Definition at line 3321 of file Structs.h.
◆ _change
int X3D_AcousticProperties::_change |
◆ _defaultContainer
int X3D_AcousticProperties::_defaultContainer |
◆ _dist
double X3D_AcousticProperties::_dist |
◆ _executionContext
struct X3D_Node* X3D_AcousticProperties::_executionContext |
◆ _extent
float X3D_AcousticProperties::_extent[6] |
◆ _fieldchange
char* X3D_AcousticProperties::_fieldchange |
◆ _gc
void* X3D_AcousticProperties::_gc |
◆ _hit
int X3D_AcousticProperties::_hit |
◆ _ichange
int X3D_AcousticProperties::_ichange |
◆ _intern
◆ _nodeType
int X3D_AcousticProperties::_nodeType |
◆ _parentVector
struct Vector* X3D_AcousticProperties::_parentVector |
◆ _renderFlags
int X3D_AcousticProperties::_renderFlags |
◆ absorption
float X3D_AcousticProperties::absorption |
◆ description
struct Uni_String* X3D_AcousticProperties::description |
◆ diffuse
float X3D_AcousticProperties::diffuse |
◆ enabled
int X3D_AcousticProperties::enabled |
◆ metadata
struct X3D_Node* X3D_AcousticProperties::metadata |
◆ referenceCount
int X3D_AcousticProperties::referenceCount |
◆ refraction
float X3D_AcousticProperties::refraction |
◆ specular
float X3D_AcousticProperties::specular |
The documentation for this struct was generated from the following file: