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Name: libglfw-devel | Distribution: openSUSE Tumbleweed |
Version: 3.4 | Vendor: openSUSE |
Release: 2.1 | Build date: Tue Oct 8 23:04:25 2024 |
Group: Development/Libraries/C and C++ | Build host: reproducible |
Size: 579115 | Source RPM: glfw-3.4-2.1.src.rpm |
Packager: http://bugs.opensuse.org | |
Url: https://www.glfw.org/ | |
Summary: Development files for GLFW, an OpenGL application framework |
GLFW is a framework for OpenGL application development. It is a single library providing a powerful, portable API for otherwise operating system specific tasks such as opening an OpenGL window, and reading keyboard, time, mouse and joystick input.
Zlib
* Tue Oct 08 2024 Antonio Teixeira <antonio.teixeira@suse.com> - Use %bcond macro for building html docs - Fix rpmlint errors/warnings * Remove obsolete glfw-rpmlintrc * Fix self-obsoletion warning * Remove duplicate files in html docs * Tue Oct 08 2024 Carsten Ziepke <kieltux@gmail.com> - Package html docs only for Tumbleweed, Documentation generation requires Doxygen 1.9.8 or later, Leap does have only 1.8.14 * Mon Sep 30 2024 Antonio Teixeira <antonio.teixeira@suse.com> - Update to version 3.4: * Changelog: https://www.glfw.org/docs/3.4/news.html - Package html docs - Add docs-remove-footer.patch * Custom footer for html docs includes build date and time. Use default footer instead. - Drop multibuild and wayland flavor. Build a single package with X11 and Wayland support. * Wed Mar 20 2024 Danilo Spinella <danilo.spinella@suse.com> - Build with geany by default only on TW * Wed Jan 10 2024 Danilo Spinella <danilo.spinella@suse.com> - Make the geany tags build optional again to fix SLE. * Fri Dec 15 2023 Martin Hauke <mardnh@gmx.de> - Update to version 3.3.9 * Bugfix: glfwGetKeyScancode returned 0 on error when initialized instead of -1. * Bugfix: Failure to make a newly created context current could cause segfault. * [Wayland] Added improved fallback window decorations via libdecor. * [Wayland] Bugfix: Connecting a mouse after glfwInit would segfault. * [Wayland] Disabled alpha channel for opaque windows on systems lacking EGL_EXT_present_opaque. * [Wayland] Bugfix: Buffer would overrun when storing received drag offer. * [Wayland] Bugfix: Joysticks connected after glfwInit were not detected. * [Wayland] Bugfix: Fallback decorations emitted GLFW_CURSOR_UNAVAILABLE errors. * [Wayland] Bugfix: Some events could fail to end wait for new events. * [Linux] Bugfix: Joysticks without buttons were ignored. * [Linux] Bugfix: A small amount of memory could leak if initialization failed. * [EGL] Added loading of glvnd libOpenGL.so.0 where available for OpenGL. * [EGL] Bugfix: EGL_EXT_present_opaque caused issues on X11 with Nvidia blob. * [EGL] Bugfix: Setting GLFW_CONTEXT_DEBUG caused creation to fail. * [GLX] Added loading of glvnd libGLX.so.0 where available. * Mon May 08 2023 Dominique Leuenberger <dimstar@opensuse.org> - Fix Name tag: the two source builds must be uniquely identified, thus add %{flavor} to the Name. * Wed Sep 14 2022 Danilo Spinella <danilo.spinella@suse.com> - update to 3.3.8: * Added GLFW_NATIVE_INCLUDE_NONE for disabling inclusion of native headers (#1348) * Bugfix: glfwMakeContextCurrent would access TLS slot before initialization * Bugfix: glfwSetGammaRamp could emit GLFW_INVALID_VALUE before initialization * Bugfix: glfwGetJoystickUserPointer returned NULL during disconnection (#2092) * [X11] Bugfix: The OSMesa libray was not unloaded on termination * [X11] Bugfix: A malformed response during selection transfer could cause a segfault * [X11] Bugfix: Some calls would reset Xlib to the default error handler (#2108) * [Wayland] Added support for file path drop events (#2040) * [Wayland] Added support for more human-readable monitor names where available * [Wayland] Removed support for the deprecated wl_shell protocol * [Wayland] Bugfix: glfwSetClipboardString would fail if set to result of glfwGetClipboardString * [Wayland] Bugfix: Data source creation error would cause double free at termination * [Wayland] Bugfix: Partial writes of clipboard string would cause beginning to repeat * [Wayland] Bugfix: Some errors would cause clipboard string transfer to hang * [Wayland] Bugfix: Drag and drop data was misinterpreted as clipboard string * [Wayland] Bugfix: MIME type matching was not performed for clipboard string * [Wayland] Bugfix: The OSMesa library was not unloaded on termination * [Wayland] Bugfix: glfwCreateWindow could emit GLFW_PLATFORM_ERROR * [Wayland] Bugfix: Lock key modifier bits were only set when lock keys were pressed * [Wayland] Bugfix: A window leaving full screen mode would be iconified (#1995) * [Wayland] Bugfix: A window leaving full screen mode ignored its desired size * [Wayland] Bugfix: glfwSetWindowMonitor did not update windowed mode size * [Wayland] Bugfix: glfwRestoreWindow would make a full screen window windowed * [Wayland] Bugfix: A window maximized or restored by the user would enter an inconsistent state * [Wayland] Bugfix: Window maximization events were not emitted * [Wayland] Bugfix: glfwRestoreWindow assumed it was always in windowed mode * [Wayland] Bugfix: glfwSetWindowSize would resize a full screen window * [Wayland] Bugfix: A window content scale event would be emitted every time the window resized * [Wayland] Bugfix: If glfwInit failed it would close stdin * [Wayland] Bugfix: Manual resizing with fallback decorations behaved erratically (#1991,#2115,#2127) * [Wayland] Bugfix: Size limits included frame size for fallback decorations * [Wayland] Bugfix: Updating GLFW_DECORATED had no effect on server-side decorations * [Wayland] Bugfix: A monitor would be reported as connected again if its scale changed * [Wayland] Bugfix: glfwTerminate would segfault if any monitor had changed scale * [Wayland] Bugfix: Window content scale events were not emitted when monitor scale changed * [Wayland] Bugfix: glfwSetWindowAspectRatio reported an error instead of applying the specified ratio * [Wayland] Bugfix: GLFW_MAXIMIZED window hint had no effect * [Wayland] Bugfix: glfwRestoreWindow had no effect before first show * [Wayland] Bugfix: Hiding and then showing a window caused program abort on wlroots compositors (#1268) * [Wayland] Bugfix: GLFW_DECORATED was ignored when showing a window with XDG decorations * Sat Apr 09 2022 Dirk Müller <dmueller@suse.com> - update to 3.3.7: * [X11] Bugfix: Dynamic loading on OpenBSD failed due to soname differences * [X11] Bugfix: Waiting for events would fail if file descriptor was too large (#2024) * [X11] Bugfix: Joystick events could lead to busy-waiting (#1872) * [X11] Bugfix: glfwWaitEvents* did not continue for joystick events * [X11] Bugfix: glfwPostEmptyEvent could be ignored due to race condition (#379,#1281,#1285,#2033) * [X11] Bugfix: Dynamic loading on NetBSD failed due to soname differences * [X11] Bugfix: Left shift of int constant relied on undefined behavior (#1951) * [Wayland] Added support for key names via xkbcommon * [Wayland] Bugfix: Key repeat could lead to a race condition (#1710) * [Wayland] Bugfix: Activating a window would emit two input focus events * [Wayland] Bugfix: Disable key repeat mechanism when window loses input focus * [Wayland] Bugfix: Window hiding and showing did not work (#1492,#1731) * [Wayland] Bugfix: A key being repeated was not released when window lost focus * [Wayland] Bugfix: Showing a hidden window did not emit a window refresh event * [Wayland] Bugfix: Full screen window creation did not ignore GLFW_VISIBLE * [Wayland] Bugfix: Some keys were reported as wrong key or GLFW_KEY_UNKNOWN * [Wayland] Bugfix: Text input did not repeat along with key repeat * [Wayland] Bugfix: glfwPostEmptyEvent sometimes had no effect (#1520,#1521) * [GLX] Bugfix: Context creation failed if GLX 1.4 was not exported by GLX library * Thu Dec 16 2021 Danilo Spinella <danilo.spinella@suse.com> - Update to version 3.3.6: * Bugfix: Joysticks connected before init did not get gamepad mappings (#1996) * [X11] Bugfix: Icon pixel format conversion worked only by accident, relying on undefined behavior (#1986) * Fri Oct 29 2021 Martin Hauke <mardnh@gmx.de> - Update to version 3.3.5 * Updated gamepad mappings from upstream. Bugfixes: * Buffers were swapped at creation on single-buffered windows. * Gamepad mapping updates could spam GLFW_INVALID_VALUE due to incompatible controllers sharing hardware ID. * Native access functions for context handles did not check that the API matched. Bugfixes [X11] * Changing GLFW_FLOATING could leak memory Bugfixes [Wayland] * Some keys were not repeating in Wayland. * Non-arrow cursors are offset from the hotspot. Bugfixes [EGL] * The GLFW_DOUBLEBUFFER context attribute was ignored. * Sat Jun 12 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to version 3.3.4 * X11 bugfix: Some window attributes were not applied on leaving fullscreen * Mon Mar 22 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Added wayland build flavor * New -wayland library package * Sun Feb 28 2021 Martin Hauke <mardnh@gmx.de> - Update to version 3.3.3 [Common] bugfixes: * Some extension loader headers did not prevent default OpenGL header inclusion. [X11] bugfixes: * IME input of CJK was broken for “C” locale. * Xlib errors caused by other parts of the application could be reported as GLFW errors. * A handle race condition could cause a BadWindow error. * XKB path used keysyms instead of physical locations for non-printable keys. * Function keys were mapped to GLFW_KEY_UNKNOWN for some layout combinaitons. * Keys pressed simultaneously with others were not always reported. [Wayland] bugfixes: * Repeated keys could be reported with NULL window. * Retrieving partial framebuffer size would segfault. * Scrolling offsets were inverted compared to other platforms. * Client-Side Decorations were destroyed in the wrong worder. * Monitors physical size could report zero.
/usr/include/GLFW /usr/include/GLFW/glfw3.h /usr/include/GLFW/glfw3native.h /usr/lib64/cmake/glfw3 /usr/lib64/cmake/glfw3/glfw3Config.cmake /usr/lib64/cmake/glfw3/glfw3ConfigVersion.cmake /usr/lib64/cmake/glfw3/glfw3Targets-relwithdebinfo.cmake /usr/lib64/cmake/glfw3/glfw3Targets.cmake /usr/lib64/libglfw.so /usr/lib64/pkgconfig/glfw3.pc /usr/share/doc/packages/libglfw-devel /usr/share/doc/packages/libglfw-devel/boing.c /usr/share/doc/packages/libglfw-devel/gears.c /usr/share/doc/packages/libglfw-devel/heightmap.c /usr/share/doc/packages/libglfw-devel/offscreen.c /usr/share/doc/packages/libglfw-devel/particles.c /usr/share/doc/packages/libglfw-devel/sharing.c /usr/share/doc/packages/libglfw-devel/splitview.c /usr/share/doc/packages/libglfw-devel/triangle-opengl.c /usr/share/doc/packages/libglfw-devel/triangle-opengles.c /usr/share/doc/packages/libglfw-devel/wave.c /usr/share/doc/packages/libglfw-devel/windows.c /usr/share/geany/tags /usr/share/geany/tags/glfw.c.tags
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Fabrice Bellet, Fri Oct 18 00:12:25 2024