h /usr/include/OGRE/OgreGpuProgramUsage.h /usr/include/OGRE/OgreHardwareBuffer.h /usr/include/OGRE/OgreHardwareBufferManager.h /usr/include/OGRE/OgreHardwareCounterBuffer.h /usr/include/OGRE/OgreHardwareIndexBuffer.h /usr/include/OGRE/OgreHardwareOcclusionQuery.h /usr/include/OGRE/OgreHardwarePixelBuffer.h /usr/include/OGRE/OgreHardwareUniformBuffer.h /usr/include/OGRE/OgreHardwareVertexBuffer.h /usr/include/OGRE/OgreHeaderPrefix.h /usr/include/OGRE/OgreHeaderSuffix.h /usr/include/OGRE/OgreHighLevelGpuProgram.h /usr/include/OGRE/OgreHighLevelGpuProgramManager.h /usr/include/OGRE/OgreImage.h /usr/include/OGRE/OgreImageCodec.h /usr/include/OGRE/OgreInstanceBatch.h /usr/include/OGRE/OgreInstanceBatchHW.h /usr/include/OGRE/OgreInstanceBatchHW_VTF.h /usr/include/OGRE/OgreInstanceBatchShader.h /usr/include/OGRE/OgreInstanceBatchVTF.h /usr/include/OGRE/OgreInstanceManager.h /usr/include/OGRE/OgreInstancedEntity.h /usr/include/OGRE/OgreIteratorWrapper.h /usr/include/OGRE/OgreIteratorWrappers.h /usr/include/OGRE/OgreKeyFrame.h /usr/include/OGRE/OgreLight.h /usr/include/OGRE/OgreLodListener.h /usr/include/OGRE/OgreLodStrategy.h /usr/include/OGRE/OgreLodStrategyManager.h /usr/include/OGRE/OgreLog.h /usr/include/OGRE/OgreLogManager.h /usr/include/OGRE/OgreManualObject.h /usr/include/OGRE/OgreMaterial.h /usr/include/OGRE/OgreMaterialManager.h /usr/include/OGRE/OgreMaterialSerializer.h /usr/include/OGRE/OgreMath.h /usr/include/OGRE/OgreMatrix3.h /usr/include/OGRE/OgreMatrix4.h /usr/include/OGRE/OgreMemoryAllocatorConfig.h /usr/include/OGRE/OgreMesh.h /usr/include/OGRE/OgreMeshManager.h /usr/include/OGRE/OgreMeshSerializer.h /usr/include/OGRE/OgreMovableObject.h /usr/include/OGRE/OgreMovablePlane.h /usr/include/OGRE/OgreMurmurHash3.h /usr/include/OGRE/OgreNameGenerator.h /usr/include/OGRE/OgreNode.h /usr/include/OGRE/OgreNumerics.h /usr/include/OGRE/OgreOptimisedUtil.h /usr/include/OGRE/OgreParticle.h /usr/include/OGRE/OgreParticleAffector.h /usr/include/OGRE/OgreParticleAffectorFactory.h /usr/include/OGRE/OgreParticleEmitter.h /usr/include/OGRE/OgreParticleEmitterFactory.h /usr/include/OGRE/OgreParticleSystem.h /usr/include/OGRE/OgreParticleSystemManager.h /usr/include/OGRE/OgreParticleSystemRenderer.h /usr/include/OGRE/OgrePass.h /usr/include/OGRE/OgrePatchMesh.h /usr/include/OGRE/OgrePatchSurface.h /usr/include/OGRE/OgrePixelCountLodStrategy.h /usr/include/OGRE/OgrePixelFormat.h /usr/include/OGRE/OgrePlane.h /usr/include/OGRE/OgrePlaneBoundedVolume.h /usr/include/OGRE/OgrePlatform.h /usr/include/OGRE/OgrePlatformInformation.h /usr/include/OGRE/OgrePlugin.h /usr/include/OGRE/OgrePolygon.h /usr/include/OGRE/OgrePose.h /usr/include/OGRE/OgrePredefinedControllers.h /usr/include/OGRE/OgrePrerequisites.h /usr/include/OGRE/OgreProfiler.h /usr/include/OGRE/OgreQuaternion.h /usr/include/OGRE/OgreRay.h /usr/include/OGRE/OgreRectangle2D.h /usr/include/OGRE/OgreRenderObjectListener.h /usr/include/OGRE/OgreRenderOperation.h /usr/include/OGRE/OgreRenderQueue.h /usr/include/OGRE/OgreRenderQueueListener.h /usr/include/OGRE/OgreRenderQueueSortingGrouping.h /usr/include/OGRE/OgreRenderSystem.h /usr/include/OGRE/OgreRenderSystemCapabilities.h /usr/include/OGRE/OgreRenderSystemCapabilitiesManager.h /usr/include/OGRE/OgreRenderSystemCapabilitiesSerializer.h /usr/include/OGRE/OgreRenderTarget.h /usr/include/OGRE/OgreRenderTargetListener.h /usr/include/OGRE/OgreRenderTexture.h /usr/include/OGRE/OgreRenderToVertexBuffer.h /usr/include/OGRE/OgreRenderWindow.h /usr/include/OGRE/OgreRenderable.h /usr/include/OGRE/OgreResource.h /usr/include/OGRE/OgreResourceBackgroundQueue.h /usr/include/OGRE/OgreResourceGroupManager.h /usr/include/OGRE/OgreResourceManager.h /usr/include/OGRE/OgreRibbonTrail.h /usr/include/OGRE/OgreRoot.h /usr/include/OGRE/OgreRotationalSpline.h /usr/include/OGRE/OgreSceneManager.h /usr/include/OGRE/OgreSceneManagerEnumerator.h /usr/include/OGRE/OgreSceneNode.h /usr/include/OGRE/OgreSceneQuery.h /usr/include/OGRE/OgreScriptCompiler.h /usr/include/OGRE/OgreScriptLoader.h /usr/include/OGRE/OgreScriptTranslator.h /usr/include/OGRE/OgreSerializer.h /usr/include/OGRE/OgreShadowCameraSetup.h /usr/include/OGRE/OgreShadowCameraSetupFocused.h /usr/include/OGRE/OgreShadowCameraSetupLiSPSM.h /usr/include/OGRE/OgreShadowCameraSetupPSSM.h /usr/include/OGRE/OgreShadowCameraSetupPlaneOptimal.h /usr/include/OGRE/OgreShadowCaster.h /usr/include/OGRE/OgreSharedPtr.h /usr/include/OGRE/OgreSimpleRenderable.h /usr/include/OGRE/OgreSimpleSpline.h /usr/include/OGRE/OgreSingleton.h /usr/include/OGRE/OgreSkeleton.h /usr/include/OGRE/OgreSkeletonFileFormat.h /usr/include/OGRE/OgreSkeletonInstance.h /usr/include/OGRE/OgreSkeletonManager.h /usr/include/OGRE/OgreSkeletonSerializer.h /usr/include/OGRE/OgreSphere.h /usr/include/OGRE/OgreStaticGeometry.h /usr/include/OGRE/OgreStdHeaders.h /usr/include/OGRE/OgreStreamSerialiser.h /usr/include/OGRE/OgreString.h /usr/include/OGRE/OgreStringConverter.h /usr/include/OGRE/OgreStringInterface.h /usr/include/OGRE/OgreStringVector.h /usr/include/OGRE/OgreSubEntity.h /usr/include/OGRE/OgreSubMesh.h /usr/include/OGRE/OgreTagPoint.h /usr/include/OGRE/OgreTangentSpaceCalc.h /usr/include/OGRE/OgreTechnique.h /usr/include/OGRE/OgreTexture.h /usr/include/OGRE/OgreTextureManager.h /usr/include/OGRE/OgreTextureUnitState.h /usr/include/OGRE/OgreThreadDefines.h /usr/include/OGRE/OgreThreadDefinesBoost.h /usr/include/OGRE/OgreThreadDefinesNone.h /usr/include/OGRE/OgreThreadDefinesPoco.h /usr/include/OGRE/OgreThreadDefinesSTD.h /usr/include/OGRE/OgreThreadDefinesTBB.h /usr/include/OGRE/OgreThreadHeaders.h /usr/include/OGRE/OgreThreadHeadersBoost.h /usr/include/OGRE/OgreThreadHeadersPoco.h /usr/include/OGRE/OgreThreadHeadersSTD.h /usr/include/OGRE/OgreThreadHeadersTBB.h /usr/include/OGRE/OgreTimer.h /usr/include/OGRE/OgreUnifiedHighLevelGpuProgram.h /usr/include/OGRE/OgreUserObjectBindings.h /usr/include/OGRE/OgreVector.h /usr/include/OGRE/OgreVector2.h /usr/include/OGRE/OgreVector3.h /usr/include/OGRE/OgreVector4.h /usr/include/OGRE/OgreVertexBoneAssignment.h /usr/include/OGRE/OgreVertexIndexData.h /usr/include/OGRE/OgreViewport.h /usr/include/OGRE/OgreWireBoundingBox.h /usr/include/OGRE/OgreWorkQueue.h /usr/include/OGRE/OgreZip.h /usr/include/OGRE/Plugins /usr/include/OGRE/Plugins/Assimp /usr/include/OGRE/Plugins/Assimp/OgreAssimpExports.h /usr/include/OGRE/Plugins/Assimp/OgreAssimpLoader.h /usr/include/OGRE/Plugins/BSPSceneManager /usr/include/OGRE/Plugins/BSPSceneManager/OgreBspLevel.h /usr/include/OGRE/Plugins/BSPSceneManager/OgreBspNode.h /usr/include/OGRE/Plugins/BSPSceneManager/OgreBspPrerequisites.h /usr/include/OGRE/Plugins/BSPSceneManager/OgreBspSceneManager.h /usr/include/OGRE/Plugins/BSPSceneManager/OgreBspSceneManagerPlugin.h /usr/include/OGRE/Plugins/BSPSceneManager/OgreBspSceneNode.h /usr/include/OGRE/Plugins/BSPSceneManager/OgreQuake3Level.h /usr/include/OGRE/Plugins/BSPSceneManager/OgreQuake3Shader.h /usr/include/OGRE/Plugins/BSPSceneManager/OgreQuake3ShaderManager.h /usr/include/OGRE/Plugins/BSPSceneManager/OgreQuake3Types.h /usr/include/OGRE/Plugins/BSPSceneManager/OgreStaticFaceGroup.h /usr/include/OGRE/Plugins/DotScene /usr/include/OGRE/Plugins/DotScene/OgreDotSceneLoader.h /usr/include/OGRE/Plugins/DotScene/OgreDotScenePluginExports.h /usr/include/OGRE/Plugins/FreeImageCodec /usr/include/OGRE/Plugins/FreeImageCodec/OgreFreeImageCodec.h /usr/include/OGRE/Plugins/FreeImageCodec/OgreFreeImageCodecExports.h /usr/include/OGRE/Plugins/GLSLang /usr/include/OGRE/Plugins/GLSLang/OgreGLSLangProgramManager.h /usr/include/OGRE/Plugins/GLSLang/OgreGLSLangProgramManagerExports.h /usr/include/OGRE/Plugins/OctreeSceneManager /usr/include/OGRE/Plugins/OctreeSceneManager/OgreOctree.h /usr/include/OGRE/Plugins/OctreeSceneManager/OgreOctreeCamera.h /usr/include/OGRE/Plugins/OctreeSceneManager/OgreOctreeNode.h /usr/include/OGRE/Plugins/OctreeSceneManager/OgreOctreePlugin.h /usr/include/OGRE/Plugins/OctreeSceneManager/OgreOctreePrerequisites.h /usr/include/OGRE/Plugins/OctreeSceneManager/OgreOctreeSceneManager.h /usr/include/OGRE/Plugins/OctreeSceneManager/OgreOctreeSceneQuery.h /usr/include/OGRE/Plugins/OctreeZone /usr/include/OGRE/Plugins/OctreeZone/OgreOctreeZone.h /usr/include/OGRE/Plugins/OctreeZone/OgreOctreeZoneOctree.h /usr/include/OGRE/Plugins/OctreeZone/OgreOctreeZonePlugin.h /usr/include/OGRE/Plugins/OctreeZone/OgreOctreeZonePrerequisites.h /usr/include/OGRE/Plugins/PCZSceneManager /usr/include/OGRE/Plugins/PCZSceneManager/OgreAntiPortal.h /usr/include/OGRE/Plugins/PCZSceneManager/OgreCapsule.h /usr/include/OGRE/Plugins/PCZSceneManager/OgreDefaultZone.h /usr/include/OGRE/Plugins/PCZSceneManager/OgrePCPlane.h /usr/include/OGRE/Plugins/PCZSceneManager/OgrePCZCamera.h /usr/include/OGRE/Plugins/PCZSceneManager/OgrePCZFrustum.h /usr/include/OGRE/Plugins/PCZSceneManager/OgrePCZLight.h /usr/include/OGRE/Plugins/PCZSceneManager/OgrePCZPlugin.h /usr/include/OGRE/Plugins/PCZSceneManager/OgrePCZPrerequisites.h /usr/include/OGRE/Plugins/PCZSceneManager/OgrePCZSceneManager.h /usr/include/OGRE/Plugins/PCZSceneManager/OgrePCZSceneNode.h /usr/include/OGRE/Plugins/PCZSceneManager/OgrePCZSceneQuery.h /usr/include/OGRE/Plugins/PCZSceneManager/OgrePCZone.h /usr/include/OGRE/Plugins/PCZSceneManager/OgrePCZoneFactory.h /usr/include/OGRE/Plugins/PCZSceneManager/OgrePortal.h /usr/include/OGRE/Plugins/PCZSceneManager/OgrePortalBase.h /usr/include/OGRE/Plugins/PCZSceneManager/OgreSegment.h /usr/include/OGRE/Plugins/ParticleFX /usr/include/OGRE/Plugins/ParticleFX/OgreAreaEmitter.h /usr/include/OGRE/Plugins/ParticleFX/OgreBoxEmitter.h /usr/include/OGRE/Plugins/ParticleFX/OgreColourFaderAffector.h /usr/include/OGRE/Plugins/ParticleFX/OgreColourFaderAffector2.h /usr/include/OGRE/Plugins/ParticleFX/OgreColourImageAffector.h /usr/include/OGRE/Plugins/ParticleFX/OgreColourInterpolatorAffector.h /usr/include/OGRE/Plugins/ParticleFX/OgreCylinderEmitter.h /usr/include/OGRE/Plugins/ParticleFX/OgreDeflectorPlaneAffector.h /usr/include/OGRE/Plugins/ParticleFX/OgreDirectionRandomiserAffector.h /usr/include/OGRE/Plugins/ParticleFX/OgreEllipsoidEmitter.h /usr/include/OGRE/Plugins/ParticleFX/OgreHollowEllipsoidEmitter.h /usr/include/OGRE/Plugins/ParticleFX/OgreLinearForceAffector.h /usr/include/OGRE/Plugins/ParticleFX/OgreParticleFXPlugin.h /usr/include/OGRE/Plugins/ParticleFX/OgreParticleFXPrerequisites.h /usr/include/OGRE/Plugins/ParticleFX/OgrePointEmitter.h /usr/include/OGRE/Plugins/ParticleFX/OgreRingEmitter.h /usr/include/OGRE/Plugins/ParticleFX/OgreRotationAffector.h /usr/include/OGRE/Plugins/ParticleFX/OgreScaleAffector.h /usr/include/OGRE/Plugins/ParticleFX/OgreTextureAnimatorAffector.h /usr/include/OGRE/Plugins/STBICodec /usr/include/OGRE/Plugins/STBICodec/OgreSTBICodec.h /usr/include/OGRE/Plugins/STBICodec/OgreSTBICodecExports.h /usr/include/OGRE/RenderSystems /usr/include/OGRE/RenderSystems/GL /usr/include/OGRE/RenderSystems/GL/OgreGLContext.h /usr/include/OGRE/RenderSystems/GL/OgreGLCopyingRenderTexture.h /usr/include/OGRE/RenderSystems/GL/OgreGLDepthBufferCommon.h /usr/include/OGRE/RenderSystems/GL/OgreGLFBOMultiRenderTarget.h /usr/include/OGRE/RenderSystems/GL/OgreGLFBORenderTexture.h /usr/include/OGRE/RenderSystems/GL/OgreGLFrameBufferObject.h /usr/include/OGRE/RenderSystems/GL/OgreGLGpuNvparseProgram.h /usr/include/OGRE/RenderSystems/GL/OgreGLGpuProgram.h /usr/include/OGRE/RenderSystems/GL/OgreGLGpuProgramManager.h /usr/include/OGRE/RenderSystems/GL/OgreGLHardwareBuffer.h /usr/include/OGRE/RenderSystems/GL/OgreGLHardwareBufferManager.h /usr/include/OGRE/RenderSystems/GL/OgreGLHardwareOcclusionQuery.h /usr/include/OGRE/RenderSystems/GL/OgreGLHardwarePixelBuffer.h /usr/include/OGRE/RenderSystems/GL/OgreGLHardwarePixelBufferCommon.h /usr/include/OGRE/RenderSystems/GL/OgreGLNativeSupport.h /usr/include/OGRE/RenderSystems/GL/OgreGLPBRenderTexture.h /usr/include/OGRE/RenderSystems/GL/OgreGLPBuffer.h /usr/include/OGRE/RenderSystems/GL/OgreGLPixelFormat.h /usr/include/OGRE/RenderSystems/GL/OgreGLPlugin.h /usr/include/OGRE/RenderSystems/GL/OgreGLPrerequisites.h /usr/include/OGRE/RenderSystems/GL/OgreGLRenderSystem.h /usr/include/OGRE/RenderSystems/GL/OgreGLRenderSystemCommon.h /usr/include/OGRE/RenderSystems/GL/OgreGLRenderTarget.h /usr/include/OGRE/RenderSystems/GL/OgreGLRenderTexture.h /usr/include/OGRE/RenderSystems/GL/OgreGLRenderToVertexBuffer.h /usr/include/OGRE/RenderSystems/GL/OgreGLSLExtSupport.h /usr/include/OGRE/RenderSystems/GL/OgreGLSLLinkProgram.h /usr/include/OGRE/RenderSystems/GL/OgreGLSLLinkProgramManager.h /usr/include/OGRE/RenderSystems/GL/OgreGLSLProgram.h /usr/include/OGRE/RenderSystems/GL/OgreGLSLProgramFactory.h /usr/include/OGRE/RenderSystems/GL/OgreGLStateCacheManager.h /usr/include/OGRE/RenderSystems/GL/OgreGLStateCacheManagerCommon.h /usr/include/OGRE/RenderSystems/GL/OgreGLSupportPrerequisites.h /usr/include/OGRE/RenderSystems/GL/OgreGLTexture.h /usr/include/OGRE/RenderSystems/GL/OgreGLTextureCommon.h /usr/include/OGRE/RenderSystems/GL/OgreGLTextureManager.h /usr/include/OGRE/RenderSystems/GL/OgreGLUniformCache.h /usr/include/OGRE/RenderSystems/GL/OgreGLUtil.h /usr/include/OGRE/RenderSystems/GL/OgreGLVertexArrayObject.h /usr/include/OGRE/RenderSystems/GL/OgreGLWindow.h /usr/include/OGRE/RenderSystems/GL/_ps1.0_parser.h /usr/include/OGRE/RenderSystems/GL/_rc1.0_parser.h /usr/include/OGRE/RenderSystems/GL/_ts1.0_parser.h /usr/include/OGRE/RenderSystems/GL/_vs1.0_parser.h /usr/include/OGRE/RenderSystems/GL/macro.h /usr/include/OGRE/RenderSystems/GL/nvparse.h /usr/include/OGRE/RenderSystems/GL/nvparse_errors.h /usr/include/OGRE/RenderSystems/GL/nvparse_externs.h /usr/include/OGRE/RenderSystems/GL/ps1.0_program.h /usr/include/OGRE/RenderSystems/GL/rc1.0_combiners.h /usr/include/OGRE/RenderSystems/GL/rc1.0_final.h /usr/include/OGRE/RenderSystems/GL/rc1.0_general.h /usr/include/OGRE/RenderSystems/GL/rc1.0_register.h /usr/include/OGRE/RenderSystems/GL/ts1.0_inst.h /usr/include/OGRE/RenderSystems/GL/ts1.0_inst_list.h /usr/include/OGRE/RenderSystems/GL/vs1.0_inst.h /usr/include/OGRE/RenderSystems/GL/vs1.0_inst_list.h /usr/include/OGRE/RenderSystems/GL3Plus /usr/include/OGRE/RenderSystems/GL3Plus/GL /usr/include/OGRE/RenderSystems/GL3Plus/GL/gl3w.h /usr/include/OGRE/RenderSystems/GL3Plus/GL/glcorearb.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGL3PlusExports.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGL3PlusFBOMultiRenderTarget.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGL3PlusFBORenderTexture.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGL3PlusFrameBufferObject.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGL3PlusHardwareBuffer.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGL3PlusHardwareBufferManager.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGL3PlusHardwareOcclusionQuery.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGL3PlusHardwarePixelBuffer.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGL3PlusPixelFormat.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGL3PlusPlugin.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGL3PlusPrerequisites.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGL3PlusRenderSystem.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGL3PlusRenderToVertexBuffer.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGL3PlusStateCacheManager.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGL3PlusTexture.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGL3PlusTextureBuffer.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGL3PlusTextureManager.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGLContext.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGLDepthBufferCommon.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGLHardwarePixelBufferCommon.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGLNativeSupport.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGLPBuffer.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGLRenderSystemCommon.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGLRenderTarget.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGLRenderTexture.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGLStateCacheManagerCommon.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGLSupportPrerequisites.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGLTextureCommon.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGLUniformCache.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGLUtil.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGLVertexArrayObject.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreGLWindow.h /usr/include/OGRE/RenderSystems/GL3Plus/OgreSPIRVShaderFactory.h /usr/include/OGRE/RenderSystems/GLES2 /usr/include/OGRE/RenderSystems/GLES2/GLES2 /usr/include/OGRE/RenderSystems/GLES2/GLES2/gl2ext.h /usr/include/OGRE/RenderSystems/GLES2/GLES3 /usr/include/OGRE/RenderSystems/GLES2/GLES3/gl3.h /usr/include/OGRE/RenderSystems/GLES2/GLES3/gl3platform.h /usr/include/OGRE/RenderSystems/GLES2/GLES3/glesw.h /usr/include/OGRE/RenderSystems/GLES2/GLSLES /usr/include/OGRE/RenderSystems/GLES2/GLSLES/OgreGLSLESCgProgram.h /usr/include/OGRE/RenderSystems/GLES2/GLSLES/OgreGLSLESCgProgramFactory.h /usr/include/OGRE/RenderSystems/GLES2/GLSLES/OgreGLSLESExtSupport.h /usr/include/OGRE/RenderSystems/GLES2/GLSLES/OgreGLSLESLinkProgram.h /usr/include/OGRE/RenderSystems/GLES2/GLSLES/OgreGLSLESProgram.h /usr/include/OGRE/RenderSystems/GLES2/GLSLES/OgreGLSLESProgramCommon.h /usr/include/OGRE/RenderSystems/GLES2/GLSLES/OgreGLSLESProgramManager.h /usr/include/OGRE/RenderSystems/GLES2/GLSLES/OgreGLSLESProgramPipeline.h /usr/include/OGRE/RenderSystems/GLES2/KHR /usr/include/OGRE/RenderSystems/GLES2/KHR/khrplatform.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLContext.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLDepthBufferCommon.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLES2Config.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLES2Exports.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLES2FBOMultiRenderTarget.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLES2FBORenderTexture.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLES2FrameBufferObject.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLES2HardwareBuffer.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLES2HardwareBufferManager.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLES2HardwareOcclusionQuery.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLES2HardwarePixelBuffer.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLES2ManagedResource.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLES2ManagedResourceManager.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLES2PixelFormat.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLES2Plugin.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLES2Prerequisites.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLES2RenderSystem.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLES2RenderToVertexBuffer.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLES2StateCacheManager.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLES2Texture.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLES2TextureManager.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLHardwarePixelBufferCommon.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLNativeSupport.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLPBuffer.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLRenderSystemCommon.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLRenderTarget.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLRenderTexture.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLStateCacheManagerCommon.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLSupportPrerequisites.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLTextureCommon.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLUniformCache.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLUtil.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLVertexArrayObject.h /usr/include/OGRE/RenderSystems/GLES2/OgreGLWindow.h /usr/include/OGRE/RenderSystems/KHR /usr/include/OGRE/RenderSystems/KHR/KHR /usr/include/OGRE/RenderSystems/KHR/KHR/khrplatform.h /usr/include/OGRE/RenderSystems/Vulkan /usr/include/OGRE/RenderSystems/Vulkan/OgreVulkanDescriptorPool.h /usr/include/OGRE/RenderSystems/Vulkan/OgreVulkanDevice.h /usr/include/OGRE/RenderSystems/Vulkan/OgreVulkanExports.h /usr/include/OGRE/RenderSystems/Vulkan/OgreVulkanHardwareBuffer.h /usr/include/OGRE/RenderSystems/Vulkan/OgreVulkanHardwareBufferManager.h /usr/include/OGRE/RenderSystems/Vulkan/OgreVulkanMappings.h /usr/include/OGRE/RenderSystems/Vulkan/OgreVulkanPlugin.h /usr/include/OGRE/RenderSystems/Vulkan/OgreVulkanPrerequisites.h /usr/include/OGRE/RenderSystems/Vulkan/OgreVulkanProgram.h /usr/include/OGRE/RenderSystems/Vulkan/OgreVulkanQueue.h /usr/include/OGRE/RenderSystems/Vulkan/OgreVulkanRenderPassDescriptor.h /usr/include/OGRE/RenderSystems/Vulkan/OgreVulkanRenderSystem.h /usr/include/OGRE/RenderSystems/Vulkan/OgreVulkanTextureGpu.h /usr/include/OGRE/RenderSystems/Vulkan/OgreVulkanTextureGpuManager.h /usr/include/OGRE/RenderSystems/Vulkan/OgreVulkanTextureGpuWindow.h /usr/include/OGRE/RenderSystems/Vulkan/OgreVulkanUtils.h /usr/include/OGRE/RenderSystems/Vulkan/OgreVulkanWindow.h /usr/include/OGRE/RenderSystems/Vulkan/include /usr/include/OGRE/RenderSystems/Vulkan/include/OgreVulkanDescriptorPool.h /usr/include/OGRE/RenderSystems/Vulkan/include/OgreVulkanDevice.h /usr/include/OGRE/RenderSystems/Vulkan/include/OgreVulkanHardwareBuffer.h /usr/include/OGRE/RenderSystems/Vulkan/include/OgreVulkanHardwareBufferManager.h /usr/include/OGRE/RenderSystems/Vulkan/include/OgreVulkanMappings.h /usr/include/OGRE/RenderSystems/Vulkan/include/OgreVulkanPlugin.h /usr/include/OGRE/RenderSystems/Vulkan/include/OgreVulkanPrerequisites.h /usr/include/OGRE/RenderSystems/Vulkan/include/OgreVulkanProgram.h /usr/include/OGRE/RenderSystems/Vulkan/include/OgreVulkanQueue.h /usr/include/OGRE/RenderSystems/Vulkan/include/OgreVulkanRenderPassDescriptor.h /usr/include/OGRE/RenderSystems/Vulkan/include/OgreVulkanRenderSystem.h /usr/include/OGRE/RenderSystems/Vulkan/include/OgreVulkanTextureGpu.h /usr/include/OGRE/RenderSystems/Vulkan/include/OgreVulkanTextureGpuManager.h /usr/include/OGRE/RenderSystems/Vulkan/include/OgreVulkanTextureGpuWindow.h /usr/include/OGRE/RenderSystems/Vulkan/include/OgreVulkanUtils.h /usr/include/OGRE/RenderSystems/Vulkan/include/OgreVulkanWindow.h /usr/include/OGRE/RenderSystems/glad /usr/include/OGRE/RenderSystems/glad/glad /usr/include/OGRE/RenderSystems/glad/glad/glad.h /usr/include/OGRE/Threading /usr/include/OGRE/Threading/OgreDefaultWorkQueue.h /usr/include/OGRE/Threading/OgreDefaultWorkQueueStandard.h /usr/include/OGRE/Threading/OgreDefaultWorkQueueTBB.h /usr/include/OGRE/Threading/OgreThreadDefines.h /usr/include/OGRE/Threading/OgreThreadDefinesBoost.h /usr/include/OGRE/Threading/OgreThreadDefinesNone.h /usr/include/OGRE/Threading/OgreThreadDefinesPoco.h /usr/include/OGRE/Threading/OgreThreadDefinesSTD.h /usr/include/OGRE/Threading/OgreThreadDefinesTBB.h /usr/include/OGRE/Threading/OgreThreadHeaders.h /usr/include/OGRE/Threading/OgreThreadHeadersBoost.h /usr/include/OGRE/Threading/OgreThreadHeadersPoco.h /usr/include/OGRE/Threading/OgreThreadHeadersSTD.h /usr/include/OGRE/Threading/OgreThreadHeadersTBB.h /usr/lib/libOgreMain.so /usr/lib/pkgconfig/OGRE-PCZ.pc /usr/lib/pkgconfig/OGRE.pc
Generated by rpm2html 1.8.1
Fabrice Bellet, Sat Nov 16 01:07:39 2024