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dhewm3-debuginfo-1.3.1.1304-21.git6d8108c.el6 RPM for i686

From RpmFusion Free Updates for RedHat EL 6 for i386 / debug

Name: dhewm3-debuginfo Distribution: EL 6 & EPEL 6
Version: 1.3.1.1304 Vendor: RPM Fusion
Release: 21.git6d8108c.el6 Build date: Thu Jan 9 16:27:50 2014
Group: Development/Debug Build host: builder1.ovh.rpmfusion.lan
Size: 96966116 Source RPM: dhewm3-1.3.1.1304-21.git6d8108c.el6.src.rpm
Packager: <http://free.rpmfusion.org/>
Url: https://github.com/dhewm/dhewm3
Summary: Debug information for package dhewm3
This package provides debug information for package dhewm3.
Debug information is useful when developing applications that use this
package or when debugging this package.

Provides

Requires

License

GPLv3+ and BSD

Changelog

* Mon Dec 02 2013 Simone Caronni <negativo17@gmail.com> - 1.3.1.1304-21.git6d8108c
  - Review fixes.
* Fri Nov 15 2013 Simone Caronni <negativo17@gmail.com> - 1.3.1.1304-20.git6d8108c5
  - Updated.
  - Added README.txt for game content.
* Thu Aug 22 2013 Simone Caronni <negativo17@gmail.com> - 1.3.1.1304-19.gitfa231898
  - Updated.
  - Remove unzip patch, upstreamed.
  - Use SDL2 on Fedora 19+ and CentOS/RHEL 7+.
* Tue May 07 2013 Simone Caronni <negativo17@gmail.com> - 1.3.1.1304-18.git6407881c
  - Updated.
* Sat Apr 13 2013 Simone Caronni <negativo17@gmail.com> - 1.3.1.1304-17.gitcedc129a
  - Updated.
* Tue Jan 15 2013 Simone Caronni <negativo17@gmail.com> - 1.3.1.1304-16.git92a41322
  - Updated.
* Fri Jan 04 2013 Simone Caronni <negativo17@gmail.com> - 1.3.1.1304-15.gitf8de7386
  - Change fixedTic default.
  - Added Z-fail compile time option.
  - Update minizip code.
* Fri Dec 07 2012 Simone Caronni <negativo17@gmail.com> - 1.3.1.1304-13.git.f8de7386
  - Updated.
  - Removed display resolution autodetection, included upstream.
  - Removed gl fix patch, included upstream.
  - Updated no-cdkey patch.
* Tue Aug 28 2012 Simone Caronni <negativo17@gmail.com> - 1.3.1.1304-12.git.1b1787bb
  - Auto detect resolution of monitor if single screen.
  - Remove cd key check.
  - Add EAX on by default.
* Thu Aug 09 2012 Simone Caronni <negativo17@gmail.com> - 1.3.1.1304-10.git.1b1787bb
  - Updated, reverted "Don't use alpha bits for the GL config".
  - Added dot in release tag for easier reading.
  - Added alternatives system for doom3-engine.
* Mon Jul 23 2012 Simone Caronni <negativo17@gmail.com> - 1.3.1.1304-9.gitdf81835d
  - Updated.
* Thu Jul 19 2012 Simone Caronni <negativo17@gmail.com> - 1.3.1.1304-8.git8aa0a4a9
  - Updated, removed upstramed patch.
* Tue Jul 10 2012 Simone Caronni <negativo17@gmail.com> - 1.3.1.1304-7.gitf3ce725f
  - First build.

Files

/usr/lib/debug
/usr/lib/debug/.build-id
/usr/lib/debug/.build-id/4c
/usr/lib/debug/.build-id/4c/e125a4dd8ab6344df8d1bb2143e53e8fc03805
/usr/lib/debug/.build-id/4c/e125a4dd8ab6344df8d1bb2143e53e8fc03805.debug
/usr/lib/debug/.build-id/e1
/usr/lib/debug/.build-id/e1/84fc2f8fd1126e3eb6dc087910c9b5d1b87cc4
/usr/lib/debug/.build-id/e1/84fc2f8fd1126e3eb6dc087910c9b5d1b87cc4.debug
/usr/lib/debug/.build-id/e2
/usr/lib/debug/.build-id/e2/4b29e2f138526bb86dc71d73a12eb0c7f0afd9
/usr/lib/debug/.build-id/e2/4b29e2f138526bb86dc71d73a12eb0c7f0afd9.debug
/usr/lib/debug/.build-id/e4
/usr/lib/debug/.build-id/e4/3b000cb3d9a10e7c68394caddc50b24212d9d6
/usr/lib/debug/.build-id/e4/3b000cb3d9a10e7c68394caddc50b24212d9d6.debug
/usr/lib/debug/usr
/usr/lib/debug/usr/bin
/usr/lib/debug/usr/bin/dhewm3.debug
/usr/lib/debug/usr/bin/dhewm3ded.debug
/usr/lib/debug/usr/lib
/usr/lib/debug/usr/lib/dhewm3
/usr/lib/debug/usr/lib/dhewm3/base.so.debug
/usr/lib/debug/usr/lib/dhewm3/d3xp.so.debug
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/MayaImport
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/MayaImport/maya_main.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/cm
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/cm/CollisionModel.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/cm/CollisionModel_contacts.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/cm/CollisionModel_contents.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/cm/CollisionModel_debug.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/cm/CollisionModel_files.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/cm/CollisionModel_load.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/cm/CollisionModel_local.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/cm/CollisionModel_rotate.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/cm/CollisionModel_trace.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/cm/CollisionModel_translate.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/AF.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/AF.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/AFEntity.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/AFEntity.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Actor.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Actor.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/BrittleFracture.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/BrittleFracture.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Camera.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Camera.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Entity.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Entity.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Fx.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Fx.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/GameEdit.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/GameEdit.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Game_local.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Game_local.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Game_network.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Grabber.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Grabber.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/IK.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/IK.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Item.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Item.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Light.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Light.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Misc.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Misc.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Moveable.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Moveable.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Mover.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Mover.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/MultiplayerGame.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/MultiplayerGame.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Player.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Player.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/PlayerIcon.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/PlayerIcon.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/PlayerView.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/PlayerView.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Projectile.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Projectile.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Pvs.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Pvs.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/SecurityCamera.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/SecurityCamera.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/SmokeParticles.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/SmokeParticles.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Sound.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Sound.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Target.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Target.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Trigger.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Trigger.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Weapon.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/Weapon.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/WorldSpawn.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/WorldSpawn.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/ai
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/ai/AAS.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/ai/AAS.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/ai/AAS_debug.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/ai/AAS_local.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/ai/AAS_pathing.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/ai/AAS_routing.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/ai/AI.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/ai/AI.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/ai/AI_Vagary.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/ai/AI_events.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/ai/AI_pathing.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/anim
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/anim/Anim.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/anim/Anim.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/anim/Anim_Blend.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/anim/Anim_Import.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/anim/Anim_Testmodel.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/anim/Anim_Testmodel.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/gamesys
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/gamesys/Callbacks.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/gamesys/Class.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/gamesys/Class.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/gamesys/DebugGraph.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/gamesys/DebugGraph.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/gamesys/Event.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/gamesys/Event.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/gamesys/NoGameTypeInfo.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/gamesys/SaveGame.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/gamesys/SaveGame.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/gamesys/SysCmds.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/gamesys/SysCvar.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/gamesys/SysCvar.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/gamesys/TypeInfo.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/physics
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/physics/Clip.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/physics/Clip.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/physics/Force.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/physics/Force.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/physics/Force_Constant.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/physics/Force_Constant.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/physics/Force_Drag.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/physics/Force_Drag.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/physics/Force_Field.cpp
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/physics/Force_Field.h
/usr/src/debug/dhewm3-6d8108c508a0bde5c2bea4dec58fa2ca583a16e2/neo/d3xp/physics/Force_Grab.cpp
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Fabrice Bellet, Tue Jul 9 08:33:53 2024