FreeWRL / FreeX3D 4.3.0
X3D_EnvironmentLight Struct Reference

Data Fields

int _nodeType
 
int _renderFlags
 
int _hit
 
int _change
 
int _ichange
 
char * _fieldchange
 
struct Vector_parentVector
 
double _dist
 
float _extent [6]
 
struct X3D_GeomRep_intern
 
int referenceCount
 
int _defaultContainer
 
void * _gc
 
struct X3D_Node_executionContext
 
struct X3D_Nodemetadata
 
int global
 
int on
 
int shadows
 
float shadowIntensity
 
float ambientIntensity
 
float intensity
 
struct SFColor color
 
struct SFRotation rotation
 
struct X3D_Nodediffuse
 
struct Multi_Float diffuseCoefficients
 
struct X3D_NodediffuseTexture
 
struct X3D_NodespecularTexture
 

Detailed Description

Definition at line 5744 of file Structs.h.

Field Documentation

◆ _change

int X3D_EnvironmentLight::_change

Definition at line 5748 of file Structs.h.

◆ _defaultContainer

int X3D_EnvironmentLight::_defaultContainer

Definition at line 5756 of file Structs.h.

◆ _dist

double X3D_EnvironmentLight::_dist

Definition at line 5752 of file Structs.h.

◆ _executionContext

struct X3D_Node* X3D_EnvironmentLight::_executionContext

Definition at line 5758 of file Structs.h.

◆ _extent

float X3D_EnvironmentLight::_extent[6]

Definition at line 5753 of file Structs.h.

◆ _fieldchange

char* X3D_EnvironmentLight::_fieldchange

Definition at line 5750 of file Structs.h.

◆ _gc

void* X3D_EnvironmentLight::_gc

Definition at line 5757 of file Structs.h.

◆ _hit

int X3D_EnvironmentLight::_hit

Definition at line 5747 of file Structs.h.

◆ _ichange

int X3D_EnvironmentLight::_ichange

Definition at line 5749 of file Structs.h.

◆ _intern

struct X3D_GeomRep* X3D_EnvironmentLight::_intern

Definition at line 5754 of file Structs.h.

◆ _nodeType

int X3D_EnvironmentLight::_nodeType

Definition at line 5745 of file Structs.h.

◆ _parentVector

struct Vector* X3D_EnvironmentLight::_parentVector

Definition at line 5751 of file Structs.h.

◆ _renderFlags

int X3D_EnvironmentLight::_renderFlags

Definition at line 5746 of file Structs.h.

◆ ambientIntensity

float X3D_EnvironmentLight::ambientIntensity

Definition at line 5765 of file Structs.h.

◆ color

struct SFColor X3D_EnvironmentLight::color

Definition at line 5767 of file Structs.h.

◆ diffuse

struct X3D_Node* X3D_EnvironmentLight::diffuse

Definition at line 5769 of file Structs.h.

◆ diffuseCoefficients

struct Multi_Float X3D_EnvironmentLight::diffuseCoefficients

Definition at line 5770 of file Structs.h.

◆ diffuseTexture

struct X3D_Node* X3D_EnvironmentLight::diffuseTexture

Definition at line 5771 of file Structs.h.

◆ global

int X3D_EnvironmentLight::global

Definition at line 5761 of file Structs.h.

◆ intensity

float X3D_EnvironmentLight::intensity

Definition at line 5766 of file Structs.h.

◆ metadata

struct X3D_Node* X3D_EnvironmentLight::metadata

Definition at line 5760 of file Structs.h.

◆ on

int X3D_EnvironmentLight::on

Definition at line 5762 of file Structs.h.

◆ referenceCount

int X3D_EnvironmentLight::referenceCount

Definition at line 5755 of file Structs.h.

◆ rotation

struct SFRotation X3D_EnvironmentLight::rotation

Definition at line 5768 of file Structs.h.

◆ shadowIntensity

float X3D_EnvironmentLight::shadowIntensity

Definition at line 5764 of file Structs.h.

◆ shadows

int X3D_EnvironmentLight::shadows

Definition at line 5763 of file Structs.h.

◆ specularTexture

struct X3D_Node* X3D_EnvironmentLight::specularTexture

Definition at line 5772 of file Structs.h.


The documentation for this struct was generated from the following file: