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Fedora 41 updates for aarch64
:
/
usr
/src
/debug
/cataclysm-dda-0.H-1.fc41.aarch64
/src
achievement.cpp
achievement.h
action.cpp
action.h
active_item_cache.cpp
active_item_cache.h
activity_actor.cpp
activity_actor.h
activity_actor_definitions.h
activity_handlers.cpp
activity_handlers.h
activity_item_handling.cpp
activity_tracker.cpp
activity_tracker.h
activity_type.cpp
activity_type.h
addiction.cpp
addiction.h
advanced_inv.cpp
advanced_inv.h
advanced_inv_area.cpp
advanced_inv_area.h
advanced_inv_listitem.cpp
advanced_inv_listitem.h
advanced_inv_pagination.cpp
advanced_inv_pagination.h
advanced_inv_pane.cpp
advanced_inv_pane.h
all_enum_values.h
ammo.cpp
ammo.h
ammo_effect.cpp
ammo_effect.h
anatomy.cpp
anatomy.h
animation.cpp
animation.h
armor_layers.cpp
ascii_art.cpp
ascii_art.h
assign.cpp
assign.h
auto_note.cpp
auto_note.h
auto_pickup.cpp
auto_pickup.h
avatar.cpp
avatar.h
avatar_action.cpp
avatar_action.h
ballistics.cpp
ballistics.h
basecamp.cpp
basecamp.h
behavior.cpp
behavior.h
behavior_oracle.cpp
behavior_oracle.h
behavior_strategy.cpp
behavior_strategy.h
bionics.cpp
bionics.h
bionics_ui.cpp
body_part_set.h
bodygraph.cpp
bodygraph.h
bodypart.cpp
bodypart.h
bonuses.cpp
bonuses.h
build_reqs.h
butchery_requirements.cpp
butchery_requirements.h
cached_options.cpp
cached_options.h
calendar.cpp
calendar.h
calendar_ui.cpp
calendar_ui.h
cartesian_product.h
cata_algo.h
cata_bitset.cpp
cata_bitset.h
cata_io.h
cata_lazy.h
cata_path.h
cata_scope_helpers.h
cata_small_literal_vector.h
cata_tiles.cpp
cata_tiles.h
cata_type_traits.h
cata_unreachable.h
cata_utility.cpp
cata_utility.h
cata_variant.cpp
cata_variant.h
cata_views.h
catacharset.cpp
catacharset.h
cellular_automata.cpp
cellular_automata.h
char_validity_check.cpp
char_validity_check.h
character.cpp
character.h
character_ammo.cpp
character_armor.cpp
character_attire.cpp
character_attire.h
character_body.cpp
character_crafting.cpp
character_escape.cpp
character_guns.cpp
character_id.cpp
character_id.h
character_inventory.cpp
character_martial_arts.cpp
character_martial_arts.h
character_modifier.cpp
character_modifier.h
character_morale.cpp
character_oracle.cpp
character_oracle.h
character_proficiency.cpp
city.cpp
city.h
climbing.cpp
climbing.h
clone_ptr.h
clothing_mod.cpp
clothing_mod.h
clzones.cpp
clzones.h
colony.h
color.cpp
color.h
color_loader.h
common_types.h
compatibility.cpp
compatibility.h
computer.cpp
computer.h
computer_session.cpp
computer_session.h
condition.cpp
condition.h
construction.cpp
construction.h
construction_category.cpp
construction_category.h
construction_group.cpp
construction_group.h
consumption.cpp
contents_change_handler.cpp
contents_change_handler.h
coordinate_conversions.cpp
coordinate_conversions.h
coordinates.cpp
coordinates.h
craft_command.cpp
craft_command.h
crafting.cpp
crafting.h
crafting_gui.cpp
crafting_gui.h
crash.cpp
crash.h
creature.cpp
creature.h
creature_tracker.cpp
creature_tracker.h
cube_direction.h
cuboid_rectangle.h
cursesdef.h
cursesport.cpp
cursesport.h
damage.cpp
damage.h
debug.cpp
debug.h
debug_menu.cpp
debug_menu.h
demangle.cpp
demangle.h
dependency_tree.cpp
dependency_tree.h
descriptions.cpp
dialogue.h
dialogue_chatbin.cpp
dialogue_chatbin.h
dialogue_helpers.cpp
dialogue_helpers.h
dialogue_win.cpp
dialogue_win.h
diary.cpp
diary.h
diary_ui.cpp
disease.cpp
disease.h
dispersion.cpp
dispersion.h
display.cpp
display.h
distraction_manager.cpp
distraction_manager.h
distribution.cpp
distribution.h
do_turn.cpp
do_turn.h
drawing_primitives.cpp
drawing_primitives.h
editmap.cpp
editmap.h
effect.cpp
effect.h
effect_on_condition.cpp
effect_on_condition.h
effect_source.cpp
effect_source.h
emit.cpp
emit.h
emscripten_exception.cpp
enum_bitset.h
enum_conversions.h
enum_traits.h
enums.h
event.cpp
event.h
event_bus.cpp
event_bus.h
event_field_transformations.cpp
event_field_transformations.h
event_statistics.cpp
event_statistics.h
event_subscriber.h
explosion.cpp
explosion.h
faction.cpp
faction.h
faction_camp.cpp
faction_camp.h
fault.cpp
fault.h
field.cpp
field.h
field_type.cpp
field_type.h
filesystem.cpp
filesystem.h
filesystem_impl.cpp
fire.h
flag.cpp
flag.h
flat_set.h
flexbuffer_cache.cpp
flexbuffer_cache.h
flexbuffer_json-inl.h
flexbuffer_json.cpp
flexbuffer_json.h
flood_fill.h
font_loader.cpp
font_loader.h
fragment_cloud.h
fungal_effects.cpp
fungal_effects.h
game.cpp
game.h
game_constants.h
game_inventory.cpp
game_inventory.h
game_ui.cpp
game_ui.h
gamemode.cpp
gamemode.h
gamemode_tutorial.cpp
gamemode_tutorial.h
gates.cpp
gates.h
generic_factory.cpp
generic_factory.h
get_version.h
global_vars.h
grab.cpp
gun_mode.h
handle_action.cpp
handle_liquid.cpp
handle_liquid.h
harvest.cpp
harvest.h
hash_utils.h
help.cpp
help.h
iexamine.cpp
iexamine.h
iexamine_actors.cpp
iexamine_actors.h
init.cpp
init.h
input.cpp
input.h
int_id.h
inventory.cpp
inventory.h
inventory_ui.cpp
inventory_ui.h
io_tags.h
item.cpp
item.h
item_action.cpp
item_action.h
item_category.cpp
item_category.h
item_components.cpp
item_components.h
item_contents.cpp
item_contents.h
item_factory.cpp
item_factory.h
item_group.cpp
item_group.h
item_location.cpp
item_location.h
item_pocket.cpp
item_pocket.h
item_search.cpp
item_search.h
item_stack.cpp
item_stack.h
iteminfo_query.cpp
iteminfo_query.h
itype.cpp
itype.h
iuse.cpp
iuse.h
iuse_actor.cpp
iuse_actor.h
iuse_software.cpp
iuse_software.h
iuse_software_kitten.cpp
iuse_software_kitten.h
iuse_software_lightson.cpp
iuse_software_lightson.h
iuse_software_minesweeper.cpp
iuse_software_minesweeper.h
iuse_software_snake.cpp
iuse_software_snake.h
iuse_software_sokoban.cpp
iuse_software_sokoban.h
jmapgen_flags.h
json.cpp
json.h
json_error.h
json_loader.cpp
json_loader.h
kill_tracker.cpp
kill_tracker.h
lang_stats.cpp
lang_stats.h
level_cache.cpp
level_cache.h
lightmap.cpp
lightmap.h
line.cpp
line.h
list.h
live_view.cpp
live_view.h
loading_ui.cpp
loading_ui.h
localized_comparator.cpp
localized_comparator.h
lru_cache.cpp
lru_cache.h
magic.cpp
magic.h
magic_enchantment.cpp
magic_enchantment.h
magic_spell_effect.cpp
magic_spell_effect_helpers.h
magic_teleporter_list.cpp
magic_teleporter_list.h
magic_ter_fur_transform.cpp
magic_ter_furn_transform.h
main.cpp
main_menu.cpp
main_menu.h
make_static.h
map.cpp
map.h
map_extras.cpp
map_extras.h
map_field.cpp
map_field.h
map_item_stack.cpp
map_item_stack.h
map_iterator.h
map_memory.cpp
map_memory.h
map_selector.cpp
map_selector.h
mapbuffer.cpp
mapbuffer.h
mapdata.cpp
mapdata.h
mapgen.cpp
mapgen.h
mapgen_functions.cpp
mapgen_functions.h
mapgen_parameter.h
mapgendata.cpp
mapgendata.h
mapgenformat.cpp
mapgenformat.h
mapsharing.cpp
mapsharing.h
maptile_fwd.h
martialarts.cpp
martialarts.h
material.cpp
material.h
math_parser.cpp
math_parser.h
math_parser_diag.cpp
math_parser_diag.h
math_parser_diag_value.cpp
math_parser_diag_value.h
math_parser_func.cpp
math_parser_func.h
math_parser_impl.h
math_parser_jmath.cpp
math_parser_jmath.h
math_parser_shim.cpp
math_parser_shim.h
mattack_actors.cpp
mattack_actors.h
mattack_common.h
mdarray.h
medical_ui.cpp
melee.cpp
melee.h
memorial_logger.cpp
memorial_logger.h
memory_fast.h
messages.cpp
messages.h
mission.cpp
mission.h
mission_companion.cpp
mission_companion.h
mission_end.cpp
mission_place.cpp
mission_start.cpp
mission_ui.cpp
mission_util.cpp
missiondef.cpp
mmap_file.cpp
mmap_file.h
mod_manager.cpp
mod_manager.h
mod_manager_ui.cpp
mod_tileset.cpp
mod_tileset.h
mod_tracker.h
monattack.cpp
monattack.h
mondeath.cpp
mondeath.h
mondefense.cpp
mondefense.h
monexamine.cpp
monexamine.h
monfaction.cpp
monfaction.h
mongroup.cpp
mongroup.h
monmove.cpp
monster.cpp
monster.h
monster_oracle.cpp
monster_oracle.h
monstergenerator.cpp
monstergenerator.h
mood_face.cpp
mood_face.h
morale.cpp
morale.h
morale_types.cpp
morale_types.h
move_mode.cpp
move_mode.h
mtype.cpp
mtype.h
music.cpp
music.h
mutation.cpp
mutation.h
mutation_data.cpp
mutation_type.cpp
mutation_ui.cpp
ncurses_def.cpp
newcharacter.cpp
npc.cpp
npc.h
npc_attack.cpp
npc_attack.h
npc_class.cpp
npc_class.h
npc_favor.h
npcmove.cpp
npctalk.cpp
npctalk.h
npctalk_funcs.cpp
npctrade.cpp
npctrade.h
npctrade_utils.cpp
npctrade_utils.h
ofstream_wrapper.h
omdata.h
options.cpp
options.h
ordered_static_globals.cpp
ordered_static_globals.h
output.cpp
output.h
overlay_ordering.cpp
overlay_ordering.h
overmap.cpp
overmap.h
overmap_connection.cpp
overmap_connection.h
overmap_location.cpp
overmap_location.h
overmap_noise.cpp
overmap_noise.h
overmap_types.h
overmap_ui.cpp
overmap_ui.h
overmapbuffer.cpp
overmapbuffer.h
panels.cpp
panels.h
past_games_info.cpp
past_games_info.h
path_info.cpp
path_info.h
pathfinding.cpp
pathfinding.h
pickup.cpp
pickup.h
pimpl.h
pinyin.cpp
pinyin.h
pixel_minimap.cpp
pixel_minimap.h
pixel_minimap_projectors.cpp
pixel_minimap_projectors.h
player_activity.cpp
player_activity.h
player_difficulty.cpp
player_difficulty.h
player_display.cpp
player_hardcoded_effects.cpp
pocket_type.h
point.cpp
point.h
point_traits.h
popup.cpp
popup.h
profession.cpp
profession.h
profession_group.cpp
profession_group.h
proficiency.cpp
proficiency.h
proficiency_ui.cpp
projectile.cpp
projectile.h
ranged.cpp
ranged.h
reachability_cache.cpp
reachability_cache.h
recipe.cpp
recipe.h
recipe_dictionary.cpp
recipe_dictionary.h
recipe_groups.cpp
recipe_groups.h
rect_range.h
regional_settings.cpp
regional_settings.h
relic.cpp
relic.h
requirements.cpp
requirements.h
ret_val.h
rng.cpp
rng.h
rotatable_symbols.cpp
rotatable_symbols.h
safe_reference.cpp
safe_reference.h
safemode_ui.cpp
safemode_ui.h
savegame.cpp
savegame_json.cpp
savegame_legacy.cpp
scenario.cpp
scenario.h
scent_block.cpp
scent_block.h
scent_map.cpp
scent_map.h
scores_ui.cpp
scores_ui.h
sdl_font.cpp
sdl_font.h
sdl_gamepad.cpp
sdl_gamepad.h
sdl_geometry.cpp
sdl_geometry.h
sdl_utils.cpp
sdl_utils.h
sdl_wrappers.cpp
sdl_wrappers.h
sdlsound.cpp
sdlsound.h
sdltiles.cpp
sdltiles.h
sets_intersect.h
shadowcasting.cpp
shadowcasting.h
shearing.cpp
shearing.h
shop_cons_rate.cpp
shop_cons_rate.h
simple_pathfinding.cpp
simple_pathfinding.h
simplexnoise.cpp
simplexnoise.h
skill.cpp
skill.h
skill_boost.cpp
skill_boost.h
skill_ui.cpp
skill_ui.h
smart_controller_ui.cpp
smart_controller_ui.h
sounds.cpp
sounds.h
speech.cpp
speech.h
speed_description.cpp
speed_description.h
start_location.cpp
start_location.h
stats_tracker.cpp
stats_tracker.h
stomach.cpp
stomach.h
string_editor_window.cpp
string_editor_window.h
string_formatter.cpp
string_formatter.h
string_id.cpp
string_id.h
string_id_null_ids.cpp
string_id_utils.h
string_input_popup.cpp
string_input_popup.h
subbodypart.cpp
subbodypart.h
submap.cpp
submap.h
suffer.cpp
system_locale.cpp
system_locale.h
talker.h
talker_avatar.cpp
talker_avatar.h
talker_character.cpp
talker_character.h
talker_furniture.cpp
talker_furniture.h
talker_item.cpp
talker_item.h
talker_monster.cpp
talker_monster.h
talker_npc.cpp
talker_npc.h
talker_topic.cpp
talker_topic.h
teleport.cpp
teleport.h
temp_crafting_inventory.cpp
temp_crafting_inventory.h
test_data.cpp
test_data.h
text_snippets.cpp
text_snippets.h
text_style_check.h
text_style_check_reader.cpp
tgz_archiver.cpp
tgz_archiver.h
third-party
tileray.cpp
tileray.h
timed_event.cpp
timed_event.h
trade_ui.cpp
trade_ui.h
trait_group.cpp
trait_group.h
translation.cpp
translation.h
translation_cache.h
translation_document.cpp
translation_document.h
translation_gendered.cpp
translation_gendered.h
translation_manager.cpp
translation_manager.h
translation_manager_impl.cpp
translation_manager_impl.h
translation_plural_evaluator.cpp
translation_plural_evaluator.h
translations.cpp
translations.h
trap.cpp
trap.h
trapfunc.cpp
try_parse_integer.cpp
try_parse_integer.h
turret.cpp
type_id.h
ui.cpp
ui.h
ui_manager.cpp
ui_manager.h
uistate.h
unicode.cpp
unicode.h
units.cpp
units.h
units_fwd.h
units_utility.cpp
units_utility.h
value_ptr.h
veh_appliance.cpp
veh_appliance.h
veh_interact.cpp
veh_interact.h
veh_type.cpp
veh_type.h
veh_utils.cpp
veh_utils.h
vehicle.cpp
vehicle.h
vehicle_autodrive.cpp
vehicle_display.cpp
vehicle_group.cpp
vehicle_group.h
vehicle_move.cpp
vehicle_part.cpp
vehicle_selector.cpp
vehicle_selector.h
vehicle_use.cpp
version.cpp
viewer.h
visitable.cpp
visitable.h
vitamin.cpp
vitamin.h
vpart_position.h
vpart_range.h
wcwidth.cpp
wcwidth.h
weakpoint.cpp
weakpoint.h
weather.cpp
weather.h
weather_gen.cpp
weather_gen.h
weather_type.cpp
weather_type.h
weighted_list.h
widget.cpp
widget.h
wincurse.cpp
wish.cpp
worldfactory.cpp
worldfactory.h
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Fabrice Bellet
, Mon Apr 28 03:01:57 2025