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libSDL_gfx-devel-2.0.27-1.1 RPM for riscv64

From OpenSuSE Ports Tumbleweed for riscv64

Name: libSDL_gfx-devel Distribution: openSUSE Tumbleweed
Version: 2.0.27 Vendor: openSUSE
Release: 1.1 Build date: Fri Apr 12 12:49:39 2024
Group: Development/Libraries/X11 Build host: reproducible
Size: 87527 Source RPM: SDL_gfx-2.0.27-1.1.src.rpm
Packager: https://bugs.opensuse.org
Url: http://www.ferzkopp.net/wordpress/2016/01/02/sdl_gfx-sdl2_gfx/
Summary: Libraries, includes and more to develop SDL_gfx applications
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons and
SDL_rotozoom which implemented a interpolating rotozoomer for SDL
surfaces. The current components of the SDL_gfx library are:

* Graphic Primitives (SDL_gfxPrimitves.h)
* Rotozoomer (SDL_rotozoom.h)
* Framerate control (SDL_framerate.h)
* MMX image filters (SDL_imageFilter.h)

The library is backwards compatible to the above mentioned code. It is
written in plain C and can be used in C++ code.

Provides

Requires

License

Zlib

Changelog

* Fri Apr 12 2024 Jan Engelhardt <jengelh@inai.de>
  - Update to release 2.0.27
    * fixed rotozoom locking bug and colorkey bug
* Fri Aug 17 2018 bjorn.lie@gmail.com
  - Readd SDL_gfx-devel Provides/Obsoletes, still needed.
* Thu Aug 09 2018 rpm@fthiessen.de
  - Update to 2.0.26
    * Included patch for CMake builds against SDL2
    * Fixed bug in rotozoomSurfaceSizeTrig
* Thu Jan 08 2015 jengelh@inai.de
  - Remove redundant requires
* Thu Dec 18 2014 jengelh@inai.de
  - Use source URLs. Specfile cleanups.
* Mon Nov 11 2013 jengelh@inai.de
  - Update to new upstream release 2.0.25
    * Unspecified bugfixes related to MMX support, _aaline,
    SDL_gfxBlitFunc.h, 32-bit RGBA blending function and pixel
    blend routine
  - Set RPM groups to the same values as on the main SDL packages
  - Own /usr/include/SDL as well
* Wed Feb 22 2012 jreidinger@suse.com
  - update to version 2.0.23
    * Updated sources to resolve some splint (static code analysis)
      issues
    * Updates for OpenSDK (WinCE6/ARM) build target (patch contributed
      itsnotabigtruck)
    * Added OSX Xcode3+ template files to Other Builds collection
      (contributed by Vasyl)
    * Added various fixes and improvements contributed by folks on
      sourceforge (thanks contributors).
    * Switched library and test code to zlib license.
  - fix self obsoletion
* Fri Sep 16 2011 jengelh@medozas.de
  - Add libSDL_gfx-devel to baselibs
  - Remove redundant tags/sections
* Sat Jul 02 2011 jengelh@medozas.de
  - Use %_smp_mflags for parallel building
  - Strip %clean section (not needed on BS)
* Mon Feb 21 2011 tzotsos@opensuse.org
  - Updated to version 2.0.22
    * Fixed line width calculation for normal and textured polygons
      (patch contributed by Daniel (SupSuper)
    * Fixed version setup in configure.in
    * Added rounded rectangle and rounded box primitives
    * Updated test program for roundedbox + left/right-click support
    * Fixed pie calculation (line-case detection, end-angle clipping)
    * Updated DLL_EXPORT handling and added WIN64 test
      (patch contributed by tigerfishdaisy)
    * Added thick line primitive based on Murphy's algorithm

Files

/usr/include/SDL
/usr/include/SDL/SDL_framerate.h
/usr/include/SDL/SDL_gfxBlitFunc.h
/usr/include/SDL/SDL_gfxPrimitives.h
/usr/include/SDL/SDL_gfxPrimitives_font.h
/usr/include/SDL/SDL_imageFilter.h
/usr/include/SDL/SDL_rotozoom.h
/usr/lib64/libSDL_gfx.so
/usr/lib64/pkgconfig/SDL_gfx.pc


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Fabrice Bellet, Wed Nov 13 00:41:02 2024