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Name: widelands-debug | Distribution: openSUSE Tumbleweed |
Version: 1.2 | Vendor: openSUSE |
Release: 1.2 | Build date: Sun Mar 31 08:31:48 2024 |
Group: Unspecified | Build host: reproducible |
Size: 29614176 | Source RPM: widelands-1.2-1.2.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://www.widelands.org | |
Summary: Debugging tools for Widelands |
Additional debugging data for Widelands. This package is not needed for normal operation.
GPL-2.0-or-later
* Sun Mar 31 2024 Carsten Ziepke <kieltux@gmail.com> - Update to 1.2: * UI Plugins are add-ons that can add more functionality to the user interface * Naval Warfare preview: Invade foreign coasts using warships! * This is included as a preview feature and needs to be explicitly enabled in the game setup screen. * Soldier garrisons for ports and headquarters * Balancing changes to the Amazon economy * Fifth scenario for the Frisian campaign * More settings in the game setup screen, such as configurable durations for timed win conditions * Diplomacy handling for the computer players * Stick pinned notes onto map fields to mark important points * Hyperlinks let you navigate within the encyclopedia and to the online help * Easy maps publishing inside the editor * High-resolution images for many more units * Accessibility enhancements for many user interface components * Expose more functionality to the add-ons and scenario scripting interface * Fixed many crashes and hangs and enhanced error handling - Drop widelands-fix-missing-include.patch, fixed upstream * Thu Mar 30 2023 Bjørn Lie <bjorn.lie@gmail.com> - Add widelands-fix-missing-include.patch: Add missing #include <cstdint> * Mon Feb 27 2023 Carsten Ziepke <kieltux@gmail.com> - Use BuildRequires asio-devel instead pkgconfig(asio), enables build for openSUSE Leap 15.4 * Sun Dec 18 2022 Dirk Müller <dmueller@suse.com> - update to 1.1: * Since the release of version 1.0, we implemented several hundreds of new features and bugfixes; for example, to name just a few of the highlights: * Three new scenarios: One each for the Atlantean and Frisian campaigns, and a new standalone singleplayer mission * An add-ons webserver allows efficient down- and uploading of add-ons as well as interactions such as voting and commenting on add-ons * High-resolution images for many units * Multithreading provides smoother performance * Multiple enhancements to the in-game encyclopedia * Diplomacy: Manage your alliances during the game * Fastplace: Assign custom shortcuts to buildings to place them with one keystroke * In-game loading and restarting of games and scenarios * Save and load in-game windows * Editor tool history dialog * Various AI enhancements - see https://www.widelands.org/news/2022/Oct/23/widelands-1-1-released/ - drop 316eaea20975436.patch (upstream) * Tue Oct 12 2021 Christophe Giboudeaux <christophe@krop.fr> - Add upstream patch to fix build on Tumbleweed: * 316eaea20975436.patch * Sun Aug 22 2021 Jan Engelhardt <jengelh@inai.de> - Drop Obsoletes, because build21 always compares less than 1.0 already. * Tue Aug 17 2021 Dirk Stoecker <opensuse@dstoecker.de> - update to version 1.0 * A new tribe: the Amazons * An add-on system * A third frisians scenario * Dynamic tribe loading to speed up game loading * Targeting individual map objects for removal * Mute/unmute messages by buildings * Fully redesigned main menu * Configurable keyboard shortcuts * Enhanced keyboard and mousewheel support in the UI * Long-term stable Lua API for game content designers * Sat Sep 12 2020 Christophe Giboudeaux <christophe@krop.fr> - Update to build21 See https://www.widelands.org/changelog/ for the changelog - Removed obsolete conditions - Cleanup the %cmake call - Drop build20-libGL.patch. Merged upstream - Increase the minimum disk space required to build widelands * Mon May 04 2020 Dominique Leuenberger <dimstar@opensuse.org> - BuildRequire distribution-release, not openSUSE-release: we do not care for the exact distro version build (e.g. daily TW snapshot version changing). * Wed Jan 22 2020 Ondřej Súkup <mimi.vx@gmail.com> - don't require python-devel and SDL_net as is not needed
/usr/bin/wl_create_spritesheet /usr/bin/wl_map_info /usr/bin/wl_map_object_info
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Fabrice Bellet, Wed Nov 13 00:41:02 2024