Index index by Group index by Distribution index by Vendor index by creation date index by Name Mirrors Help Search

f3d-bash-completion-2.5.0-1.3 RPM for noarch

From OpenSuSE Tumbleweed for noarch

Name: f3d-bash-completion Distribution: openSUSE Tumbleweed
Version: 2.5.0 Vendor: openSUSE
Release: 1.3 Build date: Tue Jul 2 15:03:49 2024
Group: System/Shells Build host: reproducible
Size: 223 Source RPM: f3d-2.5.0-1.3.src.rpm
Packager: https://bugs.opensuse.org
Url: https://f3d.app
Summary: Bash completion for f3d
Bash command line completion support for f3d.

Provides

Requires

License

BSD-3-Clause

Changelog

* Tue Jul 02 2024 Michael Vetter <mvetter@suse.com>
  - Update to 2.5.0:
    For F3D users:
    * Added a Webassembly version available online: https://f3d.app/web
    * Added a "neutral" tone mapping feature
    * Added an screenshot feature when pressing F12, with its dedicated option, --screenshot-filename
    * Added a --final-shader option to customize post-processing.
    * Added a --grid-color option to set the color of the grid
    * Added a --animation-progress option to control if the animation progress bar should be shown
    * Added a --backface-type option to control backface visibility
    * Added a concept of filename template for saving screenshots and outputs
    * Added native menus for macOS
    * Improved documentation all around
    * Reworked config file logic to avoid duplicating of the default config
    * Fixed a long standing issue with FBX skinning animation
    * Fixed zsh completion
    * Fixed an opacity blending issue
    * Fixed a crash when dropping a HDRI while playing an animation
    * Fixed a focus issue on macOS
    * Fixed a high DPI issue on Windows
    For libf3d users:
    * Added an API to control camera pan and zoom
    * Added a tkinter python example
    * Exposed log level in the python API
    For F3D packagers:
    * Fixed compatibility with CMake 3.29.1
    * Fixed compatibility with OCCT 7_8_0
    * Fixed build reproducability by removing a path from the binary
  - Add help.patch to fix the build
  - Dont manually remove libVTKExtensions*.a. Not needed with
    vtk >= 9.3
* Thu Apr 04 2024 Michael Vetter <mvetter@suse.com>
  - Update to 2.4.0:
    For F3D users:
    * Added a new option --point-type used to specify how to display points sprites
    * Add support for 3D Gaussians Splatting in binary .splat format
    * Added ability to cycle through available animations by pressing W hotkey
    * Added display of current animation name within cheatsheet
    * Added orthographic camera projection option (--camera-orthographic) and binding (5)
    * Added proper continuous integration for MacOS ARM64
    * Added support for glTF Draco encoded file
    * Added support for dark title bar on Windows
    * Added support for colormap presets, using --colormap-file option
    * Added a option to reload file automatically when changed on disk (--watch)
    * Added support for streaming output images to stdout, using - filename
    * Added animation support to Alembic plugin
    * Improved OCCT plugin (STEP and IGES files) performance drastically
    * Improved config file parsing so that it is parsed in file order
    * Fixed an issue with blur circle of confusion
    * Fixed an issue with the grid being clipped
    * Fixed an issue with STEP file coloring
    * Fixed an issue when time range was not starting at zero
    * Fixed an issue when record file does not exist
    * Fixed an issue when using --no-render and --hdri
    * Fixed an issue with the Windows thumbnailer with process never properly killed
    * Fixed an issue where OCCT would output to terminal
    * Fixed an issue with FISH completion
    For libf3d users:
    * Added a new option model.point-sprites.type used to specify how
      to display points (only if model.point-sprites.enable is true)
    * Added a image::toTerminalText method to print image to terminal text
    * Added an image metadata API
    * Added a vtkext module for plugin developer, see the documentation
    For F3D packagers:
    * Added a CMake report at the end of configuration
    * Fixed multiple issue with static (BUILD_SHARED_LIBS=OFF) build
    * Fixed a compilation issue with gcc14
    * Fixed a compilation issue with OCCT 7.8.0
* Fri Mar 29 2024 Michael Vetter <mvetter@suse.com>
  - Update to 2.3.1:
    * Added --animation-autoplay option (libf3d: scene.animation.autoplay)
      to automatically start animation on file load
    * Added an experimental vdb plugin in order to read .vdb files using OpenVDB
    * Added an usd plugin in order to read .usd files using OpenUSD
    * Added .3mf and .x files support in the assimp plugin
    * Added a small margin between the model and the grid to avoid potential z-fighting
    * Added VTK output to the log when using --verbose=debug for easier debug
    * Reworked the alembic plugin to read Texture Coordinates and Normals for .abc files
    * Improved the reading of EXR files using multi-threading for better performance when loading HDRIs
    * Improved the documentation on https://f3d.app
    * Improved general logging in order to make it easier to understand issues with file and options
    * Fixed potential crashes when reading assimp plugin file formats
    * Fixed --grid-absolute for off-center models
    * Fixed an issue with thumbnail generation showing the log window
    * Fixed many interaction issues on non-Qwerty keyboard layout
    * Fixed handling of filenames containing commas
    * Fixed an issue on Windows where the log window would appear on top of F3D window
    * Fixed crashes with specific .obj file
    * Fixed an issue with incorrect return code when using headless mode or incorrect options
    * Fixed dependency issue with the headless .deb binary release
    * Fixed a crash when using a file with more than 254 bones (Requires OpenGL 4.3)
    * Fixed an issue with Unicode filenames on the title bar on Windows
    * Fixed an issue where focal point picking would generate error messages
    * Changed --verbose into a string based option, eg: --verbose=quiet or
    - -verbose=debug. --verbose is still supported.
    * Changed --no-render behavior so that it doesn't impact verbosity anymore
    * Changed the default configuration file so that translucency support is enabled by default
    * Deprecated --quiet, use --verbose=quiet instead
    * Deprecated --input, use positional argument instead
* Tue Feb 27 2024 Jaime Marquínez Ferrándiz <jaime.marquinez.ferrandiz@fastmail.net>
  - Use the correct documentation's path
* Mon Jan 22 2024 Michael Vetter <mvetter@suse.com>
  - Update to 2.3.0:
    For F3D users:
    * Added --animation-autoplay option (libf3d: scene.animation.autoplay) to automatically start animation on file load
    * Added an experimental vdb plugin in order to read .vdb files using OpenVDB
    * Added an usd plugin in order to read .usd files using OpenUSD
    * Added .3mf and .x files support in the assimp plugin
    * Added a small margin between the model and the grid to avoid potential z-fighting
    * Added VTK output to the log when using --verbose=debug for easier debug
    * Reworked the alembic plugin to read Texture Coordinates and Normals for .abc files
    * Improved the reading of EXR files using multi-threading for better performance when loading HDRIs
    * Improved the documentation on https://f3d.app
    * Improved general logging in order to make it easier to understand issues with file and options
    * Fixed potential crashes when reading assimp plugin file formats
    * Fixed --grid-absolute for off-center models
    * Fixed an issue with thumbnail generation showing the log window
    * Fixed many interaction issues on non-Qwerty keyboard layout
    * Fixed handling of filenames containing commas
    * Fixed an issue on Windows where the log window would appear on top of F3D window
    * Fixed crashes with specific .obj file
    * Fixed an issue with incorrect return code when using headless mode or incorrect options
    * Fixed dependency issue with the headless .deb binary release
    * Fixed a crash when using a file with more than 254 bones (Requires OpenGL 4.3)
    * Fixed an issue with Unicode filenames on the title bar on Windows
    * Fixed an issue where focal point picking would generate error messages
    * Changed --verbose into a string based option, eg: --verbose=quiet or --verbose=debug. --verbose is still supported.
    * Changed --no-render behavior so that it doesn't impact verbosity anymore
    * Changed the default configuration file so that translucency support is enabled by default
    * Deprecated --quiet, use --verbose=quiet instead
    * Deprecated --input, use positional argument instead
    For libf3d users:
    * Added scene.animation.autoplay option
    * Added a f3d::image::saveBuffer API to save an image as a file format in memory
    * Fixed the default name of the window
  - Remove f3d.rpmlintrc
* Wed Jan 10 2024 Michael Vetter <mvetter@suse.com>
  - Update to 2.2.1:
    * Added new options hdri-file, hdri-ambient, hdri-skybox to have more control on the HDRI behavior
    * Added a default HDRI used when providing no hdri-file
    * Added bindings to toggle HDRI ambient lighting (F) and HDRI skybox (J)
    * Added bindings to move the camera to standard locations: 1: Front, 3: Right, 7: Top, 9: Isometric
    * Added Open CASCADE BRep format to the OCCT plugin.
    * Fixed an infamous issue when the Windows thumbnailer always steal the focus
    * Fixed an issue with the binary release when opening draco files
    * Fixed an issue with matcap textures
    * Fixed an issue with HDRI lighting
    * Fixed an issue with HDRI lighting when dropping HDRI after a model
    * Fixed an issue where invalid option would not show on Windows
    * Fixed an issue where previously loaded file would stay visible
    * Fixed an issue when loading invalid EXR file as HDRI
    * Fixed cheatsheet menu rendering under ‘Drop File Instructor’
    * Fixed raytracing rendering issues
    * Improved cheatsheet menu contrast for any background color
    * Improved overall text contrast for any background color
    * Improved performance when changing model and using a HDRI
    * Improved HDRI cache performance
    * Deprecated hdri option
    * Reworked image API to support many file formats to read (EXR, HDR) and write (PNG, JPG, TIF, BMP)
    * Added render.hdri.file, render.hdri.ambient, render.background.skybox options.
    * Deprecated render.background.hdri in favor of new options above
    * Deprecated previous image API
    * Add loader::loadGeometry allowing loading geometry from memory buffers
    * Added a deprecation framework
    * Removed F3D_TESTING_ENABLE_HDRI_TESTS cmake option and merged it with F3D_TESTING_ENABLE_LONG_TIMEOUT_TESTS
    * Added a Getting Started guide for beginners developers
* Wed Jan 10 2024 Michael Vetter <mvetter@suse.com>
  - Update to 2.1.0:
    * Reworked Animation support and added many animation related options
    * Added --camera-direction and --camera-zoom-factor and use it in default config file
    * Added --texture-matcap option to load a MatCap texture
    * Added support for opening HDRI background with Drop
    * Added .exr support for HDRI and textures
    * Improved HDRI caching performance
    * Added a EGL headless binary release
    * Added typo suggestion when failing to use the right option name
    * Added --invert-zoom option (libf3d: interactor.invert-zoom) to invert
      zoom direction with right-click on mouse
    * Added support for keeping camera position when reloading a file with UP key
    * Added a --grid-absolute option (libf3d: render.grid.absolute) to
      position the grid instead of being below the model
    * Added a “Drop Zone” when starting F3D without loading a file
    * Added coloring support for STEP files in binary release
    * Fixed an issue on Windows where the error window would popup even with --quiet
    * Fixed an issue with 16 bit and 32 bit textures with assimp plugin
    * Fixed an issue on Windows where errors where not visible
    * Fixed an HDRI issue on reload
    * Fixed a crash when with the progress bar on reloading a file
    * Fixed an issue where certain options from config file would be ignored
    * Fixed a crash with many GLTF files when an array does not have a name
    * Fixed an issue where dropping a duplicate file would change the loaded
      file instead of not doing anything
    * Fixed an issue when loading an unsupported file
    * Fixed an issue with VRML files
    * Improved config file for .ply files
    * Improved config file regex so that they are case-insensitive
    * Improved --up option to support no sign and better validation
    * Improved F3D version reporting about itself and VTK (--version)
    * Improved documentation, testing, help
    * Changed the automatic camera position to a version more close to the data
    * Reduced size of binary release by a factor of two
    * Added vcpkg support for dependency installation
    * Added a F3D_PLUGIN_OCCT_COLORING_SUPPORT CMake variable to control if this
      feature is compiled, default is ON
    * Added SONAME support
    * Added a F3D_PLUGINS_INSTALL_DIR CMake variable to control where to install plugins
    * Added a new module: F3D_MODULE_EXR that depends on openexr
    * Added support to use external cxxopts and external nlohmann-json
    * Fixed a link issue with VTK modules
    * Fixed a @loader_path issue on MacOS
    * Added support for CMAKE_INSTALL_*DIR variables on installation
    * Added support for building against a EGL enabled VTK
    * Fixed a compilation issue with VTK master
  - Add build requires for fmt-devel and fast_float-devel
  - Set -DF3D_PLUGIN_BUILD_DRACO=OFF for now to fix the build
  - Use -DCMAKE_SKIP_INSTALL_RPATH=ON to fix `No valid ELF RPATH or RUNPATH
    entry exists in the file` build failure
  - Split out libf3d into subpackage
* Thu Jun 22 2023 Андрей Алыпов <and.november@opensuse.org>
  - Update to version 2.0.0:
    * Update F3D Version to 2.0.0 (#744)
    * reorder sections
    * Update LIMITATIONS_AND_TROUBLESHOOTING.md
    * Update copyright year (#742)
    * Update F3D Version to 2.0.0-RC3 (#740)
    * Add a test against segfault (#738)
    * Add doc about unsigned packages (#739)
    * Fix a segfault with down interaction (#737)
    * Update F3D version to RC2 (#736)
    * Fix and update doc (#735)
* Wed Dec 15 2021 Андрей Алыпов <and.november@opensuse.org>
  - Update to version 1.2.1
    * Fix format list in documentation
    * typo
    * Fixup
    * initialize quiet
    * Respect output window conf
    * Improving .deb package
    * Handle readers with CMake
    * Rerun failing tests in serial
    * Fix link in readme
    * Added the missing CPACK_PACKAGE_CONTACT
    * Added DEB to cPack generator
    * Fix useless whatis entry in man page.
    * Add shadow warning during strict compil
    * Fix Shadowing
    * Reindent file
    * fix name
    * Improve installation doc
    * SSAO in long timeout to avoid failure on macos
    * Updating VTK for https://gitlab.kitware.com/vtk/vtk/-/merge_requests/8682/
    * Fix an error in codecov conf
    * typo
    * Adding spack package
    * Update website again
    * Adding more badges
* Wed Jul 08 2020 Андрей Алыпов <and.november@opensuse.org>
  - initial package (version 1.1.0) for openSUSE

Files

/usr/share/bash-completion
/usr/share/bash-completion/completions
/usr/share/bash-completion/completions/f3d


Generated by rpm2html 1.8.1

Fabrice Bellet, Tue Nov 19 23:55:21 2024