Index | index by Group | index by Distribution | index by Vendor | index by creation date | index by Name | Mirrors | Help | Search |
Name: sdl_bomber | Distribution: openSUSE Tumbleweed |
Version: 1.0.10 | Vendor: openSUSE |
Release: 1.1 | Build date: Sat Nov 2 22:08:53 2024 |
Group: Amusements/Games/Action/Arcade | Build host: reproducible |
Size: 1076844 | Source RPM: sdl_bomber-1.0.10-1.1.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://git.stbuehler.de/stbuehler/sdlbomber | |
Summary: SDL Bomberman clone |
This is a SDL Bomberman clone. You've got to blow up other players to win. Spacebar drops a bomb. Get away and hope your enemy gets hit by the flame. The 'b' key is a 2nd control for when you are lucky enough to pick up the bomb control--looks like a bomb with a timer on it. When you have that the bomb won't go off until detonated by another bomb, you are killed, or you press 'b'. Blowing up bricks might result in prizes, most of which are good. Skates = speed up Bomb = allow you to have one more active bomb flame = Increase bomb strength turtle = makes you move very slowly bomb with timer = controlled bomb detonation with 'b' key. gold flame = Set flame strength to max There isn't much point in playing the game alone (single player). In that case the only thing to avoid is accidentally killing yourself. Big deal... It's really a multiplayer game.
GPL-2.0-or-later
* Sat Nov 02 2024 Martin Hauke <mardnh@gmx.de> - Update to version 1.0.10 * fix maxnetnodesconst linker error - no need for typename, certainly no need as variable. * use s*n*printf instead of sprintf. * fix some warnings about buffer sizes. * use $LDFLAGS in Makefile. * fix some warnings. * Add option to disable sound. * Don't drop "action" keys in network. * Fix stats handling. * New double-linked list implementation, add death stats (kills always 0). * Redo some list foreach loops. * remove limit of detonating bombs. * Limit lifetime of controlled bombs. * Improve foreach_list* macros. * List rewrite. * Remove global var "gountil". * Restrict players to 10 bombs, use enum for tile types. * More fixes for network code (slaves don't block anymore). * Remove usage of some temporary vars. * Display failure messages. * use surf for random, async game search. * Split source in more files, changed network behavior to prepare for direct connect. * Fix makefiles * Some fixes, use datadir for sounds too * Add datadir - Switch to new upstream * https://git.stbuehler.de/stbuehler/sdlbomber - Specfile cleanup * Wed Jun 19 2024 hui <sturm-fr@web.de> - Fix broken file path in sdl_bomber.sh boo#1218788 * Fri Dec 04 2015 nemysis@openSUSE.org - Initial package creation
/usr/bin/sdl_bomber /usr/libexec/sdl_bomber /usr/libexec/sdl_bomber/data /usr/libexec/sdl_bomber/data/bigfont.pcx /usr/libexec/sdl_bomber/data/blocks1.pcx /usr/libexec/sdl_bomber/data/blocks1x.pcx /usr/libexec/sdl_bomber/data/blocks2.pcx /usr/libexec/sdl_bomber/data/blocks2x.pcx /usr/libexec/sdl_bomber/data/blocks3.pcx /usr/libexec/sdl_bomber/data/blocks3x.pcx /usr/libexec/sdl_bomber/data/bomb1.pcx /usr/libexec/sdl_bomber/data/bomb1.raw /usr/libexec/sdl_bomber/data/bomb2.pcx /usr/libexec/sdl_bomber/data/bomb2.raw /usr/libexec/sdl_bomber/data/death.raw /usr/libexec/sdl_bomber/data/death1.pcx /usr/libexec/sdl_bomber/data/death2.pcx /usr/libexec/sdl_bomber/data/death3.pcx /usr/libexec/sdl_bomber/data/drop.raw /usr/libexec/sdl_bomber/data/field0.pcx /usr/libexec/sdl_bomber/data/flames.pcx /usr/libexec/sdl_bomber/data/font.pcx /usr/libexec/sdl_bomber/data/pal0.pcx /usr/libexec/sdl_bomber/data/pal1.pcx /usr/libexec/sdl_bomber/data/pal2.pcx /usr/libexec/sdl_bomber/data/pal3.pcx /usr/libexec/sdl_bomber/data/pal4.pcx /usr/libexec/sdl_bomber/data/pal5.pcx /usr/libexec/sdl_bomber/data/pal6.pcx /usr/libexec/sdl_bomber/data/pal7.pcx /usr/libexec/sdl_bomber/data/pal8.pcx /usr/libexec/sdl_bomber/data/pal9.pcx /usr/libexec/sdl_bomber/data/power1.raw /usr/libexec/sdl_bomber/data/power2.raw /usr/libexec/sdl_bomber/data/tiles.pcx /usr/libexec/sdl_bomber/data/walk.pcx /usr/libexec/sdl_bomber/matcher /usr/libexec/sdl_bomber/sdlbomber /usr/share/applications/sdl_bomber.desktop /usr/share/doc/packages/sdl_bomber /usr/share/doc/packages/sdl_bomber/AUTHORS /usr/share/doc/packages/sdl_bomber/ChangeLog /usr/share/doc/packages/sdl_bomber/README /usr/share/icons/hicolor /usr/share/icons/hicolor/22x22 /usr/share/icons/hicolor/22x22/apps /usr/share/icons/hicolor/22x22/apps/sdl_bomber.png /usr/share/icons/hicolor/32x32 /usr/share/icons/hicolor/32x32/apps /usr/share/icons/hicolor/32x32/apps/sdl_bomber.png /usr/share/icons/hicolor/48x48 /usr/share/icons/hicolor/48x48/apps /usr/share/icons/hicolor/48x48/apps/sdl_bomber.png /usr/share/icons/hicolor/64x64 /usr/share/icons/hicolor/64x64/apps /usr/share/icons/hicolor/64x64/apps/sdl_bomber.png /usr/share/icons/hicolor/72x72 /usr/share/icons/hicolor/72x72/apps /usr/share/icons/hicolor/72x72/apps/sdl_bomber.png /usr/share/icons/hicolor/96x96 /usr/share/icons/hicolor/96x96/apps /usr/share/icons/hicolor/96x96/apps/sdl_bomber.png /usr/share/licenses/sdl_bomber /usr/share/licenses/sdl_bomber/COPYING
Generated by rpm2html 1.8.1
Fabrice Bellet, Tue Nov 19 01:14:14 2024