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Name: SDL3-devel | Distribution: openSUSE Tumbleweed |
Version: 3.1.3 | Vendor: openSUSE |
Release: 1.1 | Build date: Sat Oct 5 23:04:22 2024 |
Group: Development/Libraries/X11 | Build host: reproducible |
Size: 3112393 | Source RPM: SDL3-3.1.3-1.1.src.rpm |
Packager: http://bugs.opensuse.org | |
Url: https://libsdl.org/ | |
Summary: SDL3 Library Developer Files |
This package contains files needed for development with the SDL library.
Zlib
* Sat Oct 05 2024 Michael Pujos <pujos.michael@gmail.com> - Update to preview release 3.1.3 * New GPU API for modern 3D rendering and GPU compute in a cross-platform manner * Various new cross-platform APIs around dialogs / filesystems / storage / camera / pen access, new example programs, audio streams, color-space support * More HiDPI support * Better keyboard input handling * Prefer PipeWire over PulseAudio * Mon Aug 19 2024 Jan Engelhardt <jengelh@inai.de> - Add gcc14.patch * Wed May 01 2024 Jan Engelhardt <jengelh@inai.de> - Update to preview release 3.1.2 * Added SDL_GlobDirectory() and SDL_GlobStorageDirectory() * Reduced startup time when scanning for game controllers on Linux * Removed SDL_RENDERER_ACCELERATED, SDL_RENDERER_SOFTWARE, SDL_HINT_RENDER_SCALE_QUALITY, SDL_quit.h * Renamed SDL_eventaction to SDL_EventAction * Thu Apr 11 2024 Jan Engelhardt <jengelh@inai.de> - Update to preview release 3.1.1 * Fixed a crash when rendering lots of content using the Vulkan renderer * Fixed text input being delivered when SDL_StartTextInput() has not been called * Fixed a performance regression initializing controllers on Linux * Separated the joystick power state into battery status and percentage * Added an optional user parameter to main callback entry points * Case insensitive string comparison functions are no longer affected by locale * Fri Dec 02 2022 Jan Engelhardt <jengelh@inai.de> - Initial package (3.0~git251.1a890808a) for build.opensuse.org
/usr/include/SDL3 /usr/include/SDL3/SDL.h /usr/include/SDL3/SDL_assert.h /usr/include/SDL3/SDL_atomic.h /usr/include/SDL3/SDL_audio.h /usr/include/SDL3/SDL_begin_code.h /usr/include/SDL3/SDL_bits.h /usr/include/SDL3/SDL_blendmode.h /usr/include/SDL3/SDL_camera.h /usr/include/SDL3/SDL_clipboard.h /usr/include/SDL3/SDL_close_code.h /usr/include/SDL3/SDL_copying.h /usr/include/SDL3/SDL_cpuinfo.h /usr/include/SDL3/SDL_dialog.h /usr/include/SDL3/SDL_egl.h /usr/include/SDL3/SDL_endian.h /usr/include/SDL3/SDL_error.h /usr/include/SDL3/SDL_events.h /usr/include/SDL3/SDL_filesystem.h /usr/include/SDL3/SDL_gamepad.h /usr/include/SDL3/SDL_gpu.h /usr/include/SDL3/SDL_guid.h /usr/include/SDL3/SDL_haptic.h /usr/include/SDL3/SDL_hidapi.h /usr/include/SDL3/SDL_hints.h /usr/include/SDL3/SDL_init.h /usr/include/SDL3/SDL_intrin.h /usr/include/SDL3/SDL_iostream.h /usr/include/SDL3/SDL_joystick.h /usr/include/SDL3/SDL_keyboard.h /usr/include/SDL3/SDL_keycode.h /usr/include/SDL3/SDL_loadso.h /usr/include/SDL3/SDL_locale.h /usr/include/SDL3/SDL_log.h /usr/include/SDL3/SDL_main.h /usr/include/SDL3/SDL_main_impl.h /usr/include/SDL3/SDL_messagebox.h /usr/include/SDL3/SDL_metal.h /usr/include/SDL3/SDL_misc.h /usr/include/SDL3/SDL_mouse.h /usr/include/SDL3/SDL_mutex.h /usr/include/SDL3/SDL_oldnames.h /usr/include/SDL3/SDL_opengl.h /usr/include/SDL3/SDL_opengl_glext.h /usr/include/SDL3/SDL_opengles.h /usr/include/SDL3/SDL_opengles2.h /usr/include/SDL3/SDL_opengles2_gl2.h /usr/include/SDL3/SDL_opengles2_gl2ext.h /usr/include/SDL3/SDL_opengles2_gl2platform.h /usr/include/SDL3/SDL_opengles2_khrplatform.h /usr/include/SDL3/SDL_pen.h /usr/include/SDL3/SDL_pixels.h /usr/include/SDL3/SDL_platform.h /usr/include/SDL3/SDL_platform_defines.h /usr/include/SDL3/SDL_power.h /usr/include/SDL3/SDL_process.h /usr/include/SDL3/SDL_properties.h /usr/include/SDL3/SDL_rect.h /usr/include/SDL3/SDL_render.h /usr/include/SDL3/SDL_revision.h /usr/include/SDL3/SDL_scancode.h /usr/include/SDL3/SDL_sensor.h /usr/include/SDL3/SDL_stdinc.h /usr/include/SDL3/SDL_storage.h /usr/include/SDL3/SDL_surface.h /usr/include/SDL3/SDL_system.h /usr/include/SDL3/SDL_thread.h /usr/include/SDL3/SDL_time.h /usr/include/SDL3/SDL_timer.h /usr/include/SDL3/SDL_touch.h /usr/include/SDL3/SDL_version.h /usr/include/SDL3/SDL_video.h /usr/include/SDL3/SDL_vulkan.h /usr/lib64/cmake/SDL3 /usr/lib64/cmake/SDL3/SDL3Config.cmake /usr/lib64/cmake/SDL3/SDL3ConfigVersion.cmake /usr/lib64/cmake/SDL3/SDL3headersTargets.cmake /usr/lib64/cmake/SDL3/SDL3sharedTargets-relwithdebinfo.cmake /usr/lib64/cmake/SDL3/SDL3sharedTargets.cmake /usr/lib64/libSDL3.so /usr/lib64/pkgconfig/sdl3.pc
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