wlmaker
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#include "cursor.h"
#include "interactive.h"
#include <wlr/types/wlr_buffer.h>
#include <wlr/types/wlr_scene.h>
Go to the source code of this file.
Functions | |
wlmaker_interactive_t * | wlmaker_tile_create (struct wlr_scene_buffer *wlr_scene_buffer_ptr, wlmaker_cursor_t *cursor_ptr, wlmaker_interactive_callback_t tile_callback, void *tile_callback_arg, struct wlr_buffer *tile_released_ptr) |
void | wlmaker_tile_set_texture (wlmaker_interactive_t *interactive_ptr, struct wlr_buffer *tile_buffer_ptr) |
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
https://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
wlmaker_interactive_t * wlmaker_tile_create | ( | struct wlr_scene_buffer * | wlr_scene_buffer_ptr, |
wlmaker_cursor_t * | cursor_ptr, | ||
wlmaker_interactive_callback_t | tile_callback, | ||
void * | tile_callback_arg, | ||
struct wlr_buffer * | tile_released_ptr ) |
Creates a tile interactive.
wlr_scene_buffer_ptr | Buffer scene node to contain the tile. |
cursor_ptr | |
tile_callback | Will be called back when the tile is clicked. |
tile_callback_arg | Argument to provide to |tile_callback| |
tile_released_ptr | WLR buffer, texture in nominal state. |
void wlmaker_tile_set_texture | ( | wlmaker_interactive_t * | interactive_ptr, |
struct wlr_buffer * | tile_buffer_ptr ) |
Updates the texture for the tile. This will replace and release any earlier texture.
interactive_ptr | |
tile_buffer_ptr | WLR buffer, new texture to use. |