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Name: dhewm3-debugsource | Distribution: RPM Fusion |
Version: 1.5.4 | Vendor: RPM Fusion |
Release: 1.fc40 | Build date: Tue Aug 27 13:28:59 2024 |
Group: Development/Debug | Build host: buildvm-01.online.rpmfusion.net |
Size: 20321107 | Source RPM: dhewm3-1.5.4-1.fc40.src.rpm |
Packager: RPM Fusion | |
Url: https://dhewm3.org/ | |
Summary: Debug sources for package dhewm3 |
This package provides debug sources for package dhewm3. Debug sources are useful when developing applications that use this package or when debugging this package.
GPLv3+ with exceptions
* Tue Aug 27 2024 Leigh Scott <leigh123linux@gmail.com> - 1.5.4-1 - Update to 1.5.4 release * Thu Aug 01 2024 RPM Fusion Release Engineering <sergiomb@rpmfusion.org> - 1.5.1-13 - Rebuilt for https://fedoraproject.org/wiki/Fedora_41_Mass_Rebuild * Sat Feb 03 2024 RPM Fusion Release Engineering <sergiomb@rpmfusion.org> - 1.5.1-12 - Rebuilt for https://fedoraproject.org/wiki/Fedora_40_Mass_Rebuild * Wed Aug 02 2023 RPM Fusion Release Engineering <sergiomb@rpmfusion.org> - 1.5.1-11 - Rebuilt for https://fedoraproject.org/wiki/Fedora_39_Mass_Rebuild
/usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64 /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/MayaImport /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/MayaImport/maya_main.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/cm /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/cm/CollisionModel.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/cm/CollisionModel_contacts.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/cm/CollisionModel_contents.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/cm/CollisionModel_debug.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/cm/CollisionModel_files.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/cm/CollisionModel_load.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/cm/CollisionModel_local.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/cm/CollisionModel_rotate.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/cm/CollisionModel_trace.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/cm/CollisionModel_translate.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/AF.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/AF.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/AFEntity.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/AFEntity.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Actor.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Actor.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/BrittleFracture.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/BrittleFracture.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Camera.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Camera.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Entity.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Entity.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Fx.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Fx.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/GameEdit.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/GameEdit.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Game_local.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Game_local.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Game_network.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Grabber.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Grabber.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/IK.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/IK.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Item.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Item.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Light.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Light.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Misc.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Misc.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Moveable.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Moveable.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Mover.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Mover.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/MultiplayerGame.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/MultiplayerGame.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Player.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Player.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/PlayerIcon.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/PlayerIcon.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/PlayerView.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/PlayerView.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Projectile.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Projectile.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Pvs.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Pvs.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/SecurityCamera.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/SecurityCamera.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/SmokeParticles.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/SmokeParticles.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Sound.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Sound.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Target.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Target.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Trigger.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Trigger.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Weapon.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/Weapon.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/WorldSpawn.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/WorldSpawn.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/ai /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/ai/AAS.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/ai/AAS.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/ai/AAS_debug.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/ai/AAS_local.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/ai/AAS_pathing.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/ai/AAS_routing.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/ai/AI.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/ai/AI.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/ai/AI_Vagary.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/ai/AI_events.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/ai/AI_pathing.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/anim /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/anim/Anim.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/anim/Anim.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/anim/Anim_Blend.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/anim/Anim_Import.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/anim/Anim_Testmodel.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/anim/Anim_Testmodel.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/gamesys /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/gamesys/Callbacks.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/gamesys/Class.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/gamesys/Class.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/gamesys/DebugGraph.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/gamesys/DebugGraph.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/gamesys/Event.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/gamesys/Event.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/gamesys/NoGameTypeInfo.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/gamesys/SaveGame.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/gamesys/SaveGame.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/gamesys/SysCmds.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/gamesys/SysCmds.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/gamesys/SysCvar.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/gamesys/SysCvar.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/gamesys/TypeInfo.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/gamesys/TypeInfo.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Clip.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Clip.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Force.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Force.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Force_Constant.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Force_Constant.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Force_Drag.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Force_Drag.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Force_Field.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Force_Field.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Force_Grab.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Force_Grab.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Force_Spring.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Force_Spring.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Physics.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Physics.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Physics_AF.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Physics_AF.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Physics_Actor.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Physics_Actor.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Physics_Base.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Physics_Base.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Physics_Monster.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Physics_Monster.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Physics_Parametric.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Physics_Parametric.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Physics_Player.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Physics_Player.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Physics_RigidBody.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Physics_RigidBody.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Physics_Static.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Physics_Static.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Physics_StaticMulti.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Physics_StaticMulti.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Push.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/physics/Push.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/script /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/script/Script_Compiler.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/script/Script_Compiler.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/script/Script_Interpreter.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/script/Script_Interpreter.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/script/Script_Program.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/script/Script_Program.h /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/script/Script_Thread.cpp /usr/src/debug/dhewm3-1.5.4-1.fc40.x86_64/neo/d3xp/script/Script_Thread.h 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