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Name: libgamemodeauto0 | Distribution: openSUSE Tumbleweed |
Version: 1.8.2 | Vendor: openSUSE |
Release: 1.1 | Build date: Tue Aug 20 20:57:16 2024 |
Group: System/Libraries | Build host: reproducible |
Size: 11862 | Source RPM: gamemode-1.8.2-1.1.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://github.com/FeralInteractive/gamemode | |
Summary: Helper library allowing to equip any game with GameMode support |
GameMode is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS. Libgamemodeauto allows you to use GameMode with any Game by preloading it into the game. LD_PRELOAD=/usr/lib64/libgamemodeauto.so.0 ./game For Steam games this can be done by editing the launch options: LD_PRELOAD=$LD_PRELOAD:/usr/lib64/libgamemodeauto.so.0 %command% Nowadays this however can be easier done by using the gamemoderun command from the gamemode package.
BSD-3-Clause
* Tue Aug 20 2024 Matthias Bach <marix@marix.org> - 1.8.2 - Update to version 1.8.2 * Fix idle inhibitor closing bus connection too early * Fix hybrid CPU core pinning * Fix unreadable process maps in gamemodelist * Fixed crash if dbus is not accesible * Various bugfixes and improvements to documentation * Thu Dec 21 2023 Matthias Bach <marix@marix.org> - Fix package setting a wrong mode for /etc/security/limits.d. - Drop unused rpmlint filter. * Wed Dec 13 2023 Matthias Bach <marix@marix.org> - Fix GameMode's PolicyKit rules not applying. * Wed Dec 13 2023 Matthias Bach <marix@marix.org> - Update to version 1.8.1 * Fix syntax error in polkit rules. * Fri Dec 08 2023 Matthias Bach <marix@marix.org> - 1.8 - Update to version 1.8 * Requires users to be a member of the "gamemode" group to utilise priviledged functionality like modifying the CPU governor. * Adds CPU core pinning and parking capability. * Allows disabling the Linux kernel split lock mitigation. * Fixes building when pidfd_open is available. * Unifies privileged group configuration between pam, systemd, and polkit. * Various other bugfixes and improved default configuration - Drop workaround for problematic pidfd_open dection on Tumbleweed now that compilation with pidfd_open is fixed upstream. - Drop no longer required only-build-shared-library.patch. * Wed May 10 2023 Matthias Bach <marix@marix.org> - 1.7 - Add a new gamemode binary package * This provides gamemoderun and gamemodelist commands previously provided via the gamemoded package. However, these actually require libgamemodeauto0 which was missed. * You can now install the gamemode package to get the full set of GameMode functionality. Not being able to do this admittedly was confusing as was reported in bsc#1211086. - Add feral.keyring to enable verifying the source signature. * Sat Sep 03 2022 Matthias Bach <marix@marix.org> - 1.7 - Add a workaround for building on Tumbleweed where detection of the pidfd_open function does not work properly. * Fri Jul 22 2022 Matthias Bach <marix@marix.org> - 1.7 - Update to version 1.7 * New utility: gamemode * Run executables from PATH instead of /usr/bin * Thu Apr 29 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to version 1.6.1 * Use inih r53 * Minor metainfo improvements - Use SourceUrl and signature * Wed Sep 23 2020 marix@marix.org - Update to version 1.6: * Improved man pages * Bug fixes - Added only-build-shared-library.patch. - Drop special handling for no longer supported Leap 42.
/usr/lib64/libgamemodeauto.so.0 /usr/lib64/libgamemodeauto.so.0.0.0 /usr/share/licenses/libgamemodeauto0 /usr/share/licenses/libgamemodeauto0/LICENSE.txt
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Fabrice Bellet, Tue Nov 19 01:14:14 2024